Player Matchup

Freya
Freya
Jauly
Freya
Level 102
God Stats
4W - 6L
1,409 SR
Queue Stats
248W - 240L
1,497 Elo+
Solo
Arachne
Arachne
WhosMans_Is_Dis
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,498 Elo+
Solo
Bacchus
Bacchus
daviyo57
Bacchus
Level 146
God Stats
0W - 3L
1,095 SR
Queue Stats
10W - 12L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
iTz Me DylannN
Sun Wukong
Level 67
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 31L
1,189 Elo+
Solo
Agni
Agni
irishman1n
Agni
Level 126
God Stats
2W - 3L
1,382 SR
Queue Stats
142W - 135L
1,478 Elo+
Solo
Team Averages
Level 114
1,340 SR
1,406 Elo+

VS

Team Averages
Level 89
1,530 SR
1,358 Elo+
Mulan
Mulan
AOT_MACK
Mulan
Level 47
God Stats
10W - 14L
1,500 SR
Queue Stats
117W - 130L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Sneekster
Danzaburou
Level 127
God Stats
53W - 30L
1,650 SR
Queue Stats
383W - 379L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
The Jingler
Ao Kuang
Level 120
God Stats
24W - 26L
1,500 SR
Queue Stats
221W - 238L
1,458 Elo+
Party 1
Vulcan
Vulcan
baddestguydement
Vulcan
Level 89
God Stats
9W - 7L
1,500 SR
Queue Stats
50W - 70L
999 Elo+
Party 1
Tyr
Tyr
pepa1005
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jauly
Freya
10
6 / 2 / 4
6,821
487
7,340
6,938
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
6,177
441
2,836
13,629
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
daviyo57
Bacchus
9
3 / 3 / 6
6,980
499
4,900
12,763
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
iTz Me DylannN
Sun Wukong
10
0 / 5 / 0
5,872
419
5,039
15,194
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,746
482
4,158
6,623
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AOT_MACK
Mulan
10
2 / 4 / 2
6,275
448
2,627
8,030
6,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Sneekster
Danzaburou
11
1 / 3 / 4
6,839
489
6,395
7,539
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
The Jingler
Ao Kuang
12
6 / 1 / 0
7,879
563
5,136
7,415
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 3
6,793
485
5,876
7,661
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 2
8,742
624
9,843
10,356
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
11
Kills
12
13
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
AOT_MACK
Mulan
2
4
2
0.75
L
Freya
Jauly
Freya
6
2
4
4
W
Danzaburou
Sneekster
Danzaburou
1
3
4
1
W
Ao Kuang
The Jingler
Ao Kuang
6
1
0
6
L
1
2
0
0.5
W
0
3
3
0.5
L
Bacchus
daviyo57
Bacchus
3
3
6
2
L
Sun Wukong
iTz Me DylannN
Sun Wukong
0
5
0
0
L
1
1
1
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
29,877
55,147
Taken
41,001
38,247
Mitigated
26,027
12,571
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AOT_MACK
Mulan
2,627
500
23
635
8,030
6,802
217
4,340
3,428
0
18,024
L
Freya
Jauly
Freya
7,340
2,364
0
2,331
6,938
2,783
0
2,853
4,085
32,837
0
W
Danzaburou
Sneekster
Danzaburou
6,395
2,343
0
1,453
7,539
2,796
428
5,104
2,225
0
40,077
W
Ao Kuang
The Jingler
Ao Kuang
5,136
1,474
0
2,652
7,415
2,729
592
1,839
5,480
37,122
0
L
2,836
1,411
0
3,257
13,629
5,157
9
1,613
12,016
0
33,983
W
5,876
2,290
0
400
7,661
3,009
721
4,467
3,114
43,866
0
L
Bacchus
daviyo57
Bacchus
4,900
493
0
3,661
12,763
16,305
0
3,032
9,731
20,360
0
L
Sun Wukong
iTz Me DylannN
Sun Wukong
5,039
2,025
0
3,322
15,194
11,549
0
804
14,390
0
32,810
L
4,158
199
0
0
6,623
2,453
0
2,848
3,775
56,171
0
W
9,843
1,539
0
4,958
10,356
10,691
210
0
9,538
0
75,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
36,528
297
Minions Killed
338
0
Camps Cleared
0
1,312,575
Distance Traveled
1,358,701
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,275
448
27
2
0
252,817
0
L
Freya
6,821
487
59
4
0
209,362
5
W
Danzaburou
6,839
489
59
4
0
237,466
0
W
Ao Kuang
7,879
563
56
4
0
287,482
0
L
Arachne
6,177
441
49
4
0
279,395
0
W
Vulcan
6,793
485
73
5
0
279,127
0
L
Bacchus
6,980
499
26
2
0
275,816
4
L
Sun Wukong
5,872
419
58
4
0
259,609
0
L
Agni
6,746
482
105
8
0
288,393
0
W
Tyr
8,742
624
123
9
0
301,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role