Player Matchup

Nike
Nike
Apherius
Nike
Level 82
God Stats
4W - 3L
1,612 SR
Queue Stats
95W - 97L
1,242 Elo+
Party 2
Danzaburou
Danzaburou
KyrinAnzo
Danzaburou
Level 64
God Stats
20W - 13L
1,659 SR
Queue Stats
215W - 191L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Merio049
Cthulhu
Level 77
God Stats
5W - 4L
1,364 SR
Queue Stats
70W - 58L
1,467 Elo+
Party 3
He Bo
He Bo
Spyro101
He Bo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 153L
1,483 Elo+
Party 3
Bakasura
Bakasura
zefy23
Bakasura
Level 102
God Stats
13W - 9L
1,671 SR
Queue Stats
315W - 286L
1,352 Elo+
Party 2
Team Averages
Level 82
1,561 SR
1,402 Elo+

VS

Team Averages
Level 89
1,529 SR
1,426 Elo+
Hun Batz
Hun Batz
Im01dGr3g330
Hun Batz
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
745W - 818L
1,357 Elo+
Party 4
Charybdis
Charybdis
LostInThought08
Charybdis
Level 106
God Stats
22W - 26L
1,442 SR
Queue Stats
247W - 246L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
MikeTeavee
Nu Wa
Level 98
God Stats
3W - 5L
1,516 SR
Queue Stats
158W - 147L
1,447 Elo+
Solo
Nike
Nike
MrMilkyy
Nike
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 418L
1,390 Elo+
Party 4
Sylvanus
Sylvanus
Necrofire0
Sylvanus
Level 65
God Stats
16W - 8L
1,685 SR
Queue Stats
57W - 54L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 0 / 3
10,529
526
8,714
13,462
14,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
KyrinAnzo
Danzaburou
16
4 / 4 / 4
10,348
517
11,657
13,001
4,477
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
Merio049
Cthulhu
15
0 / 2 / 9
8,928
446
12,405
18,011
18,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Spyro101
He Bo
16
3 / 8 / 8
10,284
514
9,032
16,637
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
zefy23
Bakasura
19
12 / 0 / 5
12,248
612
19,532
17,314
9,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Im01dGr3g330
Hun Batz
12
0 / 7 / 0
7,755
388
3,539
15,196
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
LostInThought08
Charybdis
14
2 / 4 / 4
9,100
455
12,507
20,360
10,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
9 / 7 / 4
9,637
482
16,977
14,903
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
17
2 / 1 / 1
9,351
468
9,610
14,132
18,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Necrofire0
Sylvanus
13
1 / 4 / 5
8,850
443
4,702
18,157
14,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
23
Kills
14
14
Deaths
23
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
4
0
3
5.5
L
Hun Batz
Im01dGr3g330
Hun Batz
0
7
0
0
W
Danzaburou
KyrinAnzo
Danzaburou
4
4
4
1.5
L
Charybdis
LostInThought08
Charybdis
2
4
4
1
W
Cthulhu
Merio049
Cthulhu
0
2
9
2.25
L
Nu Wa
9
7
4
1.57
L
Nike
2
1
1
2.5
L
Sylvanus
Necrofire0
Sylvanus
1
4
5
0.88
W
He Bo
Spyro101
He Bo
3
8
8
0.88
W
Bakasura
zefy23
Bakasura
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
47,335
78,425
Taken
82,748
53,760
Mitigated
56,486
21,226
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,714
1,063
0
852
13,462
14,717
145
1,866
11,556
0
67,883
L
Hun Batz
Im01dGr3g330
Hun Batz
3,539
537
210
332
15,196
5,904
1,021
2,513
11,836
0
44,402
W
Danzaburou
KyrinAnzo
Danzaburou
11,657
5,171
0
1,961
13,001
4,477
1,762
5,371
7,586
0
82,318
L
Charybdis
LostInThought08
Charybdis
12,507
8,440
0
8,727
20,360
10,937
386
7,257
12,453
0
76,618
W
Cthulhu
Merio049
Cthulhu
12,405
1,660
500
3,083
18,011
18,390
128
4,433
13,505
53,487
0
L
Nu Wa
16,977
2,754
0
1,504
14,903
6,953
396
5,342
8,129
70,254
0
L
Nike
9,610
490
0
250
14,132
18,351
0
90
13,003
1,287
63,458
L
Sylvanus
Necrofire0
Sylvanus
4,702
2,493
4,196
6,122
18,157
14,341
149
6,235
11,092
23,777
0
W
He Bo
Spyro101
He Bo
9,032
403
50
3,227
16,637
6,269
468
6,836
9,720
62,336
0
W
Bakasura
zefy23
Bakasura
19,532
11,050
0
11,553
17,314
9,907
0
3,902
13,352
0
85,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
44,693
533
Minions Killed
412
0
Camps Cleared
0
1,993,287
Distance Traveled
1,804,925
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,529
526
104
5
0
387,447
4
L
Hun Batz
7,755
388
72
4
0
376,252
0
W
Danzaburou
10,348
517
122
6
0
375,458
0
L
Charybdis
9,100
455
128
6
0
340,321
0
W
Cthulhu
8,928
446
66
3
0
405,231
2
L
Nu Wa
9,637
482
82
4
0
344,898
0
L
Nike
9,351
468
102
5
0
402,492
0
L
Sylvanus
8,850
443
28
1
0
340,962
1
W
He Bo
10,284
514
110
6
0
336,256
1
W
Bakasura
12,248
612
131
7
0
488,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role