Player Matchup

Loki
Loki
IVIRVN-22
Loki
Level 122
God Stats
1W - 3L
1,646 SR
Queue Stats
15W - 23L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
KitoDude
Danzaburou
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,507 Elo+
Party 1
Bacchus
Bacchus
XxJeriko562xX
Bacchus
Level 73
God Stats
3W - 1L
1,638 SR
Queue Stats
15W - 23L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
nuketownninja
Baron Samedi
Level 116
God Stats
3W - 2L
1,316 SR
Queue Stats
111W - 95L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
xXFirearms96Xx
Zhong Kui
Level 109
God Stats
2W - 5L
1,427 SR
Queue Stats
18W - 29L
1,518 Elo+
Party 1
Team Averages
Level 114
1,505 SR
1,536 Elo+

VS

Team Averages
Level 117
1,590 SR
1,406 Elo+
Odin
Odin
KINGOFTHEGODS24
Odin
Level 107
God Stats
32W - 34L
1,545 SR
Queue Stats
364W - 326L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
MotorZombie359
Ao Kuang
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,326 Elo+
Party 2
Chaac
Chaac
danilobji
Chaac
Level 145
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 4L
1,220 Elo+
Party 2
Kukulkan
Kukulkan
malvado-jr_big
Kukulkan
Level 117
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
zFrenchToast
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 5 / 5
5,572
507
6,031
10,443
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
KitoDude
Danzaburou
9
0 / 1 / 0
5,063
460
3,422
4,837
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
9
4 / 3 / 2
5,938
540
4,748
10,249
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
nuketownninja
Baron Samedi
2
0 / 1 / 0
3,771
343
72
1,156
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
xXFirearms96Xx
Zhong Kui
11
3 / 1 / 4
6,275
570
8,255
9,175
8,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,293
572
4,368
8,665
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
11
5 / 4 / 2
6,934
630
3,847
10,219
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
danilobji
Chaac
12
4 / 1 / 5
7,521
684
9,855
11,305
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
9
0 / 4 / 3
5,857
532
4,404
6,905
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
10
0 / 0 / 0
5,656
514
2,059
5,203
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
11
11
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
3
5
5
1.1
W
2
1
4
4
L
Danzaburou
KitoDude
Danzaburou
0
1
0
0
W
Ao Kuang
5
4
2
1.5
L
Bacchus
4
3
2
1.67
W
Chaac
danilobji
Chaac
4
1
5
6.5
W
Kukulkan
0
4
3
0.38
L
Baron Samedi
nuketownninja
Baron Samedi
0
1
0
0
L
Zhong Kui
xXFirearms96Xx
Zhong Kui
3
1
4
5
W
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,528
Damage
24,533
35,860
Taken
42,297
23,096
Mitigated
21,024
10,128
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,031
1,927
0
2,143
10,443
4,031
0
3,549
6,894
0
25,025
W
4,368
778
177
3,275
8,665
6,266
143
3,577
5,088
0
20,252
L
Danzaburou
KitoDude
Danzaburou
3,422
1,084
0
1,407
4,837
2,106
0
307
4,530
0
29,736
W
Ao Kuang
3,847
1,227
0
1,007
10,219
3,425
0
1,033
9,186
38,333
0
L
Bacchus
4,748
705
287
2,096
10,249
8,417
0
1,660
8,589
15,785
0
W
Chaac
danilobji
Chaac
9,855
2,223
0
5,226
11,305
7,055
248
3,993
7,312
0
55,213
W
Kukulkan
4,404
437
0
1,106
6,905
2,466
293
3,372
3,533
41,695
0
L
Baron Samedi
nuketownninja
Baron Samedi
72
72
0
420
1,156
347
0
0
1,156
2,897
0
L
Zhong Kui
xXFirearms96Xx
Zhong Kui
8,255
1,382
104
3,671
9,175
8,195
0
2,735
6,440
40,078
0
W
Medusa
2,059
550
0
710
5,203
1,812
975
1,100
4,103
0
38,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
32,261
181
Minions Killed
282
0
Camps Cleared
0
857,050
Distance Traveled
1,089,160
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,572
507
29
3
0
217,045
0
W
Odin
6,293
572
45
4
0
217,111
4
L
Danzaburou
5,063
460
48
4
0
190,998
2
W
Ao Kuang
6,934
630
52
5
0
245,730
0
L
Bacchus
5,938
540
17
2
0
221,051
3
W
Chaac
7,521
684
64
6
0
238,292
0
W
Kukulkan
5,857
532
70
6
0
196,230
0
L
Baron Samedi
3,771
343
12
1
0
38,609
0
L
Zhong Kui
6,275
570
75
7
0
189,347
3
W
Medusa
5,656
514
51
5
0
191,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role