Player Matchup

Artemis
Artemis
D_1-_-1_W
Artemis
Level 88
God Stats
3W - 7L
1,387 SR
Queue Stats
27W - 37L
1,251 Elo+
Party 1
Sun Wukong
Sun Wukong
DmonicKiller
Sun Wukong
Level 94
God Stats
7W - 3L
1,653 SR
Queue Stats
61W - 56L
1,291 Elo+
Party 1
Zhong Kui
Zhong Kui
hardstyle_hakken
Zhong Kui
Level 85
God Stats
16W - 8L
1,650 SR
Queue Stats
36W - 35L
1,435 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,326 Elo+

VS

Team Averages
Level 105
1,576 SR
1,399 Elo+
Geb
Geb
IMPECCABLE-JUNO
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 128L
1,407 Elo+
Party 2
Cernunnos
Cernunnos
UchihaDende
Cernunnos
Level 55
God Stats
4W - 1L
1,659 SR
Queue Stats
105W - 104L
1,403 Elo+
Party 2
Ra
Ra
XXBabyXXJok3r
Ra
Level 132
God Stats
1W - 1L
1,570 SR
Queue Stats
35W - 22L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D_1-_-1_W
Artemis
9
0 / 3 / 1
5,306
663
3,969
4,695
1,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DmonicKiller
Sun Wukong
7
0 / 3 / 0
4,925
616
4,307
7,799
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
9
1 / 2 / 0
5,638
705
5,124
5,195
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,283
910
2,610
8,807
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
UchihaDende
Cernunnos
11
4 / 1 / 3
6,586
823
4,720
6,451
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 8
6,288
786
6,270
5,277
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
D_1-_-1_W
Artemis
0
3
1
0.17
L
Sun Wukong
DmonicKiller
Sun Wukong
0
3
0
0
W
4
0
4
6
W
Cernunnos
UchihaDende
Cernunnos
4
1
3
5.5
W
0
0
8
4
L
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
13,600
17,689
Taken
20,535
9,020
Mitigated
11,808
2,621
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
D_1-_-1_W
Artemis
3,969
1,787
250
350
4,695
1,566
372
3,110
1,585
0
10,576
L
Sun Wukong
DmonicKiller
Sun Wukong
4,307
414
0
356
7,799
4,086
301
3,054
4,745
0
13,104
W
2,610
839
1,998
2,811
8,807
7,297
203
2,363
6,444
8,339
0
W
Cernunnos
UchihaDende
Cernunnos
4,720
3,023
0
2,357
6,451
2,426
1,150
1,294
5,157
0
21,902
W
6,270
1,145
1,215
1,945
5,277
2,085
781
1,780
3,497
30,555
0
L
Zhong Kui
5,124
634
0
1,665
5,195
3,368
80
2,747
2,448
16,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,869
Gold Earned
20,157
59
Minions Killed
82
0
Camps Cleared
0
333,869
Distance Traveled
420,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,306
663
14
2
0
107,219
0
L
Sun Wukong
4,925
616
12
2
0
113,665
0
W
Geb
7,283
910
7
1
0
150,346
0
W
Cernunnos
6,586
823
29
4
0
137,296
0
W
Ra
6,288
786
46
6
0
132,588
0
L
Zhong Kui
5,638
705
33
4
0
112,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role