Player Matchup

Nu Wa
Nu Wa
BamBam2
Nu Wa
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
216W - 200L
1,508 Elo+
Party 3
Xing Tian
Xing Tian
CowboyRocketman
Xing Tian
Level 66
God Stats
4W - 2L
1,469 SR
Queue Stats
222W - 235L
1,490 Elo+
Party 1
He Bo
He Bo
JamaicanJenkins
He Bo
Level 114
God Stats
3W - 4L
1,486 SR
Queue Stats
344W - 352L
1,499 Elo+
Party 1
Artemis
Artemis
coachcoach
Artemis
Level 128
God Stats
2W - 4L
1,311 SR
Queue Stats
191W - 182L
1,554 Elo+
Party 3
Cerberus
Cerberus
jjason626
Cerberus
Level 122
God Stats
8W - 1L
1,868 SR
Queue Stats
264W - 287L
1,516 Elo+
Party 1
Team Averages
Level 104
1,527 SR
1,514 Elo+

VS

Team Averages
Level 92
1,544 SR
1,577 Elo+
Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BlackWarStyle
Hou Yi
Level 124
God Stats
1W - 2L
1,524 SR
Queue Stats
195W - 173L
1,558 Elo+
Solo
Xing Tian
Xing Tian
Flight7
Xing Tian
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,619 Elo+
Party 2
Chaac
Chaac
oPRK
Chaac
Level 83
God Stats
2W - 4L
1,694 SR
Queue Stats
135W - 117L
1,617 Elo+
Party 2
Loki
Loki
pandabearlu
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BamBam2
Nu Wa
17
9 / 0 / 13
9,549
955
13,212
6,644
3,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
CowboyRocketman
Xing Tian
14
1 / 0 / 19
8,969
897
4,452
9,876
9,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 1 / 17
9,433
943
14,031
9,630
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
coachcoach
Artemis
14
4 / 1 / 15
8,545
855
10,814
8,224
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jjason626
Cerberus
15
5 / 3 / 14
9,045
905
9,258
14,546
20,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 4 / 4
7,088
709
4,299
12,806
13,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 2
6,745
675
7,510
7,943
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Flight7
Xing Tian
13
2 / 6 / 1
8,054
805
7,021
14,954
7,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
oPRK
Chaac
14
1 / 4 / 2
7,700
770
9,537
14,178
13,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
7,598
760
7,251
8,871
3,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
15
23
Kills
5
5
Deaths
23
78
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
4
0.5
W
Nu Wa
BamBam2
Nu Wa
9
0
13
15.5
L
0
3
2
0.33
W
Xing Tian
CowboyRocketman
Xing Tian
1
0
19
10.5
L
Xing Tian
Flight7
Xing Tian
2
6
1
0.42
W
4
1
17
12.5
W
Artemis
coachcoach
Artemis
4
1
15
11.5
W
Cerberus
jjason626
Cerberus
5
3
14
4
L
Chaac
oPRK
Chaac
1
4
2
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,767
Damage
35,618
48,920
Taken
58,752
42,624
Mitigated
41,326
26,837
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,299
1,676
761
1,609
12,806
13,871
0
7,812
4,994
10,073
0
W
Nu Wa
BamBam2
Nu Wa
13,212
4,180
857
1,224
6,644
3,551
1,213
1,660
4,984
27,091
0
L
7,510
2,037
371
1,708
7,943
3,291
51
6,041
1,902
0
16,045
W
Xing Tian
CowboyRocketman
Xing Tian
4,452
443
3,364
2,868
9,876
9,409
216
3,018
6,858
6,964
0
L
Xing Tian
Flight7
Xing Tian
7,021
420
1,965
1,094
14,954
7,523
0
11,442
3,512
17,229
0
W
14,031
1,079
4,050
3,324
9,630
4,976
1,019
2,091
7,539
27,266
0
W
Artemis
coachcoach
Artemis
10,814
6,008
1,640
3,260
8,224
4,497
2,776
1,971
6,253
0
18,441
W
Cerberus
jjason626
Cerberus
9,258
507
1,534
4,716
14,546
20,191
659
3,408
11,138
20,521
0
L
Chaac
oPRK
Chaac
9,537
330
0
4,497
14,178
13,058
0
9,698
4,480
1,019
26,360
L
7,251
1,541
286
530
8,871
3,583
0
5,960
2,911
0
16,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,541
Gold Earned
37,185
124
Minions Killed
100
0
Camps Cleared
0
1,024,255
Distance Traveled
884,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,088
709
9
1
0
168,209
0
W
Nu Wa
9,549
955
25
3
0
205,848
0
L
Hou Yi
6,745
675
26
3
0
158,784
0
W
Xing Tian
8,969
897
3
0
0
222,183
0
L
Xing Tian
8,054
805
24
2
0
174,610
0
W
He Bo
9,433
943
35
4
0
222,900
0
W
Artemis
8,545
855
23
2
0
180,727
0
W
Cerberus
9,045
905
38
4
0
192,597
0
L
Chaac
7,700
770
18
2
0
198,187
0
L
Loki
7,598
760
23
2
0
185,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role