Player Matchup

Arachne
Arachne
Clyde8490
Arachne
Level 158
God Stats
5W - 7L
1,354 SR
Queue Stats
532W - 529L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McSadBoii
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,492 SR
Queue Stats
103W - 105L
1,585 Elo+
Party 2
Achilles
Achilles
Rsaucey
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,641 Elo+
Party 2
Olorun
Olorun
Shinmon_Benimaru
Olorun
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 287L
1,534 Elo+
Party 2
Cerberus
Cerberus
ZMasterGun
Cerberus
Level 140
God Stats
4W - 4L
1,532 SR
Queue Stats
228W - 196L
1,547 Elo+
Solo
Team Averages
Level 130
1,476 SR
1,555 Elo+

VS

Team Averages
Level 114
1,650 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
Dumbstrucked
Cu Chulainn
Level 118
God Stats
2W - 0L
1,825 SR
Queue Stats
39W - 19L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
FROSTZERO2000
Cthulhu
Level 124
God Stats
6W - 2L
1,583 SR
Queue Stats
165W - 130L
1,560 Elo+
Solo
Chiron
Chiron
LiveCombat
Chiron
Level 155
God Stats
1W - 0L
1,655 SR
Queue Stats
11W - 15L
1,359 Elo+
Party 1
Ratatoskr
Ratatoskr
PacificLegacy
Ratatoskr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,626 Elo+
Solo
Discordia
Discordia
ScrotumSlash
Discordia
Level 105
God Stats
4W - 2L
1,685 SR
Queue Stats
260W - 204L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clyde8490
Arachne
14
2 / 3 / 2
8,024
502
7,378
17,982
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
McSadBoii
Ah Muzen Cab
15
3 / 2 / 2
8,409
526
8,991
11,573
5,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Rsaucey
Achilles
15
2 / 1 / 0
8,721
545
7,262
16,129
22,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 1
8,544
534
4,591
10,372
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ZMasterGun
Cerberus
11
0 / 2 / 4
7,469
467
5,710
17,070
12,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dumbstrucked
Cu Chulainn
15
0 / 0 / 3
9,067
567
7,217
12,757
10,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
11
0 / 4 / 6
6,798
425
8,270
14,505
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
LiveCombat
Chiron
15
3 / 2 / 2
9,745
609
12,738
10,781
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
PacificLegacy
Ratatoskr
16
5 / 1 / 4
9,711
607
7,014
12,438
5,282
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ScrotumSlash
Discordia
14
2 / 1 / 1
8,933
558
16,950
6,860
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
10
10
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Clyde8490
Arachne
2
3
2
1
W
Cu Chulainn
Dumbstrucked
Cu Chulainn
0
0
3
1.5
W
Cthulhu
0
4
6
0.75
W
Chiron
LiveCombat
Chiron
3
2
2
2
L
Ah Muzen Cab
McSadBoii
Ah Muzen Cab
3
2
2
2
W
Ratatoskr
PacificLegacy
Ratatoskr
5
1
4
7
L
Achilles
Rsaucey
Achilles
2
1
0
2
W
Discordia
ScrotumSlash
Discordia
2
1
1
2.5
L
1
2
1
0.75
L
Cerberus
ZMasterGun
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,932
Damage
52,189
73,126
Taken
57,341
52,685
Mitigated
34,294
19,079
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Clyde8490
Arachne
7,378
5,298
0
4,033
17,982
7,752
0
3,665
14,317
0
68,822
W
Cu Chulainn
Dumbstrucked
Cu Chulainn
7,217
1,163
390
2,302
12,757
10,791
0
829
10,984
55
81,122
W
Cthulhu
8,270
795
1,158
3,440
14,505
11,150
117
3,021
11,396
29,932
0
W
Chiron
LiveCombat
Chiron
12,738
6,041
207
3,354
10,781
4,673
2,115
4,369
6,399
0
84,916
L
Ah Muzen Cab
McSadBoii
Ah Muzen Cab
8,991
1,978
0
2,143
11,573
5,090
0
8,201
3,372
0
81,806
W
Ratatoskr
PacificLegacy
Ratatoskr
7,014
842
0
393
12,438
5,282
127
2,369
10,027
0
81,900
L
Achilles
Rsaucey
Achilles
7,262
843
0
3,943
16,129
22,728
0
3,642
12,487
3,046
64,846
W
Discordia
ScrotumSlash
Discordia
16,950
451
0
1,486
6,860
2,398
0
1,017
5,698
83,481
0
L
4,591
2,548
197
3,050
10,372
4,560
0
897
9,475
73,682
0
L
Cerberus
ZMasterGun
Cerberus
5,710
31
2,115
3,598
17,070
12,555
0
8,870
8,200
21,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
44,254
541
Minions Killed
594
0
Camps Cleared
0
1,694,637
Distance Traveled
1,735,866
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,024
502
91
6
0
399,570
2
W
Cu Chulainn
9,067
567
129
8
0
350,598
0
W
Cthulhu
6,798
425
41
3
0
331,644
0
W
Chiron
9,745
609
152
10
0
317,276
0
L
Ah Muzen Cab
8,409
526
137
9
0
333,489
0
W
Ratatoskr
9,711
607
121
8
0
406,390
0
L
Achilles
8,721
545
120
8
0
308,287
0
W
Discordia
8,933
558
151
9
0
329,958
6
L
Olorun
8,544
534
145
9
0
315,553
2
L
Cerberus
7,469
467
48
3
0
337,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role