Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Brutha69
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Ex1sT7451
Rama
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 75L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
XwXJosefXwXw
Xbalanque
Level 94
God Stats
3W - 4L
1,345 SR
Queue Stats
148W - 152L
1,294 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ashes0210
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,776 Elo+
Party 1
Team Averages
Level 85
1,469 SR
1,527 Elo+

VS

Team Averages
Level 86
1,440 SR
1,462 Elo+
Jing Wei
Jing Wei
BlitZCarn
Jing Wei
Level 108
God Stats
1W - 1L
1,195 SR
Queue Stats
76W - 80L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Durazmodan
Kukulkan
Level 96
God Stats
1W - 0L
1,650 SR
Queue Stats
57W - 59L
1,449 Elo+
Solo
Odin
Odin
Sparticus77
Odin
Level 105
God Stats
10W - 3L
1,610 SR
Queue Stats
362W - 339L
1,406 Elo+
Solo
Cerberus
Cerberus
VinnDeagle
Cerberus
Level 16
God Stats
1W - 0L
1,246 SR
Queue Stats
26W - 27L
1,350 Elo+
Party 2
Nox
Nox
greyson23
Nox
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
8 / 8 / 2
11,168
745
16,000
12,549
6,186
Ravana
Brutha69
Ravana
13
1 / 9 / 7
8,458
564
1,777
13,250
11,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
17
1 / 7 / 5
8,788
586
12,408
13,145
6,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
XwXJosefXwXw
Xbalanque
16
1 / 10 / 6
9,393
626
17,300
18,717
8,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ashes0210
Ah Muzen Cab
16
2 / 9 / 7
9,328
622
9,502
17,465
10,574
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlitZCarn
Jing Wei
18
3 / 4 / 19
11,359
757
13,129
14,050
6,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Durazmodan
Kukulkan
20
10 / 1 / 21
12,598
840
20,876
8,814
4,639
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 2 / 22
11,992
799
12,697
21,928
24,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
VinnDeagle
Cerberus
16
4 / 6 / 25
11,350
757
9,305
22,711
32,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 0 / 21
13,007
867
12,033
9,344
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
151
13
Kills
43
43
Deaths
13
27
Assists
108
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
8
8
2
1.13
W
Jing Wei
BlitZCarn
Jing Wei
3
4
19
3.13
L
Ravana
Brutha69
Ravana
1
9
7
0.5
W
Kukulkan
Durazmodan
Kukulkan
10
1
21
20.5
L
Rama
1
7
5
0.5
W
12
2
22
11.5
W
Cerberus
VinnDeagle
Cerberus
4
6
25
2.75
L
Xbalanque
XwXJosefXwXw
Xbalanque
1
10
6
0.4
L
Ah Muzen Cab
ashes0210
Ah Muzen Cab
2
9
7
0.61
W
14
0
21
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,987
Damage
68,040
75,126
Taken
76,847
43,162
Mitigated
73,214
5,506
Healing
33,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,000
752
0
0
12,549
6,186
0
7,595
4,679
39,604
0
W
Jing Wei
BlitZCarn
Jing Wei
13,129
11,466
2,570
3,813
14,050
6,825
1,040
1,306
12,744
0
27,134
L
Ravana
Brutha69
Ravana
1,777
404
0
520
13,250
11,431
0
7,990
4,850
0
3,887
W
Kukulkan
Durazmodan
Kukulkan
20,876
1,447
4,557
3,364
8,814
4,639
1,431
950
7,864
45,830
0
L
Rama
12,408
9,968
0
0
13,145
6,555
0
6,595
6,370
0
25,212
W
12,697
1,887
3,921
8,516
21,928
24,094
2,377
6,849
15,079
1,622
18,782
W
Cerberus
VinnDeagle
Cerberus
9,305
547
758
4,095
22,711
32,393
281
5,954
16,757
17,783
370
L
Xbalanque
XwXJosefXwXw
Xbalanque
17,300
2,160
704
2,365
18,717
8,416
0
10,924
7,142
0
26,443
L
Ah Muzen Cab
ashes0210
Ah Muzen Cab
9,502
4,836
0
1,917
17,465
10,574
0
7,727
9,155
0
16,689
W
12,033
352
1,376
980
9,344
5,263
2,234
941
8,403
34,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
60,306
117
Minions Killed
187
0
Camps Cleared
0
1,089,262
Distance Traveled
1,374,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,168
745
56
4
0
243,740
1
W
Jing Wei
11,359
757
36
2
0
269,561
0
L
Ravana
8,458
564
5
0
0
202,423
0
W
Kukulkan
12,598
840
62
4
0
300,439
0
L
Rama
8,788
586
25
2
0
219,451
0
W
Odin
11,992
799
13
1
0
249,990
0
W
Cerberus
11,350
757
28
2
0
248,503
0
L
Xbalanque
9,393
626
13
1
0
225,578
0
L
Ah Muzen Cab
9,328
622
18
1
0
198,070
0
W
Nox
13,007
867
48
3
0
306,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role