Player Matchup

Shiva
Shiva
Silver I
DawgFart
Shiva
Silver I
Level 118
God Stats
0W - 1L
1,804 SR
Queue Stats
6W - 9L
1,509 MMR
Party 2
Thanatos
Thanatos
Gold IV
Devο
Thanatos
Gold IV
Level 138
God Stats
0W - 4L
1,197 SR
Queue Stats
82W - 85L
1,476 MMR
Solo
Neith
Neith
Silver I
LxngAgo
Neith
Silver I
Level 107
God Stats
0W - 1L
1,300 SR
Queue Stats
8W - 9L
1,493 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
l D a a x
Kuzenbo
Gold II
Level 155
God Stats
2W - 5L
1,691 SR
Queue Stats
181W - 183L
1,530 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
l J u x y
Morgan Le Fay
Gold III
Level 154
God Stats
14W - 18L
1,475 SR
Queue Stats
306W - 308L
1,429 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,493 SR
1,487 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,654 SR
1,493 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
IRazeeK IVs
Jormungandr
Silver II
Level 127
God Stats
1W - 1L
1,824 SR
Queue Stats
2W - 2L
1,466 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ThePurpl3Monk12
Danzaburou
Gold IV
Level 116
God Stats
4W - 2L
1,708 SR
Queue Stats
306W - 311L
1,499 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
majik11
Baron Samedi
Bronze III
Level 142
God Stats
3W - 0L
1,739 SR
Queue Stats
9W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DawgFart
Shiva
13
0 / 5 / 0
7,633
477
4,471
14,160
9,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Devο
Thanatos
12
0 / 6 / 0
7,117
445
6,758
19,342
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
LxngAgo
Neith
10
0 / 1 / 0
6,596
412
5,127
6,106
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
l D a a x
Kuzenbo
10
0 / 1 / 0
6,667
417
3,999
11,639
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
l J u x y
Morgan Le Fay
11
1 / 3 / 0
7,143
446
7,530
8,747
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MerlinFenrirSusanoAnubis

VS

Bans
KumbhakarnaThorAresCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 0 / 3
9,507
594
10,416
11,204
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
 
Hades
14
1 / 1 / 6
8,924
558
7,134
13,040
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IRazeeK IVs
Jormungandr
16
5 / 0 / 5
10,490
656
12,014
13,141
12,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ThePurpl3Monk12
Danzaburou
15
2 / 0 / 2
10,062
629
3,459
8,757
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
majik11
Baron Samedi
12
1 / 0 / 7
8,514
532
7,771
11,748
7,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
16
16
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
3
8.5
W
Hades
 
Hades
1
1
6
4
L
Shiva
DawgFart
Shiva
0
5
0
0
L
Thanatos
Devο
Thanatos
0
6
0
0
W
Jormungandr
IRazeeK IVs
Jormungandr
5
0
5
7.5
L
Neith
LxngAgo
Neith
0
1
0
0
W
Danzaburou
ThePurpl3Monk12
Danzaburou
2
0
2
3
L
Kuzenbo
l D a a x
Kuzenbo
0
1
0
0
L
Morgan Le Fay
l J u x y
Morgan Le Fay
1
3
0
0.33
W
Baron Samedi
majik11
Baron Samedi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
40,794
59,994
Taken
57,890
36,270
Mitigated
34,061
22,632
Healing
30,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,416
1,994
0
3,693
11,204
4,235
15
1,169
10,035
0
68,724
W
Hades
 
Hades
7,134
370
637
7,347
13,040
6,650
86
4,465
8,575
70,476
0
L
Shiva
DawgFart
Shiva
4,471
497
0
4,577
14,160
9,808
0
5,773
7,064
0
54,677
L
Thanatos
Devο
Thanatos
6,758
2,190
0
12,228
19,342
7,746
0
6,877
12,081
0
54,714
W
Jormungandr
IRazeeK IVs
Jormungandr
12,014
1,740
0
3,674
13,141
12,496
184
1,586
11,555
84,650
0
L
Neith
LxngAgo
Neith
5,127
1,139
0
1,718
6,106
1,970
0
704
5,192
0
40,142
W
Danzaburou
ThePurpl3Monk12
Danzaburou
3,459
1,450
0
6,259
8,757
3,680
1,757
1,211
7,546
0
76,479
L
Kuzenbo
l D a a x
Kuzenbo
3,999
2,563
0
2,127
11,639
12,863
0
6,266
4,971
24,312
0
L
Morgan Le Fay
l J u x y
Morgan Le Fay
7,530
399
0
1,982
8,747
3,883
0
4,875
3,767
51,996
0
W
Baron Samedi
majik11
Baron Samedi
7,771
1,122
3,883
4,848
11,748
7,000
0
3,938
7,810
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
47,497
375
Minions Killed
513
0
Camps Cleared
0
1,428,002
Distance Traveled
1,696,089
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,507
594
85
5
0
392,376
5
W
Hades
8,924
558
138
9
0
339,993
4
L
Shiva
7,633
477
98
6
0
287,336
1
L
Thanatos
7,117
445
94
6
0
350,624
2
W
Jormungandr
10,490
656
140
9
0
325,521
0
L
Neith
6,596
412
67
4
0
246,131
1
W
Danzaburou
10,062
629
130
8
0
294,716
2
L
Kuzenbo
6,667
417
33
2
0
296,274
8
L
Morgan Le Fay
7,143
446
83
5
0
247,637
2
W
Baron Samedi
8,514
532
20
1
0
343,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role