Player Matchup

Chang'e
Chang'e
BEEFERSON
Chang'e
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,554 Elo+
Party 1
Tyr
Tyr
CookielessMan
Tyr
Level 126
God Stats
2W - 5L
1,743 SR
Queue Stats
189W - 163L
1,566 Elo+
Party 1
Skadi
Skadi
Ishmarn
Skadi
Level 69
God Stats
7W - 7L
1,593 SR
Queue Stats
296W - 263L
1,567 Elo+
Party 1
Sol
Sol
LegoMaster96
Sol
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
69W - 51L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
lyrste
Cthulhu
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 143L
1,574 Elo+
Party 1
Team Averages
Level 77
1,567 SR
1,543 Elo+

VS

Team Averages
Level 96
1,493 SR
1,562 Elo+
Agni
Agni
 
Agni
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lostwoodsx
Charybdis
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 56L
1,596 Elo+
Party 2
Set
Set
XxSaintsxX
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,518 Elo+
Solo
Xbalanque
Xbalanque
blubutt
Xbalanque
Level 117
God Stats
0W - 2L
1,248 SR
Queue Stats
72W - 57L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
foxtrotsage
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BEEFERSON
Chang'e
17
2 / 3 / 22
10,566
660
11,444
24,590
15,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 24
11,082
693
22,206
26,221
35,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Ishmarn
Skadi
18
5 / 2 / 19
11,171
698
20,273
24,048
15,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
9 / 3 / 17
12,238
765
20,067
22,907
14,317
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
lyrste
Cthulhu
20
8 / 2 / 19
13,222
826
27,202
28,610
53,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 3 / 1
13,329
833
41,020
14,974
9,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Lostwoodsx
Charybdis
16
1 / 3 / 5
9,742
609
22,807
16,002
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 5
9,579
599
13,853
21,705
26,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
blubutt
Xbalanque
14
0 / 9 / 4
9,029
564
17,354
22,564
13,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
foxtrotsage
Sylvanus
13
0 / 6 / 3
8,788
549
12,478
29,452
29,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
28
28
Kills
10
12
Deaths
28
101
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
8
3
1
2.83
W
Chang'e
BEEFERSON
Chang'e
2
3
22
4.33
W
4
2
24
8
W
Skadi
Ishmarn
Skadi
5
2
19
7.25
W
9
3
17
5.83
L
Charybdis
Lostwoodsx
Charybdis
1
3
5
1.17
L
1
7
5
0.5
L
Xbalanque
blubutt
Xbalanque
0
9
4
0.22
L
Sylvanus
foxtrotsage
Sylvanus
0
6
3
0.25
W
Cthulhu
lyrste
Cthulhu
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,192
Damage
107,512
126,376
Taken
104,697
135,073
Mitigated
87,604
71,403
Healing
40,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
41,020
2,262
1,865
4,458
14,974
9,262
432
9,242
5,732
74,957
0
W
Chang'e
BEEFERSON
Chang'e
11,444
706
24,685
9,864
24,590
15,838
1,082
10,779
13,722
19,870
0
W
22,206
1,636
5,734
4,234
26,221
35,801
358
12,564
13,362
5,129
25,703
W
Skadi
Ishmarn
Skadi
20,273
12,185
2,326
4,914
24,048
15,748
2,649
11,741
12,255
0
49,358
W
20,067
5,786
2,093
6,660
22,907
14,317
3,424
8,354
14,324
36,470
0
L
Charybdis
Lostwoodsx
Charybdis
22,807
6,921
459
3,993
16,002
8,958
462
9,986
6,016
0
34,548
L
13,853
5,336
1,267
3,912
21,705
26,322
300
12,058
9,647
0
19,700
L
Xbalanque
blubutt
Xbalanque
17,354
4,782
1,906
3,101
22,564
13,419
648
12,257
10,307
0
31,944
L
Sylvanus
foxtrotsage
Sylvanus
12,478
1,079
9,823
9,466
29,452
29,643
0
15,734
13,718
16,382
0
W
Cthulhu
lyrste
Cthulhu
27,202
469
6,582
4,311
28,610
53,369
412
10,060
18,250
41,785
2,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,279
Gold Earned
50,467
180
Minions Killed
162
0
Camps Cleared
0
1,569,260
Distance Traveled
1,377,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,329
833
65
4
0
298,399
0
W
Chang'e
10,566
660
22
1
0
333,778
0
W
Tyr
11,082
693
10
1
0
340,839
0
W
Skadi
11,171
698
69
4
0
267,097
0
W
Sol
12,238
765
44
3
0
305,032
0
L
Charybdis
9,742
609
31
2
0
288,319
0
L
Set
9,579
599
28
2
0
286,157
0
L
Xbalanque
9,029
564
29
2
0
249,893
0
L
Sylvanus
8,788
549
9
1
0
254,946
0
W
Cthulhu
13,222
826
35
2
0
322,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role