Player Matchup

Achilles
Achilles
Baby Yega
Achilles
Level 47
God Stats
6W - 4L
1,680 SR
Queue Stats
38W - 37L
1,451 Elo+
Party 1
Chronos
Chronos
Dr0pMoFFV O I D
Chronos
Level 47
God Stats
2W - 2L
1,507 SR
Queue Stats
51W - 51L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
LoudHeroJoao
Amaterasu
Level 33
God Stats
5W - 5L
1,401 SR
Queue Stats
179W - 190L
1,240 Elo+
Solo
Gilgamesh
Gilgamesh
Stoneemokid
Gilgamesh
Level 140
God Stats
0W - 2L
1,380 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
squall28438
Tiamat
Level 108
God Stats
8W - 4L
1,640 SR
Queue Stats
408W - 370L
1,457 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,411 Elo+

VS

Team Averages
Level 66
1,557 SR
1,390 Elo+
Sun Wukong
Sun Wukong
Iamthiccboy7693
Sun Wukong
Level 107
God Stats
1W - 1L
1,330 SR
Queue Stats
196W - 186L
1,441 Elo+
Solo
Cernunnos
Cernunnos
JClion2-0
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,345 Elo+
Solo
Artio
Artio
Jujuthesass
Artio
Level 34
God Stats
2W - 0L
1,729 SR
Queue Stats
19W - 33L
1,311 Elo+
Solo
Janus
Janus
Sniping Blur
Janus
Level 79
God Stats
7W - 9L
1,546 SR
Queue Stats
77W - 84L
1,454 Elo+
Party 2
Thanatos
Thanatos
Volicore
Thanatos
Level 45
God Stats
5W - 2L
1,678 SR
Queue Stats
54W - 63L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baby Yega
Achilles
13
6 / 4 / 5
8,551
503
17,881
21,262
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 4 / 4
8,460
498
18,600
14,695
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
LoudHeroJoao
Amaterasu
11
1 / 6 / 2
7,139
420
4,715
15,284
7,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Stoneemokid
Gilgamesh
12
4 / 5 / 4
8,342
491
12,905
18,739
13,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiamat
2
0 / 0 / 0
4,926
290
0
325
69
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iamthiccboy7693
Sun Wukong
15
7 / 4 / 4
9,735
573
13,245
20,709
16,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
JClion2-0
Cernunnos
11
1 / 6 / 9
7,584
446
11,976
17,053
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 9
7,201
424
4,895
17,316
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 9
9,861
580
17,667
12,409
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Volicore
Thanatos
14
6 / 1 / 4
9,116
536
6,320
13,298
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
17
Kills
19
19
Deaths
19
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
Baby Yega
Achilles
6
4
5
2.13
L
6
4
4
2
W
Sun Wukong
Iamthiccboy7693
Sun Wukong
7
4
4
2.25
W
Cernunnos
JClion2-0
Cernunnos
1
6
9
0.92
W
0
6
9
0.75
L
Amaterasu
LoudHeroJoao
Amaterasu
1
6
2
0.33
W
5
2
9
4.75
L
Gilgamesh
Stoneemokid
Gilgamesh
4
5
4
1.2
W
Thanatos
Volicore
Thanatos
6
1
4
8
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
54,103
70,305
Taken
80,785
47,673
Mitigated
48,179
13,980
Healing
31,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Baby Yega
Achilles
17,881
4,969
221
7,677
21,262
20,525
0
8,091
12,936
757
36,411
L
18,600
4,217
0
2,067
14,695
5,988
746
4,203
10,390
61,258
0
W
Sun Wukong
Iamthiccboy7693
Sun Wukong
13,245
2,946
0
6,936
20,709
16,837
471
3,605
16,865
980
66,653
W
Cernunnos
JClion2-0
Cernunnos
11,976
5,878
0
3,160
17,053
6,892
710
5,095
11,554
0
50,116
W
4,895
743
1,767
3,353
17,316
13,508
0
6,871
9,876
18,115
0
L
Amaterasu
LoudHeroJoao
Amaterasu
4,715
2,513
0
1,266
15,284
7,682
0
5,157
9,948
0
39,824
W
17,667
1,887
443
2,747
12,409
5,314
2,078
1,158
10,931
86,118
0
L
Gilgamesh
Stoneemokid
Gilgamesh
12,905
3,055
0
2,702
18,739
13,409
0
5,098
13,425
0
51,254
W
Thanatos
Volicore
Thanatos
6,320
2,035
0
13,541
13,298
5,628
0
2,412
10,803
0
46,820
L
Tiamat
0
0
0
47
325
69
0
0
325
41
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
43,497
233
Minions Killed
373
0
Camps Cleared
0
1,273,256
Distance Traveled
1,713,837
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,551
503
40
2
0
334,985
0
L
Chronos
8,460
498
82
5
0
300,833
0
W
Sun Wukong
9,735
573
98
6
0
322,144
0
W
Cernunnos
7,584
446
52
3
0
303,888
2
W
Artio
7,201
424
18
1
0
345,686
0
L
Amaterasu
7,139
420
42
2
0
304,723
0
W
Janus
9,861
580
138
8
0
352,823
0
L
Gilgamesh
8,342
491
69
4
0
321,280
0
W
Thanatos
9,116
536
67
4
0
389,296
0
L
Tiamat
4,926
290
0
0
0
11,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role