Player Matchup

Maui
Maui
Bronze III
NotASmiteSrnurf
Maui
Bronze III
Level 89
God Stats
6W - 2L
1,776 SR
Queue Stats
8W - 2L
1,559 MMR
Party 1
Hachiman
Hachiman
Bronze III
ToucanHero
Hachiman
Bronze III
Level 99
God Stats
8W - 2L
1,885 SR
Queue Stats
8W - 2L
1,559 MMR
Party 1
Sol
Sol
Bronze III
fijiwijimijimon
Sol
Bronze III
Level 159
God Stats
4W - 1L
1,428 SR
Queue Stats
22W - 3L
1,559 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,696 SR
1,559 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,824 SR
1,519 MMR
Hades
Hades
Bronze III
MikeTaysợn
Hades
Bronze III
Level 126
God Stats
0W - 1L
2,189 SR
Queue Stats
3W - 7L
1,553 MMR
Solo
Geb
Geb
Bronze III
St1ckY72
Geb
Bronze III
Level 141
God Stats
1W - 1L
1,642 SR
Queue Stats
1W - 2L
1,523 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Yancross
Guan Yu
Bronze III
Level 68
God Stats
3W - 5L
1,641 SR
Queue Stats
3W - 6L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
7,577
947
3,640
11,277
7,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
ToucanHero
Hachiman
13
6 / 0 / 9
7,531
941
10,890
5,209
2,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 7
8,310
1,039
18,521
8,295
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AtlasBaron SamediThothAchillesNe Zha

VS

Bans
OdinCupidAthenaFenrirSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,399
675
5,262
12,734
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 0
5,334
667
3,753
12,661
11,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Yancross
Guan Yu
9
0 / 3 / 0
5,380
673
3,773
12,194
13,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
1
0
13
7.5
L
0
5
0
0
W
Hachiman
ToucanHero
Hachiman
6
0
9
10.5
L
Guan Yu
Yancross
Guan Yu
0
3
0
0
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
12,788
24,781
Taken
37,589
13,208
Mitigated
31,440
12,791
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
1,258
282
3,401
12,734
6,670
0
7,559
5,175
17,928
0
W
3,640
1,092
2,435
3,821
11,277
7,985
86
3,184
7,662
14,328
0
L
3,753
159
0
233
12,661
11,228
0
7,418
5,243
15,285
0
W
Hachiman
ToucanHero
Hachiman
10,890
7,413
0
1,098
5,209
2,040
1,290
2,685
2,480
0
27,510
L
Guan Yu
Yancross
Guan Yu
3,773
682
400
2,182
12,194
13,542
0
7,217
4,977
0
16,068
W
18,521
11,315
0
5,437
8,295
3,183
2,070
3,160
5,016
48,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
16,113
122
Minions Killed
72
0
Camps Cleared
0
467,577
Distance Traveled
470,260
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,399
675
36
5
0
134,977
2
W
Maui
7,577
947
13
2
0
168,260
0
L
Geb
5,334
667
17
2
0
154,636
0
W
Hachiman
7,531
941
42
5
0
153,037
0
L
Guan Yu
5,380
673
19
2
0
180,647
0
W
Sol
8,310
1,039
67
8
0
146,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role