Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
FlowenSamoan
Guan Yu
Gold I
Level 157
God Stats
2W - 1L
1,509 SR
Queue Stats
226W - 228L
1,652 MMR
Solo
Da Ji
Da Ji
Gold I
Leoname
Da Ji
Gold I
Level 143
God Stats
10W - 7L
1,623 SR
Queue Stats
134W - 131L
1,654 MMR
Solo
Khepri
Khepri
Gold V
Zhiggly
Khepri
Gold V
Level 194
God Stats
1W - 1L
1,532 SR
Queue Stats
12W - 7L
1,655 MMR
Solo
Janus
Janus
Platinum IV
uncleansedblaze
Janus
Platinum IV
Level 150
God Stats
16W - 16L
1,732 SR
Queue Stats
415W - 394L
1,672 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,579 SR
1,627 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,586 SR
1,658 MMR
Gilgamesh
Gilgamesh
Gold I
AceKamquarter
Gilgamesh
Gold I
Level 156
God Stats
3W - 11L
1,674 SR
Queue Stats
98W - 98L
1,661 MMR
Solo
Cliodhna
Cliodhna
Gold II
Bibby2002
Cliodhna
Gold II
Level 88
God Stats
1W - 8L
1,284 SR
Queue Stats
161W - 160L
1,645 MMR
Solo
Shiva
Shiva
Gold II
ChaoticNodens
Shiva
Gold II
Level 129
God Stats
9W - 5L
1,815 SR
Queue Stats
40W - 43L
1,657 MMR
Solo
Freya
Freya
Gold I
Galtheboss1699
Freya
Gold I
Level 126
God Stats
9W - 11L
1,502 SR
Queue Stats
353W - 337L
1,659 MMR
Solo
Merlin
Merlin
Gold II
Redpanda37
Merlin
Gold II
Level 159
God Stats
81W - 64L
1,656 SR
Queue Stats
293W - 290L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 2
3,565
713
1,114
1,906
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
FlowenSamoan
Guan Yu
6
0 / 1 / 0
3,484
697
1,421
3,189
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Leoname
Da Ji
6
1 / 0 / 0
3,530
706
1,318
2,606
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Zhiggly
Khepri
5
0 / 0 / 1
3,538
708
633
2,095
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 0 / 0
3,915
783
252
648
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangLokiMercuryThor

VS

Bans
Ne ZhaSurtrScyllaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceKamquarter
Gilgamesh
6
1 / 0 / 0
3,577
715
1,309
3,170
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Bibby2002
Cliodhna
5
0 / 1 / 0
3,319
664
1,346
3,180
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 0
3,143
629
1,022
2,588
1,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 0 / 0
2,683
537
915
777
212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Redpanda37
Merlin
7
0 / 0 / 0
3,690
738
210
1,436
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Gilgamesh
AceKamquarter
Gilgamesh
1
0
0
1
L
Cliodhna
Bibby2002
Cliodhna
0
1
0
0
L
0
1
0
0
W
Guan Yu
FlowenSamoan
Guan Yu
0
1
0
0
L
0
0
0
0
W
Da Ji
Leoname
Da Ji
1
0
0
1
L
Merlin
Redpanda37
Merlin
0
0
0
0
W
Khepri
Zhiggly
Khepri
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,738
Damage
4,802
10,444
Taken
11,151
4,659
Mitigated
4,061
4,018
Healing
2,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,114
706
0
1,320
1,906
478
0
127
1,779
0
15,819
L
Gilgamesh
AceKamquarter
Gilgamesh
1,309
223
0
786
3,170
1,549
0
0
3,170
0
15,689
L
Cliodhna
Bibby2002
Cliodhna
1,346
214
0
530
3,180
867
0
258
2,922
0
14,258
L
1,022
245
209
455
2,588
1,044
0
611
1,977
0
8,569
W
Guan Yu
FlowenSamoan
Guan Yu
1,421
126
50
606
3,189
1,994
0
0
3,189
0
19,687
L
915
478
0
459
777
212
0
16
761
7,559
0
W
Da Ji
Leoname
Da Ji
1,318
205
0
500
2,606
737
0
26
2,580
0
11,967
L
Merlin
Redpanda37
Merlin
210
0
0
365
1,436
389
0
0
1,436
22,569
0
W
Khepri
Zhiggly
Khepri
633
148
0
1,542
2,095
1,264
0
610
1,485
9,526
0
W
252
16
0
0
648
186
0
362
286
22,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,032
Gold Earned
16,412
145
Minions Killed
137
0
Camps Cleared
0
519,451
Distance Traveled
452,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,565
713
36
7
0
79,569
0
L
Gilgamesh
3,577
715
26
5
0
103,066
0
L
Cliodhna
3,319
664
34
7
0
113,300
0
L
Shiva
3,143
629
14
3
0
82,521
0
W
Guan Yu
3,484
697
27
5
0
98,773
4
L
Freya
2,683
537
12
2
0
50,923
0
W
Da Ji
3,530
706
27
5
0
115,138
0
L
Merlin
3,690
738
51
10
0
103,129
0
W
Khepri
3,538
708
10
2
0
100,288
0
W
Janus
3,915
783
45
9
0
125,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role