Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ANBU_Kenichi
Ganesha
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 78L
1,504 Elo+
Party 2
Ares
Ares
MambaGang247
Ares
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
1,238W - 1,242L
1,538 Elo+
Solo
Bacchus
Bacchus
REDMERMAID907
Bacchus
Level 157
God Stats
3W - 9L
1,030 SR
Queue Stats
191W - 218L
1,489 Elo+
Solo
Team Averages
Level 145
1,406 SR
1,506 Elo+

VS

Team Averages
Level 143
1,500 SR
1,524 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Astray_Bullitt
Odin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,436 Elo+
Party 1
Persephone
Persephone
BrokenReality
Persephone
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,732 Elo+
Solo
Yu Huang
Yu Huang
mickal9090
Yu Huang
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 173L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
4 / 1 / 2
6,000
1,200
7,874
4,989
2,605
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
11
0 / 0 / 6
5,437
1,087
2,942
5,898
4,972
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ganesha
ANBU_Kenichi
Ganesha
9
0 / 1 / 4
5,278
1,056
1,384
5,798
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 3
5,346
1,069
1,687
4,831
5,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
11
1 / 0 / 5
5,827
1,165
1,700
7,836
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 3
5,085
1,017
2,065
6,427
5,877
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
 
Xing Tian
1
0 / 0 / 0
1,356
271
0
0
0
9
0 / 2 / 3
4,977
995
3,219
4,986
3,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
BrokenReality
Persephone
12
2 / 0 / 1
5,888
1,178
8,337
2,616
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
mickal9090
Yu Huang
11
1 / 1 / 2
5,651
1,130
9,315
3,447
1,363
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
6
Kills
3
3
Deaths
6
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
2
5
W
Sylvanus
 
Sylvanus
0
0
6
3
L
Guan Yu
 
Guan Yu
0
3
3
0.5
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Ganesha
ANBU_Kenichi
Ganesha
0
1
4
2
L
0
2
3
0.75
L
Persephone
BrokenReality
Persephone
2
0
1
2.5
W
1
1
3
2.5
W
Bacchus
1
0
5
3.5
L
Yu Huang
mickal9090
Yu Huang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
22,936
29,352
Taken
17,476
28,603
Mitigated
11,605
14,533
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,874
4,073
336
256
4,989
2,605
0
3,213
1,776
0
18,152
W
Sylvanus
 
Sylvanus
2,942
686
4,543
2,244
5,898
4,972
23
3,733
2,165
7,336
0
L
Guan Yu
 
Guan Yu
2,065
252
1,490
1,042
6,427
5,877
0
2,462
3,965
0
3,663
L
Xing Tian
 
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
ANBU_Kenichi
Ganesha
1,384
134
231
1,241
5,798
4,688
0
3,761
2,037
2,151
0
L
3,219
149
356
454
4,986
3,390
0
1,731
3,255
0
5,468
L
Persephone
BrokenReality
Persephone
8,337
968
176
1,234
2,616
975
0
1,208
1,408
16,845
0
W
1,687
254
1,269
844
4,831
5,480
273
2,263
2,568
4,656
0
W
Bacchus
1,700
149
1,023
2,546
7,836
10,858
334
4,682
3,154
5,646
0
L
Yu Huang
mickal9090
Yu Huang
9,315
1,047
343
125
3,447
1,363
0
2,312
1,135
16,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,888
Gold Earned
22,957
58
Minions Killed
51
0
Camps Cleared
0
518,693
Distance Traveled
378,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,000
1,200
29
6
0
99,439
0
W
Sylvanus
5,437
1,087
13
3
0
109,617
0
L
Guan Yu
5,085
1,017
7
1
0
79,650
0
L
Xing Tian
1,356
271
0
0
0
0
0
W
Ganesha
5,278
1,056
1
0
0
114,318
0
L
Odin
4,977
995
2
0
0
95,175
0
L
Persephone
5,888
1,178
20
4
0
108,206
0
W
Ares
5,346
1,069
10
2
0
75,032
0
W
Bacchus
5,827
1,165
5
1
0
120,287
0
L
Yu Huang
5,651
1,130
22
4
0
95,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role