Player Matchup

Poseidon
Poseidon
Dylbertt
Poseidon
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,548 Elo+
Party 2
Yemoja
Yemoja
Josue5791
Yemoja
Level 80
God Stats
4W - 4L
1,471 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
WhosCrimson
Danzaburou
Level 128
God Stats
7W - 4L
1,219 SR
Queue Stats
89W - 94L
1,466 Elo+
Party 2
Team Averages
Level 110
1,397 SR
1,493 Elo+

VS

Team Averages
Level 118
1,355 SR
1,520 Elo+
Thanatos
Thanatos
AndrePolarBear
Thanatos
Level 105
God Stats
6W - 10L
1,459 SR
Queue Stats
230W - 233L
1,494 Elo+
Party 1
Persephone
Persephone
Wisch99
Persephone
Level 119
God Stats
0W - 3L
1,254 SR
Queue Stats
80W - 64L
1,567 Elo+
Solo
King Arthur
King Arthur
that1guyharris
King Arthur
Level 129
God Stats
1W - 7L
1,350 SR
Queue Stats
260W - 263L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dylbertt
Poseidon
16
1 / 2 / 8
10,937
684
12,428
10,621
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Josue5791
Yemoja
16
1 / 0 / 5
11,118
695
4,642
11,046
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
WhosCrimson
Danzaburou
18
7 / 1 / 1
12,132
758
17,197
14,654
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
0 / 3 / 2
9,553
597
4,081
10,887
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Wisch99
Persephone
17
2 / 2 / 0
11,675
730
17,221
9,556
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
that1guyharris
King Arthur
13
1 / 3 / 0
9,183
574
8,593
20,035
20,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
3
2
0.33
W
Poseidon
Dylbertt
Poseidon
1
2
8
2.5
W
Yemoja
Josue5791
Yemoja
1
0
5
3.5
W
Danzaburou
WhosCrimson
Danzaburou
7
1
1
7.5
L
Persephone
Wisch99
Persephone
2
2
0
1
L
King Arthur
that1guyharris
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
29,895
36,321
Taken
40,478
24,550
Mitigated
32,710
15,848
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,081
594
0
4,275
10,887
7,568
0
3,857
7,030
0
21,144
W
Poseidon
Dylbertt
Poseidon
12,428
1,073
172
4,048
10,621
4,485
1,136
4,627
5,994
49,870
0
W
Yemoja
Josue5791
Yemoja
4,642
598
1,338
2,073
11,046
12,787
399
5,604
5,442
17,388
830
W
Danzaburou
WhosCrimson
Danzaburou
17,197
9,034
0
8,217
14,654
7,278
1,539
7,073
7,581
0
68,430
L
Persephone
Wisch99
Persephone
17,221
464
0
1,592
9,556
4,585
0
4,441
5,113
67,581
0
L
King Arthur
that1guyharris
King Arthur
8,593
926
0
1,142
20,035
20,557
0
7,993
12,042
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
30,411
200
Minions Killed
182
0
Camps Cleared
0
850,098
Distance Traveled
872,568
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,553
597
42
3
0
296,701
0
W
Poseidon
10,937
684
74
5
0
285,013
0
W
Yemoja
11,118
695
18
1
0
268,071
0
W
Danzaburou
12,132
758
108
7
0
297,014
0
L
Persephone
11,675
730
118
7
0
276,591
4
L
King Arthur
9,183
574
22
1
0
299,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role