Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Freenzyng
Anubis
Level 79
God Stats
1W - 1L
1,462 SR
Queue Stats
8W - 10L
1,419 Elo+
Solo
Neith
Neith
III9CALSALIII
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
NotAsigned
Tyr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,419 Elo+
Solo
Lancelot
Lancelot
Stoner_Legends
Lancelot
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,696 Elo+
Party 2
Team Averages
Level 114
1,492 SR
1,507 Elo+

VS

Team Averages
Level 69
1,523 SR
1,499 Elo+
Bastet
Bastet
Felicios
Bastet
Level 111
God Stats
27W - 17L
1,698 SR
Queue Stats
92W - 91L
1,561 Elo+
Solo
Neith
Neith
MadeWater99
Neith
Level 25
God Stats
9W - 11L
1,687 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
Meetsleeve
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 1
Athena
Athena
TJizzle380
Athena
Level 157
God Stats
2W - 5L
1,321 SR
Queue Stats
95W - 97L
1,447 Elo+
Solo
Agni
Agni
xValyrian
Agni
Level 29
God Stats
2W - 3L
1,408 SR
Queue Stats
71W - 37L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 2 / 4
9,457
788
6,789
13,698
14,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Freenzyng
Anubis
15
1 / 4 / 4
8,472
706
4,454
10,876
4,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 2
8,925
744
3,876
4,063
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 2
9,229
769
4,241
10,868
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
13
2 / 5 / 3
8,027
669
5,469
14,045
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Felicios
Bastet
16
3 / 4 / 5
8,728
727
10,230
11,462
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 0
5,201
433
0
0
0
Zhong Kui
Meetsleeve
Zhong Kui
10
0 / 0 / 0
6,701
558
0
0
0
Athena
TJizzle380
Athena
16
2 / 3 / 4
8,840
737
4,279
11,042
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
19
10 / 2 / 2
10,836
903
22,242
10,350
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
15
15
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
4
2
L
Bastet
Felicios
Bastet
3
4
5
1.38
W
Anubis
Freenzyng
Anubis
1
4
4
0.75
W
2
1
2
3
L
0
0
0
0
L
Zhong Kui
Meetsleeve
Zhong Kui
0
0
0
0
W
2
3
2
1
W
Lancelot
2
5
3
0.7
L
Athena
TJizzle380
Athena
2
3
4
1.33
L
Agni
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
36,751
53,550
Taken
32,854
34,907
Mitigated
17,869
10,366
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,789
2,110
2,068
2,626
13,698
14,563
524
6,507
7,119
26,027
402
L
Bastet
Felicios
Bastet
10,230
2,397
0
1,657
11,462
4,811
0
4,594
6,868
0
27,360
W
Anubis
Freenzyng
Anubis
4,454
358
0
2,511
10,876
4,612
526
4,447
6,405
33,283
0
W
3,876
794
0
373
4,063
1,782
734
3,232
763
0
31,569
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Meetsleeve
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
4,241
273
0
2,355
10,868
7,928
23
3,971
6,896
0
33,083
W
Lancelot
5,469
638
0
433
14,045
6,022
55
7,981
5,846
0
13,139
L
Athena
TJizzle380
Athena
4,279
1,013
0
1,189
11,042
8,631
0
2,929
8,113
22,527
0
L
Agni
22,242
1,416
0
370
10,350
4,427
0
3,318
7,032
56,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
40,306
263
Minions Killed
167
0
Camps Cleared
0
1,143,493
Distance Traveled
706,128
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,457
788
30
3
0
219,911
3
L
Bastet
8,728
727
37
3
0
251,527
0
W
Anubis
8,472
706
60
5
0
205,594
0
W
Neith
8,925
744
68
6
0
223,030
0
L
Neith
5,201
433
0
0
0
0
0
L
Zhong Kui
6,701
558
0
0
0
0
0
W
Tyr
9,229
769
80
7
0
260,179
0
W
Lancelot
8,027
669
25
2
0
234,779
0
L
Athena
8,840
737
40
3
0
179,564
0
L
Agni
10,836
903
90
8
0
275,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role