Player Matchup

Skadi
Skadi
EiEi69
Skadi
Level 146
God Stats
1W - 0L
1,834 SR
Queue Stats
30W - 28L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
GrayRyu71
Xbalanque
Level 156
God Stats
4W - 1L
1,635 SR
Queue Stats
66W - 50L
1,510 Elo+
Party 1
Persephone
Persephone
He1N0U5
Persephone
Level 148
God Stats
5W - 3L
1,482 SR
Queue Stats
410W - 351L
1,600 Elo+
Solo
Thor
Thor
Krazy760
Thor
Level 115
God Stats
6W - 8L
1,214 SR
Queue Stats
606W - 577L
1,520 Elo+
Solo
Odin
Odin
YoungLuna
Odin
Level 158
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 23L
1,593 Elo+
Party 1
Team Averages
Level 145
1,576 SR
1,533 Elo+

VS

Team Averages
Level 132
1,535 SR
1,639 Elo+
Anhur
Anhur
HercTheDerp
Anhur
Level 159
God Stats
13W - 8L
1,376 SR
Queue Stats
475W - 438L
1,577 Elo+
Solo
Merlin
Merlin
OmarChacon73
Merlin
Level 111
God Stats
9W - 8L
1,627 SR
Queue Stats
556W - 562L
1,627 Elo+
Solo
Bastet
Bastet
Solekillerx
Bastet
Level 145
God Stats
1W - 1L
1,905 SR
Queue Stats
204W - 56L
1,805 Elo+
Party 2
Odin
Odin
Tsumaran
Odin
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Vamana
Vamana
freshlemonde
Vamana
Level 129
God Stats
1W - 3L
1,270 SR
Queue Stats
310W - 95L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EiEi69
Skadi
16
3 / 1 / 11
9,325
848
10,085
9,068
4,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
GrayRyu71
Xbalanque
15
1 / 3 / 15
9,269
843
13,000
11,226
5,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
He1N0U5
Persephone
16
5 / 3 / 13
10,303
937
16,674
11,110
4,347
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
8 / 4 / 8
10,136
921
11,580
11,955
5,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
4 / 2 / 13
9,485
862
7,505
16,191
17,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
9,492
863
9,546
12,863
6,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
0 / 5 / 6
7,901
718
9,625
10,242
5,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
5 / 2 / 5
9,000
818
10,490
9,222
5,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
13
1 / 6 / 7
7,972
725
4,976
13,818
10,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
13
1 / 5 / 6
8,068
733
8,965
17,159
24,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
21
Kills
12
13
Deaths
21
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
EiEi69
Skadi
3
1
11
8.5
W
Xbalanque
GrayRyu71
Xbalanque
1
3
15
2.83
W
Persephone
He1N0U5
Persephone
5
3
13
3.83
L
5
3
6
2.67
W
Thor
8
4
8
3
L
Merlin
0
5
6
0.6
L
Bastet
5
2
5
3.75
L
Odin
1
6
7
0.75
W
Odin
4
2
13
5.25
L
Vamana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,844
Damage
43,602
59,550
Taken
63,304
36,800
Mitigated
51,670
20,594
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
EiEi69
Skadi
10,085
2,396
1,674
1,015
9,068
4,028
1,819
1,419
7,566
0
24,126
W
Xbalanque
GrayRyu71
Xbalanque
13,000
4,203
2,230
2,158
11,226
5,159
3,585
2,353
8,705
0
29,192
W
Persephone
He1N0U5
Persephone
16,674
191
2,536
2,522
11,110
4,347
1,126
1,723
9,257
41,752
0
L
9,546
5,846
1,370
4,534
12,863
6,499
789
3,659
9,204
0
23,213
W
Thor
11,580
772
1,052
1,655
11,955
5,390
1,382
2,821
8,822
0
17,207
L
Merlin
9,625
159
824
296
10,242
5,456
507
1,919
8,323
25,947
0
L
Bastet
10,490
1,510
1,173
2,704
9,222
5,420
804
2,518
6,704
0
15,020
L
Odin
4,976
1,080
1,096
1,498
13,818
10,218
0
3,841
9,977
439
7,918
W
Odin
7,505
1,383
1,975
3,777
16,191
17,876
339
1,670
14,521
98
12,282
L
Vamana
8,965
3,601
1,456
2,635
17,159
24,077
0
4,737
12,422
0
16,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
42,433
150
Minions Killed
118
0
Camps Cleared
0
1,037,718
Distance Traveled
1,019,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,325
848
40
4
0
215,386
0
W
Xbalanque
9,269
843
42
4
0
210,127
0
W
Persephone
10,303
937
48
4
0
205,354
0
L
Anhur
9,492
863
36
3
0
202,878
0
W
Thor
10,136
921
7
1
0
190,949
0
L
Merlin
7,901
718
41
4
0
157,613
0
L
Bastet
9,000
818
16
1
0
247,191
0
L
Odin
7,972
725
11
1
0
207,416
0
W
Odin
9,485
862
13
1
0
215,902
0
L
Vamana
8,068
733
14
1
0
204,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role