Player Matchup

Maui
Maui
Belial187
Maui
Level 142
God Stats
2W - 3L
1,635 SR
Queue Stats
52W - 70L
1,382 Elo+
Party 1
Lancelot
Lancelot
GreasyMoonGoo
Lancelot
Level 109
God Stats
1W - 3L
1,449 SR
Queue Stats
42W - 68L
1,416 Elo+
Party 1
Sobek
Sobek
Reverend_Mosher
Sobek
Level 129
God Stats
0W - 3L
1,619 SR
Queue Stats
202W - 222L
1,419 Elo+
Party 1
Thoth
Thoth
iPookie
Thoth
Level 107
God Stats
3W - 3L
1,590 SR
Queue Stats
61W - 75L
1,453 Elo+
Party 1
Apollo
Apollo
mikej2310
Apollo
Level 145
God Stats
0W - 5L
1,189 SR
Queue Stats
173W - 184L
1,434 Elo+
Party 1
Team Averages
Level 126
1,496 SR
1,421 Elo+

VS

Team Averages
Level 117
1,643 SR
1,514 Elo+
Ratatoskr
Ratatoskr
BOOMBOOMBAROOON
Ratatoskr
Level 158
God Stats
12W - 9L
1,762 SR
Queue Stats
422W - 367L
1,557 Elo+
Party 2
Vulcan
Vulcan
ElPingi
Vulcan
Level 63
God Stats
2W - 0L
1,705 SR
Queue Stats
62W - 61L
1,535 Elo+
Party 2
Chiron
Chiron
LeviRiggins2711
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,562 Elo+
Party 2
Athena
Athena
jp123xd
Athena
Level 156
God Stats
4W - 1L
1,514 SR
Queue Stats
220W - 225L
1,480 Elo+
Solo
Bellona
Bellona
zimzamTGM
Bellona
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
32W - 39L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 2
8,065
448
4,013
14,922
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
GreasyMoonGoo
Lancelot
14
1 / 6 / 1
8,681
482
4,291
17,157
7,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 2 / 2
8,888
494
12,918
19,551
24,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
iPookie
Thoth
14
5 / 5 / 2
8,979
499
10,776
14,725
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apollo
mikej2310
Apollo
16
2 / 1 / 0
9,547
530
15,996
14,099
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BOOMBOOMBAROOON
Ratatoskr
15
9 / 2 / 4
9,830
546
13,773
17,558
7,330
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ElPingi
Vulcan
16
4 / 6 / 7
9,786
544
14,044
11,143
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 0 / 0
9,441
525
6,534
14,086
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
jp123xd
Athena
14
2 / 2 / 8
9,181
510
8,983
19,585
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
zimzamTGM
Bellona
14
0 / 2 / 6
8,134
452
7,458
16,889
17,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
12
Kills
16
16
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BOOMBOOMBAROOON
Ratatoskr
9
2
4
5.5
L
Maui
1
2
2
1
W
Vulcan
ElPingi
Vulcan
4
6
7
1.25
L
Lancelot
GreasyMoonGoo
Lancelot
1
6
1
0.25
W
1
0
0
1
L
3
2
2
2
L
Thoth
iPookie
Thoth
5
5
2
1.2
W
Athena
jp123xd
Athena
2
2
8
3
L
Apollo
mikej2310
Apollo
2
1
0
2
W
Bellona
zimzamTGM
Bellona
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
50,792
80,454
Taken
79,261
56,929
Mitigated
60,167
22,826
Healing
24,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BOOMBOOMBAROOON
Ratatoskr
13,773
4,446
0
5,559
17,558
7,330
341
4,109
13,248
0
55,859
L
Maui
4,013
740
498
3,167
14,922
13,089
0
5,787
9,135
25,737
0
W
Vulcan
ElPingi
Vulcan
14,044
4,990
0
377
11,143
5,415
17
8,367
2,692
75,976
0
L
Lancelot
GreasyMoonGoo
Lancelot
4,291
851
0
664
17,157
7,880
0
3,265
13,892
0
76,993
W
6,534
2,513
697
8,030
14,086
7,053
973
314
13,772
0
81,332
L
12,918
623
0
7,964
19,551
24,084
23
4,507
15,044
52,860
1,509
L
Thoth
iPookie
Thoth
10,776
917
0
1,501
14,725
4,426
0
7,019
7,706
61,165
0
W
Athena
jp123xd
Athena
8,983
2,278
384
4,045
19,585
23,294
199
4,804
14,448
35,489
0
L
Apollo
mikej2310
Apollo
15,996
11,302
0
9,032
14,099
7,450
0
2,449
11,650
0
105,000
W
Bellona
zimzamTGM
Bellona
7,458
2,289
0
5,198
16,889
17,075
441
6,926
8,903
0
45,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,160
Gold Earned
46,372
463
Minions Killed
394
0
Camps Cleared
0
1,748,148
Distance Traveled
1,869,196
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,830
546
71
4
0
432,339
0
L
Maui
8,065
448
41
2
0
343,215
7
W
Vulcan
9,786
544
105
6
0
369,217
0
L
Lancelot
8,681
482
105
6
0
356,469
7
W
Chiron
9,441
525
125
7
0
355,878
0
L
Sobek
8,888
494
66
4
0
351,406
2
L
Thoth
8,979
499
97
5
0
319,086
4
W
Athena
9,181
510
44
2
0
412,625
3
L
Apollo
9,547
530
154
9
0
377,972
6
W
Bellona
8,134
452
49
3
0
299,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role