Player Matchup

Hera
Hera
AuGerbil
Hera
Level 190
God Stats
2W - 1L
1,180 SR
Queue Stats
29W - 29L
1,507 Elo+
Solo
Chronos
Chronos
Aurelius MD
Chronos
Level 175
God Stats
2W - 1L
1,725 SR
Queue Stats
244W - 268L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
H0L0gRaPHiiC
Aphrodite
Level 180
God Stats
15W - 5L
1,500 SR
Queue Stats
1,034W - 1,027L
1,530 Elo+
Solo
Vamana
Vamana
Jellee Toast
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,547 Elo+
Party 2
Fenrir
Fenrir
ThgDornelas
Fenrir
Level 202
God Stats
1W - 0L
1,225 SR
Queue Stats
50W - 55L
1,531 Elo+
Solo
Team Averages
Level 181
1,426 SR
1,532 Elo+

VS

Team Averages
Level 122
1,533 SR
1,514 Elo+
Chaac
Chaac
IntuitTurboTax
Chaac
Level 197
God Stats
2W - 4L
1,500 SR
Queue Stats
320W - 307L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
KIMJONGdotcom
Aphrodite
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 66L
1,413 Elo+
Party 1
Medusa
Medusa
MSUHockey14
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zoots1
Tsukuyomi
Level 148
God Stats
14W - 12L
1,663 SR
Queue Stats
854W - 869L
1,573 Elo+
Solo
Zeus
Zeus
x FireBawl x
Zeus
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 105L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 2 / 10
9,498
792
12,977
7,291
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Aurelius MD
Chronos
17
1 / 1 / 10
9,187
766
12,846
12,243
5,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
H0L0gRaPHiiC
Aphrodite
13
0 / 4 / 13
7,970
664
4,428
14,492
9,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
17
7 / 3 / 10
9,745
812
15,753
14,574
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
7 / 5 / 10
9,842
820
12,384
15,324
12,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
9,312
776
22,882
19,824
19,420
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
KIMJONGdotcom
Aphrodite
14
0 / 4 / 5
7,711
643
3,387
14,473
9,856
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
2 / 4 / 6
8,328
694
5,194
10,571
4,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Zoots1
Tsukuyomi
14
1 / 4 / 7
8,385
699
13,206
11,187
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 4 / 3
9,063
755
12,186
8,092
3,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
19
Kills
14
15
Deaths
19
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
10
4.5
W
Chronos
Aurelius MD
Chronos
1
1
10
6
W
Aphrodite
H0L0gRaPHiiC
Aphrodite
0
4
13
1.63
L
5
3
9
3.17
W
Vamana
7
3
10
4
L
Aphrodite
KIMJONGdotcom
Aphrodite
0
4
5
0.63
L
Medusa
2
4
6
1.25
W
Fenrir
7
5
10
2.4
L
Tsukuyomi
Zoots1
Tsukuyomi
1
4
7
1.13
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,388
Damage
56,855
63,924
Taken
64,147
46,996
Mitigated
42,123
31,519
Healing
28,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,977
2,023
944
948
7,291
2,896
678
1,620
5,671
23,940
0
W
Chronos
Aurelius MD
Chronos
12,846
2,874
3,166
4,883
12,243
5,078
1,268
3,749
8,494
38,956
0
W
Aphrodite
H0L0gRaPHiiC
Aphrodite
4,428
179
7,212
5,560
14,492
9,239
173
2,484
12,008
10,814
0
L
22,882
2,407
925
8,586
19,824
19,420
0
9,742
9,638
1,773
37,261
W
Vamana
15,753
6,607
613
3,500
14,574
17,601
196
4,379
10,195
454
23,982
L
Aphrodite
KIMJONGdotcom
Aphrodite
3,387
133
7,673
6,104
14,473
9,856
0
6,518
7,626
10,834
0
L
Medusa
5,194
1,765
0
807
10,571
4,633
0
4,979
5,299
0
11,984
W
Fenrir
12,384
1,160
1,000
3,693
15,324
12,182
309
4,874
10,450
0
16,059
L
Tsukuyomi
Zoots1
Tsukuyomi
13,206
3,398
706
1,334
11,187
5,153
0
5,132
5,861
0
29,416
L
12,186
658
1,240
1,293
8,092
3,061
0
4,174
3,839
23,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,242
Gold Earned
42,799
138
Minions Killed
122
0
Camps Cleared
0
1,154,110
Distance Traveled
1,119,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,498
792
36
3
0
226,657
0
W
Chronos
9,187
766
65
5
0
246,004
0
W
Aphrodite
7,970
664
15
1
0
210,810
0
L
Chaac
9,312
776
29
2
0
232,158
0
W
Vamana
9,745
812
17
1
0
242,733
0
L
Aphrodite
7,711
643
17
1
0
219,375
0
L
Medusa
8,328
694
14
1
0
230,811
0
W
Fenrir
9,842
820
5
0
0
227,906
0
L
Tsukuyomi
8,385
699
33
3
0
221,979
0
L
Zeus
9,063
755
29
2
0
215,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role