Player Matchup

Cthulhu
Cthulhu
BrushyDig552007
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 2
Set
Set
Leon71129
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Party 2
Merlin
Merlin
Pilarbasket1
Merlin
Level 44
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 2
Neith
Neith
k3v1nox1ft
Neith
Level 124
God Stats
5W - 6L
1,391 SR
Queue Stats
163W - 166L
1,488 Elo+
Solo
Mulan
Mulan
pepa1005
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,470 Elo+
Solo
Team Averages
Level 54
1,437 SR
1,314 Elo+

VS

Team Averages
Level 107
1,541 SR
1,495 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jauly
Mercury
Level 102
God Stats
71W - 54L
1,564 SR
Queue Stats
248W - 240L
1,492 Elo+
Solo
Merlin
Merlin
TheDUKKDUKK
Merlin
Level 128
God Stats
14W - 12L
1,523 SR
Queue Stats
207W - 216L
1,403 Elo+
Solo
Chaac
Chaac
Xx_MONTOYA-12_xX
Chaac
Level 77
God Stats
4W - 6L
1,619 SR
Queue Stats
159W - 148L
1,457 Elo+
Party 1
Ishtar
Ishtar
cesar_3801
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
5,825
416
2,317
9,265
3,877
9
0 / 5 / 0
6,176
441
2,342
10,486
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
10
1 / 5 / 0
6,852
489
3,909
8,413
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
2 / 3 / 1
6,790
485
7,803
9,287
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
pepa1005
Mulan
13
4 / 1 / 1
8,144
582
9,677
11,667
11,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 2 / 0
5,004
357
2,555
4,988
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Jauly
Mercury
15
13 / 0 / 2
9,234
660
13,105
9,324
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
13
0 / 1 / 4
7,067
505
3,671
4,795
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 9
7,565
540
5,829
12,729
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
cesar_3801
Ishtar
10
4 / 4 / 5
6,743
482
7,610
11,798
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
21
22
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
0
0
L
1
8
2
0.25
W
Mercury
Jauly
Mercury
13
0
2
14
L
0
5
0
0
L
Merlin
1
5
0
0.2
W
Merlin
0
1
4
2
W
4
1
9
8.5
W
Ishtar
cesar_3801
Ishtar
4
4
5
1.63
L
Neith
2
3
1
0.83
L
Mulan
pepa1005
Mulan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
32,770
49,118
Taken
43,634
25,990
Mitigated
23,978
9,560
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,555
910
0
630
4,988
1,680
0
0
4,693
0
15,297
L
2,317
204
0
0
9,265
3,877
54
0
9,265
7,543
0
W
Mercury
Jauly
Mercury
13,105
6,658
0
3,160
9,324
3,608
1,455
961
8,227
0
70,546
L
2,342
939
0
588
10,486
4,174
0
1,147
9,339
0
30,833
L
Merlin
3,909
342
0
268
8,413
2,820
78
2,524
5,889
40,607
0
W
Merlin
3,671
54
62
1,028
4,795
1,746
106
1,449
3,346
49,589
0
W
5,829
1,879
370
7,091
12,729
12,562
102
2,633
9,909
0
29,155
W
Ishtar
cesar_3801
Ishtar
7,610
4,276
0
4,037
11,798
4,382
366
1,351
10,118
0
39,671
L
Neith
7,803
2,297
0
1,892
9,287
3,476
858
0
9,287
0
48,854
L
Mulan
pepa1005
Mulan
9,677
1,906
0
6,812
11,667
11,643
298
0
11,667
1,035
65,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,787
Gold Earned
35,613
314
Minions Killed
283
0
Camps Cleared
0
1,210,756
Distance Traveled
1,170,884
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,004
357
19
1
0
95,922
0
L
Cthulhu
5,825
416
9
1
0
225,152
1
W
Mercury
9,234
660
98
7
0
335,117
0
L
Set
6,176
441
55
4
0
237,485
0
L
Merlin
6,852
489
67
5
0
230,382
0
W
Merlin
7,067
505
81
6
0
228,235
7
W
Chaac
7,565
540
34
2
0
264,238
1
W
Ishtar
6,743
482
51
4
0
247,372
2
L
Neith
6,790
485
84
6
0
247,182
0
L
Mulan
8,144
582
99
7
0
270,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role