Player Matchup

Izanami
Izanami
Elitesanwich
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 183L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
FabianSRZ
Cthulhu
Level 128
God Stats
1W - 2L
1,475 SR
Queue Stats
99W - 90L
1,532 Elo+
Solo
Susano
Susano
FatDaddyChowder
Susano
Level 178
God Stats
8W - 5L
1,739 SR
Queue Stats
171W - 176L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KINGLOEY
Morgan Le Fay
Level 133
God Stats
3W - 3L
1,808 SR
Queue Stats
128W - 132L
1,529 Elo+
Party 2
Shiva
Shiva
unashamed1436
Shiva
Level 107
God Stats
6W - 9L
1,407 SR
Queue Stats
238W - 257L
1,481 Elo+
Party 2
Team Averages
Level 138
1,586 SR
1,528 Elo+

VS

Team Averages
Level 102
1,593 SR
1,499 Elo+
Chiron
Chiron
ImArman
Chiron
Level 101
God Stats
3W - 1L
1,356 SR
Queue Stats
5W - 6L
1,441 Elo+
Party 1
Mercury
Mercury
SuperiorHuman
Mercury
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
ToolAcademy
Sylvanus
Level 89
God Stats
10W - 7L
1,701 SR
Queue Stats
25W - 20L
1,555 Elo+
Party 1
Sol
Sol
laughtracks
Sol
Level 159
God Stats
2W - 0L
1,910 SR
Queue Stats
22W - 28L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ned76
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elitesanwich
Izanami
8
1 / 3 / 2
4,658
582
6,420
7,680
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FabianSRZ
Cthulhu
4
0 / 2 / 1
3,686
461
1,414
4,146
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
9 / 2 / 1
6,274
784
7,354
6,566
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
KINGLOEY
Morgan Le Fay
10
1 / 1 / 3
5,206
651
2,852
4,222
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 2
5,440
680
4,748
5,832
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ImArman
Chiron
8
0 / 3 / 0
4,512
564
1,598
6,892
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
8
1 / 2 / 1
4,609
576
1,667
5,902
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ToolAcademy
Sylvanus
7
1 / 3 / 4
5,584
698
3,151
10,043
5,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 2 / 2
6,418
802
8,209
6,554
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
ned76
Cu Chulainn
8
2 / 3 / 0
4,936
617
2,703
7,185
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
9
9
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Elitesanwich
Izanami
1
3
2
0.67
L
Cthulhu
FabianSRZ
Cthulhu
0
2
1
0.25
L
9
2
1
4.75
W
Chiron
ImArman
Chiron
0
3
0
0
L
Morgan Le Fay
KINGLOEY
Morgan Le Fay
1
1
3
2.5
W
Mercury
1
2
1
0.75
W
Sylvanus
ToolAcademy
Sylvanus
1
3
4
1
W
5
2
2
3
W
Cu Chulainn
ned76
Cu Chulainn
2
3
0
0.67
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
17,328
28,446
Taken
36,576
13,835
Mitigated
15,693
6,896
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Elitesanwich
Izanami
6,420
4,343
0
2,914
7,680
2,637
0
5,573
2,107
0
33,100
L
Cthulhu
FabianSRZ
Cthulhu
1,414
127
95
1,521
4,146
2,477
0
3,165
981
7,599
0
L
7,354
1,506
0
250
6,566
2,485
0
1,463
5,103
0
31,873
W
Chiron
ImArman
Chiron
1,598
641
135
1,949
6,892
2,113
21
2,065
4,663
0
29,842
L
Morgan Le Fay
KINGLOEY
Morgan Le Fay
2,852
192
0
1,053
4,222
1,640
0
967
3,255
32,881
0
W
Mercury
1,667
741
0
708
5,902
1,561
0
399
5,447
0
18,739
W
Sylvanus
ToolAcademy
Sylvanus
3,151
824
1,994
2,752
10,043
5,948
50
1,189
8,794
11,106
0
W
8,209
5,019
0
1,663
6,554
1,813
1,894
540
6,014
50,066
0
W
Cu Chulainn
ned76
Cu Chulainn
2,703
984
0
1,167
7,185
4,258
0
40
7,145
0
17,299
L
4,748
1,526
0
1,063
5,832
4,596
0
192
5,640
539
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
26,059
237
Minions Killed
215
0
Camps Cleared
0
762,478
Distance Traveled
869,589
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,658
582
57
7
0
157,937
0
L
Cthulhu
3,686
461
13
2
0
80,708
0
L
Susano
6,274
784
47
6
0
194,951
1
W
Chiron
4,512
564
54
7
0
169,376
1
L
Morgan Le Fay
5,206
651
67
8
0
156,486
0
W
Mercury
4,609
576
33
4
0
190,881
0
W
Sylvanus
5,584
698
14
2
0
170,620
1
W
Sol
6,418
802
93
12
0
159,362
0
W
Cu Chulainn
4,936
617
21
3
0
179,350
0
L
Shiva
5,440
680
53
7
0
172,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role