Player Matchup

Chaac
Chaac
Dioniso8086
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
JuanferYuare
Poseidon
Level 59
God Stats
2W - 2L
1,516 SR
Queue Stats
3W - 4L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
M4NIIII
Cthulhu
Level 5
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,481 SR
1,480 Elo+

VS

Team Averages
Level 67
1,360 SR
1,381 Elo+
Freya
Freya
SmiteGoblin
Freya
Level 111
God Stats
1W - 2L
1,320 SR
Queue Stats
12W - 16L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
jmanfro1
Cthulhu
Level 7
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
kibby429
Danzaburou
Level 83
God Stats
23W - 11L
1,433 SR
Queue Stats
182W - 169L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
8,319
756
4,739
12,158
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
JuanferYuare
Poseidon
12
1 / 5 / 3
7,564
688
4,451
8,526
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
M4NIIII
Cthulhu
12
1 / 7 / 3
7,260
660
5,363
12,597
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 8
10,181
926
15,463
12,602
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
jmanfro1
Cthulhu
12
0 / 4 / 12
7,885
717
3,295
10,380
5,649
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
kibby429
Danzaburou
17
8 / 0 / 9
10,805
982
11,659
9,707
4,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
17
17
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Poseidon
JuanferYuare
Poseidon
1
5
3
0.5
L
Cthulhu
M4NIIII
Cthulhu
1
7
3
0.36
W
9
3
8
4.33
W
Cthulhu
jmanfro1
Cthulhu
0
4
12
1.5
W
Danzaburou
kibby429
Danzaburou
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
30,417
33,281
Taken
32,689
28,450
Mitigated
15,142
2,800
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
390
0
1,616
12,158
12,492
0
7,346
4,812
2,139
11,516
L
Poseidon
JuanferYuare
Poseidon
4,451
458
206
286
8,526
3,798
0
4,214
4,312
28,731
0
L
Cthulhu
M4NIIII
Cthulhu
5,363
490
200
492
12,597
12,160
0
7,204
5,393
12,551
0
W
15,463
4,787
0
7,943
12,602
5,131
1,494
4,912
7,074
50,977
0
W
Cthulhu
jmanfro1
Cthulhu
3,295
434
0
2,621
10,380
5,649
200
2,855
6,900
15,118
0
W
Danzaburou
kibby429
Danzaburou
11,659
6,666
0
5,844
9,707
4,362
1,213
2,988
6,416
0
50,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
28,871
93
Minions Killed
148
0
Camps Cleared
0
525,479
Distance Traveled
599,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,319
756
9
1
0
152,744
0
L
Poseidon
7,564
688
71
6
0
191,333
0
L
Cthulhu
7,260
660
13
1
0
181,402
0
W
Freya
10,181
926
57
5
0
182,023
0
W
Cthulhu
7,885
717
18
2
0
200,244
0
W
Danzaburou
10,805
982
73
7
0
216,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role