Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Binnas2Jimmy
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
MilasKeyy
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,274 Elo+
Party 2
Medusa
Medusa
SonoGamer
Medusa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 153L
1,398 Elo+
Party 2
Ra
Ra
zMaldade
Ra
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 33L
1,199 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,374 Elo+

VS

Team Averages
Level 116
1,521 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Dinerme
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,524 Elo+
Party 1
Terra
Terra
LanceIot
Terra
Level 159
God Stats
2W - 3L
1,603 SR
Queue Stats
205W - 190L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
nomeusado4
Erlang Shen
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,836
967
2,485
3,741
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Binnas2Jimmy
King Arthur
6
0 / 2 / 0
4,448
890
146
2,425
1,039
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,009
1,002
5,806
4,709
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
SonoGamer
Medusa
8
0 / 2 / 0
4,772
954
3,219
4,149
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,190
1,038
4,442
2,809
1,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 0 / 6
5,446
1,089
1,707
5,216
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
 
Jing Wei
10
0 / 0 / 7
5,161
1,032
3,615
3,389
1,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Dinerme
Zeus
11
2 / 0 / 5
5,562
1,112
8,404
3,187
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
LanceIot
Terra
10
3 / 0 / 4
5,879
1,176
1,675
6,548
5,008
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Erlang Shen
nomeusado4
Erlang Shen
9
1 / 0 / 6
5,446
1,089
1,887
6,419
5,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
7
7
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Gilgamesh
 
Gilgamesh
1
0
6
4
W
Jing Wei
 
Jing Wei
0
0
7
3.5
L
King Arthur
Binnas2Jimmy
King Arthur
0
2
0
0
W
Zeus
Dinerme
Zeus
2
0
5
4.5
W
Terra
LanceIot
Terra
3
0
4
5
L
0
2
0
0
L
Medusa
SonoGamer
Medusa
0
2
0
0
W
Erlang Shen
nomeusado4
Erlang Shen
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,098
Damage
17,288
17,833
Taken
24,759
7,210
Mitigated
17,526
6,597
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,485
1,028
229
1,150
3,741
1,601
0
2,286
1,455
0
7,230
W
Gilgamesh
 
Gilgamesh
1,707
321
1,340
534
5,216
4,714
0
2,178
3,038
0
3,069
W
Jing Wei
 
Jing Wei
3,615
1,620
144
232
3,389
1,423
162
1,404
1,985
0
12,213
L
King Arthur
Binnas2Jimmy
King Arthur
146
60
0
0
2,425
1,039
0
1,354
1,071
0
263
W
Zeus
Dinerme
Zeus
8,404
1,263
0
754
3,187
1,257
142
831
2,356
19,125
0
W
Terra
LanceIot
Terra
1,675
172
6,270
3,253
6,548
5,008
0
2,708
3,840
2,312
0
L
5,806
1,690
260
1,881
4,709
1,701
0
2,567
2,142
11,263
0
L
Medusa
SonoGamer
Medusa
3,219
355
0
426
4,149
1,684
0
2,482
1,667
0
5,577
W
Erlang Shen
nomeusado4
Erlang Shen
1,887
684
810
1,588
6,419
5,124
0
3,127
3,292
0
3,148
L
4,442
0
1,267
1,384
2,809
1,185
0
1,390
1,419
12,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
27,494
54
Minions Killed
50
0
Camps Cleared
0
417,951
Distance Traveled
518,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,836
967
9
2
0
72,960
0
W
Gilgamesh
5,446
1,089
1
0
0
121,408
0
W
Jing Wei
5,161
1,032
16
3
0
98,591
0
L
King Arthur
4,448
890
0
0
0
37,087
0
W
Zeus
5,562
1,112
28
6
0
91,156
0
W
Terra
5,879
1,176
3
1
0
104,523
0
L
Sol
5,009
1,002
10
2
0
97,528
0
L
Medusa
4,772
954
11
2
0
104,334
0
W
Erlang Shen
5,446
1,089
2
0
0
102,725
0
L
Ra
5,190
1,038
24
5
0
106,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role