Player Matchup

Medusa
Medusa
B2TheUnit
Medusa
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,433 Elo+
Party 1
Hera
Hera
IamPiddlePaddle
Hera
Level 118
God Stats
7W - 2L
1,857 SR
Queue Stats
112W - 122L
1,520 Elo+
Party 1
Khepri
Khepri
Kineco745
Khepri
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,497 Elo+
Solo
Bakasura
Bakasura
RunawayStream62
Bakasura
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,237 Elo+
Solo
Xbalanque
Xbalanque
creationtoast
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 1
Team Averages
Level 66
1,571 SR
1,389 Elo+

VS

Team Averages
Level 48
1,502 SR
1,524 Elo+
Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Blemchild
Khepri
Level 120
God Stats
3W - 2L
1,512 SR
Queue Stats
52W - 61L
1,804 Elo+
Party 2
Loki
Loki
Diehard978
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,341 Elo+
Solo
Ymir
Ymir
Slugcopter
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,460 Elo+
Solo
Jing Wei
Jing Wei
p0lark1tty
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B2TheUnit
Medusa
19
8 / 2 / 16
10,948
782
21,438
12,243
8,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 18
10,194
728
17,019
4,673
2,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Kineco745
Khepri
16
2 / 3 / 24
10,999
786
6,211
13,959
17,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
17
3 / 2 / 21
10,020
716
6,491
16,782
12,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
creationtoast
Xbalanque
18
9 / 2 / 16
11,169
798
24,858
14,661
9,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 7 / 2
8,271
591
4,251
19,951
20,275
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Blemchild
Khepri
17
0 / 4 / 4
9,497
678
6,258
20,523
22,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 5 / 0
10,007
715
13,267
11,373
5,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 6 / 4
8,831
631
8,963
17,514
21,275
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
p0lark1tty
Jing Wei
17
2 / 4 / 4
9,568
683
11,067
13,180
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
26
Kills
8
9
Deaths
26
95
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
7
2
0.14
W
Medusa
B2TheUnit
Medusa
8
2
16
8
L
Khepri
Blemchild
Khepri
0
4
4
0.5
L
6
5
0
1.2
W
4
0
18
13
W
Khepri
Kineco745
Khepri
2
3
24
4.67
W
Bakasura
3
2
21
6.75
L
0
6
4
0.33
W
Xbalanque
creationtoast
Xbalanque
9
2
16
8.5
L
Jing Wei
p0lark1tty
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,017
Damage
43,806
62,318
Taken
82,541
50,753
Mitigated
76,600
25,549
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,251
190
750
2,857
19,951
20,275
0
6,118
13,510
16,475
0
W
Medusa
B2TheUnit
Medusa
21,438
8,821
4,006
3,246
12,243
8,041
2,693
3,879
8,364
0
42,018
L
Khepri
Blemchild
Khepri
6,258
24
1,641
7,085
20,523
22,713
0
6,543
13,644
17,282
0
L
13,267
2,446
472
758
11,373
5,845
0
2,463
8,840
0
24,507
W
17,019
4,751
376
582
4,673
2,918
1,046
761
3,912
31,992
0
W
Khepri
Kineco745
Khepri
6,211
607
1,742
2,611
13,959
17,606
394
4,227
9,732
11,917
0
W
Bakasura
6,491
5,058
1,406
6,680
16,782
12,467
1,453
5,067
11,715
0
11,478
L
8,963
1,214
822
939
17,514
21,275
0
3,978
13,344
24,654
0
W
Xbalanque
creationtoast
Xbalanque
24,858
18,142
1,623
3,277
14,661
9,721
3,167
5,538
9,123
0
47,247
L
Jing Wei
p0lark1tty
Jing Wei
11,067
5,998
381
4,147
13,180
6,492
39
4,128
8,912
0
35,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,330
Gold Earned
46,174
142
Minions Killed
145
0
Camps Cleared
0
1,285,092
Distance Traveled
1,227,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,271
591
27
2
0
214,125
0
W
Medusa
10,948
782
30
2
0
284,110
0
L
Khepri
9,497
678
21
2
0
272,748
0
L
Loki
10,007
715
22
2
0
258,466
0
W
Hera
10,194
728
26
2
0
277,498
0
W
Khepri
10,999
786
12
1
0
234,060
0
W
Bakasura
10,020
716
30
2
0
279,684
0
L
Ymir
8,831
631
25
2
0
215,633
1
W
Xbalanque
11,169
798
44
3
0
209,740
0
L
Jing Wei
9,568
683
50
4
0
266,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role