Player Matchup

Artemis
Artemis
BIvckAmerican
Artemis
Level 84
God Stats
10W - 4L
1,650 SR
Queue Stats
110W - 110L
1,484 Elo+
Party 2
Mulan
Mulan
DaGringo67
Mulan
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 119L
1,542 Elo+
Party 1
Zeus
Zeus
Emperor MK5229
Zeus
Level 18
God Stats
5W - 5L
1,600 SR
Queue Stats
35W - 48L
1,367 Elo+
Party 2
Ratatoskr
Ratatoskr
TridentH20
Ratatoskr
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
pickle-sulpha191
Sylvanus
Level 43
God Stats
5W - 0L
1,818 SR
Queue Stats
34W - 30L
1,436 Elo+
Party 1
Team Averages
Level 99
1,614 SR
1,454 Elo+

VS

Team Averages
Level 64
1,462 SR
1,516 Elo+
Da Ji
Da Ji
CHORIFRITO
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,543 Elo+
Party 4
Horus
Horus
Cholike
Horus
Level 140
God Stats
4W - 7L
1,265 SR
Queue Stats
430W - 403L
1,601 Elo+
Party 3
Tyr
Tyr
Mystery4209
Tyr
Level 45
God Stats
4W - 4L
1,490 SR
Queue Stats
323W - 334L
1,446 Elo+
Solo
King Arthur
King Arthur
SammyJakes
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 3
Anubis
Anubis
bourod
Anubis
Level 82
God Stats
3W - 3L
1,555 SR
Queue Stats
34W - 31L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 2 / 1
6,342
577
1,408
6,700
2,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
13
1 / 1 / 1
7,481
680
5,355
13,212
9,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 4 / 2
6,540
595
8,866
8,437
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
TridentH20
Ratatoskr
12
4 / 1 / 2
6,937
631
6,838
8,668
3,059
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 1 / 7
6,996
636
1,739
5,752
3,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
6 / 3 / 0
6,526
593
6,111
7,676
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Cholike
Horus
5
0 / 0 / 0
4,227
384
0
868
452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 1
5,563
506
6,112
9,060
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
SammyJakes
King Arthur
7
0 / 5 / 2
4,641
422
856
9,323
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
bourod
Anubis
10
3 / 3 / 1
6,172
561
6,565
9,792
4,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
9
9
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
2
1
0.75
L
Da Ji
6
3
0
2
L
Horus
Cholike
Horus
0
0
0
0
W
Mulan
1
1
1
1.5
W
4
4
2
1.25
L
0
1
1
0.5
L
King Arthur
SammyJakes
King Arthur
0
5
2
0.2
W
Ratatoskr
TridentH20
Ratatoskr
4
1
2
5
L
Anubis
bourod
Anubis
3
3
1
1.17
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
19,644
42,769
Taken
36,719
20,573
Mitigated
22,568
17,442
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
1,408
683
0
2,917
6,700
2,247
3,200
760
5,940
0
49,011
L
Da Ji
6,111
1,226
0
350
7,676
2,632
0
2,294
5,382
0
19,793
L
Horus
Cholike
Horus
0
0
84
52
868
452
0
0
868
0
5,228
W
Mulan
5,355
984
0
7,541
13,212
9,823
30
0
12,471
0
54,477
W
8,866
1,876
0
1,970
8,437
2,283
0
2,673
5,764
42,442
0
L
6,112
817
0
2,360
9,060
9,274
0
171
8,889
0
30,905
L
King Arthur
SammyJakes
King Arthur
856
10
0
250
9,323
5,906
54
3,631
5,692
344
13,033
W
Ratatoskr
TridentH20
Ratatoskr
6,838
2,954
0
1,379
8,668
3,059
0
1,099
7,452
0
45,194
L
Anubis
bourod
Anubis
6,565
442
0
4,082
9,792
4,304
0
4,509
5,283
40,428
0
W
1,739
582
1,745
1,890
5,752
3,161
534
2,137
3,615
18,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
27,129
342
Minions Killed
176
0
Camps Cleared
0
1,059,015
Distance Traveled
907,014
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,342
577
81
7
0
178,857
0
L
Da Ji
6,526
593
36
3
0
233,471
0
L
Horus
4,227
384
6
1
0
71,556
0
W
Mulan
7,481
680
106
10
0
221,402
5
W
Zeus
6,540
595
55
5
0
203,232
1
L
Tyr
5,563
506
40
4
0
211,388
2
L
King Arthur
4,641
422
11
1
0
214,269
0
W
Ratatoskr
6,937
631
68
6
0
245,770
2
L
Anubis
6,172
561
83
8
0
176,330
2
W
Sylvanus
6,996
636
32
3
0
209,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role