Player Matchup

Merlin
Merlin
Hallanger
Merlin
Level 183
God Stats
49W - 39L
1,597 SR
Queue Stats
353W - 347L
1,444 Elo+
Party 1
Ymir
Ymir
IDontDescend
Ymir
Level 101
God Stats
2W - 3L
1,319 SR
Queue Stats
79W - 85L
1,485 Elo+
Solo
Lancelot
Lancelot
OkWetawd
Lancelot
Level 155
God Stats
17W - 14L
1,581 SR
Queue Stats
185W - 196L
1,514 Elo+
Solo
Martichoras
Martichoras
Sann
Martichoras
Level 108
God Stats
11W - 8L
1,500 SR
Queue Stats
161W - 160L
1,398 Elo+
Party 1
Surtr
Surtr
itzketchupFTW
Surtr
Level 108
God Stats
5W - 2L
1,496 SR
Queue Stats
28W - 15L
1,643 Elo+
Solo
Team Averages
Level 131
1,499 SR
1,497 Elo+

VS

Team Averages
Level 78
1,491 SR
1,498 Elo+
Ares
Ares
Killa Jah9013
Ares
Level 69
God Stats
0W - 3L
1,313 SR
Queue Stats
78W - 82L
1,473 Elo+
Solo
Odin
Odin
Marrs25
Odin
Level 84
God Stats
2W - 4L
1,559 SR
Queue Stats
87W - 77L
1,560 Elo+
Party 2
Scylla
Scylla
MemeCrusader
Scylla
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 101L
1,599 Elo+
Party 2
Artemis
Artemis
Razorkind
Artemis
Level 68
God Stats
11W - 7L
1,582 SR
Queue Stats
102W - 93L
1,473 Elo+
Solo
Bakasura
Bakasura
TyrannosaurusRox
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hallanger
Merlin
10
0 / 0 / 0
5,936
594
2,245
3,298
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,583
558
2,077
7,614
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
OkWetawd
Lancelot
10
2 / 0 / 1
5,809
581
5,414
6,933
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Sann
Martichoras
10
1 / 0 / 0
5,519
552
2,329
5,575
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 1
6,569
657
5,656
10,021
6,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,014
401
294
2,395
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odin
Marrs25
Odin
11
1 / 1 / 0
6,031
603
4,402
9,032
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
10
0 / 0 / 2
5,630
563
4,266
4,577
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Razorkind
Artemis
8
0 / 2 / 0
4,924
492
3,497
6,150
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 0
5,240
524
4,241
8,264
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Hallanger
Merlin
0
0
0
0
W
1
1
0
1
L
0
0
0
0
L
Odin
Marrs25
Odin
1
1
0
1
L
Scylla
0
0
2
1
W
Lancelot
OkWetawd
Lancelot
2
0
1
2.5
L
Artemis
Razorkind
Artemis
0
2
0
0
W
Martichoras
Sann
Martichoras
1
0
0
1
L
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,721
Damage
16,700
33,441
Taken
30,418
17,880
Mitigated
14,693
11,815
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Hallanger
Merlin
2,245
82
0
1,250
3,298
1,215
0
2,189
1,099
43,130
0
W
2,077
616
0
2,265
7,614
4,971
0
1,583
5,535
15,134
0
L
294
0
0
1,168
2,395
1,181
0
186
2,209
5,057
0
L
Odin
Marrs25
Odin
4,402
644
0
3,130
9,032
7,332
0
490
8,542
1,344
43,174
L
Scylla
4,266
318
0
1,000
4,577
1,378
0
1,852
2,503
40,986
0
W
Lancelot
OkWetawd
Lancelot
5,414
1,758
0
1,086
6,933
2,812
0
128
6,745
0
43,502
L
Artemis
Razorkind
Artemis
3,497
1,225
0
1,560
6,150
1,997
0
943
5,207
0
27,165
W
Martichoras
Sann
Martichoras
2,329
1,012
0
3,385
5,575
2,265
0
108
5,347
0
38,567
L
4,241
3,131
0
1,518
8,264
2,805
0
843
7,337
0
26,553
W
5,656
2,252
0
3,829
10,021
6,617
0
973
8,900
984
51,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
25,839
345
Minions Killed
278
0
Camps Cleared
0
1,024,659
Distance Traveled
880,080
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,936
594
85
9
0
199,602
2
W
Ymir
5,583
558
28
3
0
210,692
0
L
Ares
4,014
401
9
1
0
74,086
1
L
Odin
6,031
603
86
9
0
193,690
0
L
Scylla
5,630
563
74
7
0
197,307
0
W
Lancelot
5,809
581
69
7
0
259,900
1
L
Artemis
4,924
492
51
5
0
177,643
2
W
Martichoras
5,519
552
65
7
0
170,830
0
L
Bakasura
5,240
524
58
6
0
237,354
0
W
Surtr
6,569
657
98
10
0
183,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role