Player Matchup

Sol
Sol
Hector_sx
Sol
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 281L
1,379 Elo+
Solo
Aphrodite
Aphrodite
SICAR10JR95
Aphrodite
Level 126
God Stats
1W - 1L
1,743 SR
Queue Stats
50W - 44L
1,572 Elo+
Party 2
Fenrir
Fenrir
The-Lead-Hex
Fenrir
Level 67
God Stats
0W - 5L
1,135 SR
Queue Stats
53W - 53L
1,561 Elo+
Solo
Awilix
Awilix
apuntanavaja
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,571 Elo+
Party 2
Xing Tian
Xing Tian
tifredioux24110
Xing Tian
Level 158
God Stats
17W - 15L
1,616 SR
Queue Stats
199W - 200L
1,521 Elo+
Solo
Team Averages
Level 84
1,499 SR
1,521 Elo+

VS

Team Averages
Level 88
1,565 SR
1,474 Elo+
Neith
Neith
DEC Lahm02
Neith
Level 88
God Stats
82W - 72L
1,554 SR
Queue Stats
314W - 343L
1,440 Elo+
Party 1
Janus
Janus
Gilbou9458397
Janus
Level 68
God Stats
15W - 11L
1,624 SR
Queue Stats
406W - 423L
1,430 Elo+
Party 1
Hercules
Hercules
Klode-Meno
Hercules
Level 159
God Stats
12W - 23L
1,348 SR
Queue Stats
647W - 673L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
l_inconnue59
Kumbhakarna
Level 29
God Stats
7W - 5L
1,716 SR
Queue Stats
85W - 90L
1,443 Elo+
Party 1
Bastet
Bastet
yblmht_
Bastet
Level 98
God Stats
30W - 28L
1,581 SR
Queue Stats
157W - 160L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,265
459
10,169
16,007
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
SICAR10JR95
Aphrodite
14
3 / 5 / 3
9,119
507
10,957
18,222
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
2 / 5 / 4
8,580
477
10,847
20,665
21,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
9
0 / 6 / 1
6,752
375
2,943
9,072
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
tifredioux24110
Xing Tian
15
3 / 3 / 4
9,031
502
12,005
18,765
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 3 / 5
9,101
506
9,712
11,236
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 4
10,174
565
11,738
8,116
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Klode-Meno
Hercules
19
11 / 1 / 5
12,198
678
21,960
25,695
34,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
l_inconnue59
Kumbhakarna
14
1 / 2 / 7
9,175
510
4,751
12,559
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
yblmht_
Bastet
17
8 / 2 / 1
10,465
581
15,406
16,232
8,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
26
26
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
3
3
5
1.83
W
3
3
4
1.67
L
3
7
3
0.64
W
Hercules
Klode-Meno
Hercules
11
1
5
13.5
L
Aphrodite
SICAR10JR95
Aphrodite
3
5
3
0.9
L
Fenrir
2
5
4
0.8
L
Awilix
0
6
1
0.08
W
Kumbhakarna
l_inconnue59
Kumbhakarna
1
2
7
2.25
L
Xing Tian
tifredioux24110
Xing Tian
3
3
4
1.67
W
Bastet
yblmht_
Bastet
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,921
Damage
63,567
82,731
Taken
73,838
50,130
Mitigated
62,406
23,831
Healing
28,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,712
3,935
0
4,814
11,236
4,695
849
6,985
4,251
0
69,665
W
11,738
636
0
500
8,116
4,073
1,061
3,715
4,401
93,274
0
L
10,169
2,844
0
2,720
16,007
5,095
0
3,372
12,635
64,164
0
W
Hercules
Klode-Meno
Hercules
21,960
8,861
0
12,848
25,695
34,225
0
10,050
15,645
0
98,478
L
Aphrodite
SICAR10JR95
Aphrodite
10,957
1,099
1,672
8,012
18,222
9,143
0
4,148
14,074
64,388
0
L
Fenrir
10,847
2,484
2,276
3,584
20,665
21,119
0
4,020
16,645
0
26,528
L
Awilix
2,943
749
0
630
9,072
3,564
0
424
8,648
0
28,151
W
Kumbhakarna
l_inconnue59
Kumbhakarna
4,751
650
606
3,969
12,559
11,293
356
6,415
6,144
16,603
0
L
Xing Tian
tifredioux24110
Xing Tian
12,005
597
0
4,937
18,765
11,209
0
4,525
14,240
57,396
0
W
Bastet
yblmht_
Bastet
15,406
4,284
0
6,050
16,232
8,120
0
6,185
10,047
0
101,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
51,113
355
Minions Killed
531
0
Camps Cleared
0
1,592,866
Distance Traveled
1,801,614
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,101
506
98
5
0
287,997
0
W
Janus
10,174
565
157
9
0
372,352
0
L
Sol
8,265
459
102
6
0
322,951
0
W
Hercules
12,198
678
144
8
0
359,777
0
L
Aphrodite
9,119
507
107
6
0
333,619
2
L
Fenrir
8,580
477
26
1
0
339,329
0
L
Awilix
6,752
375
51
3
0
205,729
0
W
Kumbhakarna
9,175
510
13
1
0
335,005
0
L
Xing Tian
9,031
502
69
4
0
391,238
4
W
Bastet
10,465
581
119
7
0
446,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role