Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
VoidGreedy
Achilles
Level 109
God Stats
3W - 1L
1,487 SR
Queue Stats
37W - 43L
1,489 Elo+
Solo
Ymir
Ymir
elsmay
Ymir
Level 129
God Stats
5W - 2L
1,532 SR
Queue Stats
174W - 172L
1,494 Elo+
Solo
Neith
Neith
endeavorslilsmut
Neith
Level 125
God Stats
13W - 5L
1,791 SR
Queue Stats
185W - 161L
1,445 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,486 Elo+

VS

Team Averages
Level 104
1,505 SR
1,466 Elo+
Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brad Hackerott
Achilles
Level 53
God Stats
1W - 1L
1,620 SR
Queue Stats
4W - 5L
1,452 Elo+
Party 1
Ullr
Ullr
SchurrManaTor
Ullr
Level 142
God Stats
21W - 21L
1,210 SR
Queue Stats
154W - 172L
1,495 Elo+
Party 1
Arachne
Arachne
oMicki
Arachne
Level 99
God Stats
4W - 3L
1,615 SR
Queue Stats
156W - 164L
1,439 Elo+
Party 1
Hades
Hades
tobi12otaku12
Hades
Level 129
God Stats
17W - 16L
1,579 SR
Queue Stats
447W - 420L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 2 / 1
7,846
713
9,251
6,608
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
11
3 / 2 / 7
7,033
639
5,335
10,535
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
VoidGreedy
Achilles
11
1 / 0 / 1
6,543
595
6,087
10,102
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
elsmay
Ymir
10
0 / 0 / 5
5,628
512
2,143
6,594
4,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 1
6,438
585
5,693
4,404
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 0
5,381
489
2,613
9,850
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
11
0 / 2 / 0
5,759
524
3,430
9,301
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
5,505
500
2,479
6,654
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
oMicki
Arachne
9
0 / 4 / 1
5,588
508
3,685
10,309
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 3 / 0
6,631
603
3,249
10,162
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
4
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
1
3.25
W
Fenrir
 
Fenrir
3
2
7
3.25
L
Athena
 
Athena
0
2
0
0
L
Achilles
0
2
0
0
L
0
2
0
0
W
Achilles
VoidGreedy
Achilles
1
0
1
1.5
W
Ymir
elsmay
Ymir
0
0
5
2.5
W
3
0
1
3.5
L
Arachne
oMicki
Arachne
0
4
1
0.13
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
15,456
38,243
Taken
46,276
22,587
Mitigated
24,971
11,210
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,251
1,025
0
988
6,608
2,558
924
1,585
5,023
54,256
0
W
Fenrir
 
Fenrir
5,335
1,984
0
2,197
10,535
4,033
29
1,875
8,660
0
38,869
L
Athena
 
Athena
2,613
924
46
1,702
9,850
6,660
0
2,487
7,289
14,140
0
L
Achilles
3,430
486
0
2,913
9,301
8,170
0
0
8,510
0
29,602
L
2,479
1,280
0
490
6,654
2,609
0
773
5,881
0
38,540
W
Achilles
VoidGreedy
Achilles
6,087
1,348
0
3,269
10,102
9,735
0
0
9,271
0
33,962
W
Ymir
elsmay
Ymir
2,143
862
0
1,044
6,594
4,672
0
1,343
5,251
23,132
0
W
5,693
2,995
0
3,712
4,404
1,589
854
1,059
3,345
0
45,695
L
Arachne
oMicki
Arachne
3,685
2,307
0
1,690
10,309
3,248
0
1,574
8,564
0
31,448
L
3,249
409
116
2,464
10,162
4,284
796
6,024
3,758
43,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
28,864
317
Minions Killed
263
0
Camps Cleared
0
1,100,497
Distance Traveled
1,143,927
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,846
713
94
9
0
207,686
0
W
Fenrir
7,033
639
49
4
0
265,200
0
L
Athena
5,381
489
15
1
0
254,538
2
L
Achilles
5,759
524
43
4
0
223,439
0
L
Ullr
5,505
500
72
7
0
200,649
0
W
Achilles
6,543
595
59
5
0
220,704
2
W
Ymir
5,628
512
47
4
0
210,824
3
W
Neith
6,438
585
68
6
0
196,083
0
L
Arachne
5,588
508
49
4
0
262,216
0
L
Hades
6,631
603
84
8
0
203,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role