Player Matchup

Olorun
Olorun
Marsqueezy
Olorun
Level 165
God Stats
5W - 1L
1,656 SR
Queue Stats
349W - 283L
1,680 Elo+
Party 1
Ganesha
Ganesha
ShmokeShmoke
Ganesha
Level 138
God Stats
4W - 0L
1,816 SR
Queue Stats
11W - 9L
1,595 Elo+
Party 1
Thanatos
Thanatos
TjthaHero
Thanatos
Level 172
God Stats
16W - 12L
1,540 SR
Queue Stats
75W - 60L
1,574 Elo+
Party 1
Team Averages
Level 158
1,670 SR
1,616 Elo+

VS

Team Averages
Level 122
1,448 SR
1,554 Elo+
Maui
Maui
BLACK DEMONIUS
Maui
Level 158
God Stats
14W - 18L
1,451 SR
Queue Stats
635W - 610L
1,631 Elo+
Solo
Hou Yi
Hou Yi
Dammit_lui14
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
XzEddiexZ
Nu Wa
Level 104
God Stats
17W - 7L
1,395 SR
Queue Stats
179W - 172L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Marsqueezy
Olorun
16
4 / 1 / 5
10,380
741
14,891
11,564
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
ShmokeShmoke
Ganesha
14
0 / 3 / 9
10,062
719
3,946
16,282
19,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TjthaHero
Thanatos
16
7 / 2 / 4
10,754
768
9,884
16,800
12,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,908
708
5,736
13,575
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
13
2 / 5 / 3
9,139
653
8,104
11,832
3,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
XzEddiexZ
Nu Wa
14
3 / 4 / 3
9,586
685
12,872
8,395
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
6
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Hou Yi
2
5
3
0.7
W
Olorun
Marsqueezy
Olorun
4
1
5
6.5
W
Ganesha
ShmokeShmoke
Ganesha
0
3
9
1.5
W
Thanatos
TjthaHero
Thanatos
7
2
4
4.5
L
Nu Wa
XzEddiexZ
Nu Wa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
26,712
44,646
Taken
33,802
38,610
Mitigated
23,242
25,527
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,736
982
212
2,416
13,575
16,777
0
7,927
5,648
37,444
0
L
Hou Yi
8,104
4,807
0
1,827
11,832
3,675
525
6,593
5,239
0
26,409
W
Olorun
Marsqueezy
Olorun
14,891
6,218
1,994
5,276
11,564
6,475
2,186
4,386
7,178
70,315
0
W
Ganesha
ShmokeShmoke
Ganesha
3,946
723
2,993
2,833
16,282
19,712
429
6,781
9,501
22,792
0
W
Thanatos
TjthaHero
Thanatos
9,884
1,566
0
12,431
16,800
12,423
1,018
7,485
9,315
0
37,882
L
Nu Wa
XzEddiexZ
Nu Wa
12,872
4,984
0
250
8,395
2,790
430
4,406
3,989
41,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
28,633
182
Minions Killed
155
0
Camps Cleared
0
717,327
Distance Traveled
663,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,908
708
55
4
0
227,653
0
L
Hou Yi
9,139
653
43
3
0
221,721
0
W
Olorun
10,380
741
116
8
0
226,688
0
W
Ganesha
10,062
719
3
0
0
221,641
1
W
Thanatos
10,754
768
63
5
0
268,998
0
L
Nu Wa
9,586
685
57
4
0
214,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role