Player Matchup

Jormungandr
Jormungandr
El_Cazador22345
Jormungandr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 204L
1,484 Elo+
Party 3
Hercules
Hercules
Marck-bot
Hercules
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 63L
1,461 Elo+
Party 1
Thanatos
Thanatos
elopitzCamilo
Thanatos
Level 127
God Stats
16W - 21L
1,500 SR
Queue Stats
130W - 144L
1,508 Elo+
Party 1
Artemis
Artemis
lilTDiux_
Artemis
Level 108
God Stats
35W - 14L
1,573 SR
Queue Stats
150W - 157L
1,542 Elo+
Party 1
Vulcan
Vulcan
ryan0w0
Vulcan
Level 119
God Stats
7W - 2L
1,766 SR
Queue Stats
172W - 156L
1,501 Elo+
Party 3
Team Averages
Level 125
1,568 SR
1,499 Elo+

VS

Team Averages
Level 105
1,383 SR
1,505 Elo+
Mercury
Mercury
AdenilsonJR91
Mercury
Level 107
God Stats
18W - 14L
1,487 SR
Queue Stats
214W - 203L
1,499 Elo+
Party 2
Osiris
Osiris
D4nOn1
Osiris
Level 123
God Stats
11W - 20L
1,132 SR
Queue Stats
405W - 456L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Groucoants
Kukulkan
Level 25
God Stats
11W - 8L
1,382 SR
Queue Stats
19W - 13L
1,548 Elo+
Party 2
Geb
Geb
IntroSkr
Geb
Level 122
God Stats
4W - 3L
1,451 SR
Queue Stats
4W - 3L
1,447 Elo+
Solo
Sol
Sol
MarlonTSantos
Sol
Level 150
God Stats
11W - 10L
1,463 SR
Queue Stats
471W - 488L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
El_Cazador22345
Jormungandr
15
1 / 3 / 2
10,069
530
14,601
21,069
22,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Marck-bot
Hercules
13
1 / 3 / 1
8,868
467
4,196
20,109
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
elopitzCamilo
Thanatos
14
2 / 8 / 1
8,880
467
8,037
18,696
10,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
lilTDiux_
Artemis
16
2 / 5 / 1
10,713
564
8,232
16,402
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ryan0w0
Vulcan
15
0 / 4 / 3
9,747
513
10,532
10,332
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
14 / 3 / 3
11,157
587
15,711
16,676
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
D4nOn1
Osiris
17
2 / 0 / 3
9,754
513
16,187
21,176
19,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Groucoants
Kukulkan
14
0 / 1 / 4
8,347
439
4,130
6,451
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 7
9,217
485
5,305
12,884
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 2 / 2
10,220
538
18,450
12,564
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
22
23
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
14
3
3
5.17
W
Osiris
D4nOn1
Osiris
2
0
3
3.5
L
Jormungandr
El_Cazador22345
Jormungandr
1
3
2
0.67
W
Kukulkan
Groucoants
Kukulkan
0
1
4
2
W
2
0
7
5.5
L
Hercules
Marck-bot
Hercules
1
3
1
0.5
W
4
2
2
2.5
L
Thanatos
elopitzCamilo
Thanatos
2
8
1
0.31
L
Artemis
lilTDiux_
Artemis
2
5
1
0.5
L
Vulcan
ryan0w0
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
59,783
86,608
Taken
69,751
66,090
Mitigated
45,461
30,478
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
15,711
8,447
0
988
16,676
7,469
0
3,411
13,051
0
92,054
W
Osiris
D4nOn1
Osiris
16,187
5,543
0
2,632
21,176
19,411
0
11,077
7,857
0
79,360
L
Jormungandr
El_Cazador22345
Jormungandr
14,601
2,690
0
5,409
21,069
22,598
0
2,039
17,622
77,808
0
W
Kukulkan
Groucoants
Kukulkan
4,130
328
0
1,190
6,451
2,962
293
2,798
3,533
47,502
0
W
5,305
275
3,332
4,150
12,884
9,941
0
3,843
8,774
16,546
0
L
Hercules
Marck-bot
Hercules
4,196
542
0
5,278
20,109
19,363
0
8,562
11,439
0
33,648
W
18,450
8,969
0
4,751
12,564
5,678
3,200
1,513
10,924
89,663
11,127
L
Thanatos
elopitzCamilo
Thanatos
8,037
1,418
0
11,052
18,696
10,283
0
5,123
13,463
0
62,443
L
Artemis
lilTDiux_
Artemis
8,232
3,870
0
6,223
16,402
8,762
398
7,692
8,710
0
82,603
L
Vulcan
ryan0w0
Vulcan
10,532
4,170
0
2,516
10,332
5,084
88
3,431
6,901
82,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,277
Gold Earned
48,695
494
Minions Killed
476
0
Camps Cleared
0
1,772,578
Distance Traveled
1,983,158
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,157
587
110
6
0
469,580
2
W
Osiris
9,754
513
104
5
0
383,791
10
L
Jormungandr
10,069
530
126
7
0
332,054
2
W
Kukulkan
8,347
439
94
5
0
382,309
0
W
Geb
9,217
485
17
1
0
405,449
4
L
Hercules
8,868
467
34
2
0
360,675
0
W
Sol
10,220
538
151
8
0
342,029
0
L
Thanatos
8,880
467
82
4
0
374,486
0
L
Artemis
10,713
564
124
7
0
330,000
2
L
Vulcan
9,747
513
128
7
0
375,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role