Player Matchup

Set
Set
CaliberShots
Set
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,626 Elo+
Party 1
King Arthur
King Arthur
GODxLIKxBreezy
King Arthur
Level 206
God Stats
22W - 45L
1,432 SR
Queue Stats
643W - 667L
1,562 Elo+
Solo
Merlin
Merlin
WinChixDin
Merlin
Level 116
God Stats
1W - 2L
1,219 SR
Queue Stats
26W - 20L
1,557 Elo+
Party 1
Team Averages
Level 166
1,384 SR
1,582 Elo+

VS

Team Averages
Level 127
1,467 SR
1,626 Elo+
Sol
Sol
Kelltheman7
Sol
Level 107
God Stats
1W - 2L
1,251 SR
Queue Stats
49W - 37L
1,625 Elo+
Solo
Achilles
Achilles
donutcarrotall
Achilles
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 151L
1,613 Elo+
Party 2
Fenrir
Fenrir
pieceofchip
Fenrir
Level 148
God Stats
4W - 2L
1,650 SR
Queue Stats
193W - 179L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,263
660
9,168
10,904
7,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
GODxLIKxBreezy
King Arthur
11
0 / 5 / 3
7,005
637
7,918
13,229
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
WinChixDin
Merlin
13
1 / 2 / 0
7,448
677
5,696
6,823
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
8,737
794
14,451
9,577
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
5 / 1 / 6
8,543
777
8,170
11,494
12,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
1 / 2 / 6
7,557
687
4,895
11,561
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
King Arthur
GODxLIKxBreezy
King Arthur
0
5
3
0.3
W
5
0
6
8
L
Merlin
WinChixDin
Merlin
1
2
0
0.5
W
Achilles
5
1
6
8
W
Fenrir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
27,516
30,956
Taken
32,632
20,118
Mitigated
25,731
4,786
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,168
3,074
0
2,094
10,904
7,425
0
4,194
6,710
0
31,844
L
King Arthur
GODxLIKxBreezy
King Arthur
7,918
582
0
728
13,229
9,826
0
6,662
6,567
0
16,339
W
14,451
5,326
0
6,841
9,577
4,234
774
1,342
7,987
44,923
0
L
Merlin
WinChixDin
Merlin
5,696
343
0
1,964
6,823
2,867
0
3,638
3,185
32,619
0
W
Achilles
8,170
1,544
0
2,206
11,494
12,991
0
1,901
9,345
0
26,125
W
Fenrir
4,895
1,664
0
1,622
11,561
8,506
0
2,568
8,600
0
25,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,716
Gold Earned
24,837
130
Minions Killed
147
0
Camps Cleared
0
586,799
Distance Traveled
621,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,263
660
36
3
0
184,835
0
L
King Arthur
7,005
637
18
2
0
197,421
0
W
Sol
8,737
794
77
7
0
200,330
0
L
Merlin
7,448
677
76
7
0
204,543
0
W
Achilles
8,543
777
30
3
0
215,684
0
W
Fenrir
7,557
687
40
4
0
205,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role