Player Matchup

Surtr
Surtr
DecentDude
Surtr
Level 128
God Stats
0W - 3L
1,577 SR
Queue Stats
195W - 182L
1,632 Elo+
Party 1
Charybdis
Charybdis
PerfectStone
Charybdis
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 189L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
rottinmorgue
Nu Wa
Level 17
God Stats
45W - 38L
1,693 SR
Queue Stats
125W - 116L
1,655 Elo+
Party 1
Team Averages
Level 60
1,590 SR
1,647 Elo+

VS

Team Averages
Level 67
1,480 SR
1,522 Elo+
Ishtar
Ishtar
Hybrid268
Ishtar
Level 79
God Stats
1W - 4L
1,108 SR
Queue Stats
16W - 13L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
Kraft0
Jormungandr
Level 104
God Stats
2W - 1L
1,415 SR
Queue Stats
33W - 20L
1,545 Elo+
Party 2
Chang'e
Chang'e
turdburglar93
Chang'e
Level 17
God Stats
3W - 0L
1,918 SR
Queue Stats
32W - 22L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 3 / 5
7,465
747
8,484
14,599
15,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PerfectStone
Charybdis
13
3 / 4 / 3
7,566
757
9,033
12,059
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 3
6,959
696
5,622
7,567
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hybrid268
Ishtar
14
3 / 3 / 7
7,999
800
11,698
10,407
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Kraft0
Jormungandr
13
5 / 0 / 3
8,341
834
8,383
9,062
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
11
2 / 5 / 5
7,242
724
7,469
10,053
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
10
10
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
3
3
5
1.83
W
Ishtar
Hybrid268
Ishtar
3
3
7
2.17
W
Jormungandr
Kraft0
Jormungandr
5
0
3
6.5
L
Charybdis
PerfectStone
Charybdis
3
4
3
1.13
L
2
3
3
1.17
W
Chang'e
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
27,550
34,225
Taken
29,522
22,989
Mitigated
19,153
7,207
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,484
2,762
0
2,931
14,599
15,059
0
6,722
7,561
445
20,943
W
Ishtar
Hybrid268
Ishtar
11,698
5,527
0
3,042
10,407
4,800
929
2,292
7,911
0
31,772
W
Jormungandr
Kraft0
Jormungandr
8,383
2,657
413
1,838
9,062
10,347
379
992
7,874
30,763
383
L
Charybdis
PerfectStone
Charybdis
9,033
5,719
0
3,878
12,059
5,043
1,031
4,718
7,102
0
27,696
L
5,622
1,608
0
398
7,567
2,887
106
3,292
4,024
15,349
0
W
Chang'e
7,469
1,012
1,874
2,314
10,053
4,006
74
1,980
7,801
28,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,990
Gold Earned
23,582
101
Minions Killed
155
0
Camps Cleared
0
474,444
Distance Traveled
504,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,465
747
25
3
0
169,480
0
W
Ishtar
7,999
800
63
6
0
159,678
0
W
Jormungandr
8,341
834
48
5
0
182,266
0
L
Charybdis
7,566
757
50
5
0
153,721
0
L
Nu Wa
6,959
696
26
3
0
151,243
0
W
Chang'e
7,242
724
44
4
0
162,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role