Player Matchup

Hachiman
Hachiman
CaptainKeyes760
Hachiman
Level 8
God Stats
37W - 35L
1,338 SR
Queue Stats
164W - 186L
1,608 Elo+
Party 1
Hades
Hades
FearlessReaper61
Hades
Level 83
God Stats
6W - 6L
1,738 SR
Queue Stats
407W - 428L
1,216 Elo+
Party 1
Sylvanus
Sylvanus
Killshotz_03
Sylvanus
Level 29
God Stats
1W - 1L
1,632 SR
Queue Stats
172W - 197L
1,172 Elo+
Party 1
Team Averages
Level 40
1,569 SR
1,332 Elo+

VS

Team Averages
Level 62
1,501 SR
1,338 Elo+
Ishtar
Ishtar
Baraquiel420
Ishtar
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,352 Elo+
Party 2
Chang'e
Chang'e
Raaid
Chang'e
Level 82
God Stats
98W - 91L
1,502 SR
Queue Stats
1,503W - 1,605L
1,352 Elo+
Solo
Cthulhu
Cthulhu
ShakyJuggler223
Cthulhu
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 4 / 0
6,345
635
3,835
9,007
3,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 1
7,346
735
10,321
12,179
7,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Killshotz_03
Sylvanus
11
1 / 5 / 1
7,743
774
5,245
12,618
8,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
6 / 2 / 9
8,826
883
9,701
10,519
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Raaid
Chang'e
14
5 / 0 / 10
8,654
865
10,538
8,041
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 11
8,373
837
7,730
9,629
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
15
15
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
2
9
5.25
L
Hachiman
0
4
0
0
L
1
6
1
0.25
L
Sylvanus
Killshotz_03
Sylvanus
1
5
1
0.3
W
Chang'e
Raaid
Chang'e
5
0
10
10
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,401
Damage
27,969
33,804
Taken
28,189
19,663
Mitigated
16,350
6,762
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
9,701
6,058
0
2,751
10,519
4,037
1,142
6,685
3,834
0
28,183
L
Hachiman
3,835
3,351
0
1,215
9,007
3,329
0
4,418
4,303
0
12,268
L
10,321
400
55
2,651
12,179
7,920
0
5,612
6,344
34,280
0
L
Sylvanus
Killshotz_03
Sylvanus
5,245
1,158
1,439
1,402
12,618
8,414
0
7,362
4,839
14,936
0
W
Chang'e
Raaid
Chang'e
10,538
685
2,943
3,225
8,041
3,436
1,208
5,135
2,906
30,314
0
W
7,730
66
392
2,762
9,629
8,877
454
3,771
5,858
24,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,434
Gold Earned
25,853
97
Minions Killed
123
0
Camps Cleared
0
492,895
Distance Traveled
581,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,826
883
51
5
0
167,771
0
L
Hachiman
6,345
635
21
2
0
183,177
0
L
Hades
7,346
735
54
5
0
158,422
0
L
Sylvanus
7,743
774
22
2
0
151,296
3
W
Chang'e
8,654
865
51
5
0
194,769
0
W
Cthulhu
8,373
837
21
2
0
219,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role