Player Matchup

Chang'e
Chang'e
T D DROP
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Tyleruntamed
Cthulhu
Level 123
God Stats
8W - 7L
1,339 SR
Queue Stats
212W - 215L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WildCracker1615
Ah Muzen Cab
Level 123
God Stats
10W - 13L
1,781 SR
Queue Stats
145W - 150L
1,496 Elo+
Party 1
Team Averages
Level 118
1,540 SR
1,534 Elo+

VS

Team Averages
Level 117
1,492 SR
1,288 Elo+
Danzaburou
Danzaburou
AmputationMagic
Danzaburou
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Thoth
Thoth
GobstopperGob
Thoth
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,347 Elo+
Party 2
Artio
Artio
coderedkodiak
Artio
Level 106
God Stats
1W - 0L
1,477 SR
Queue Stats
5W - 8L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
T D DROP
Chang'e
15
3 / 5 / 3
10,469
698
13,051
17,752
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tyleruntamed
Cthulhu
16
3 / 2 / 3
10,706
714
11,711
17,887
21,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
WildCracker1615
Ah Muzen Cab
13
0 / 5 / 6
9,219
615
9,006
12,886
5,108
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AmputationMagic
Danzaburou
16
4 / 1 / 8
10,973
732
14,647
15,008
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 7
11,541
769
21,486
9,281
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
3 / 2 / 9
11,382
759
4,533
16,015
19,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
12
12
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AmputationMagic
Danzaburou
4
1
8
8
W
5
3
7
2.83
L
Chang'e
T D DROP
Chang'e
3
5
3
0.9
L
Cthulhu
Tyleruntamed
Cthulhu
3
2
3
2.25
L
Ah Muzen Cab
WildCracker1615
Ah Muzen Cab
0
5
6
0.6
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
40,666
48,525
Taken
40,304
34,677
Mitigated
29,928
11,168
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AmputationMagic
Danzaburou
14,647
7,173
0
5,576
15,008
6,713
568
10,103
4,883
0
52,480
W
21,486
1,130
127
1,751
9,281
3,809
806
5,820
3,402
76,450
0
L
Chang'e
T D DROP
Chang'e
13,051
584
1,830
4,793
17,752
7,617
496
10,629
7,115
46,225
0
L
Cthulhu
Tyleruntamed
Cthulhu
11,711
266
488
2,121
17,887
21,952
316
6,951
10,888
42,945
0
L
Ah Muzen Cab
WildCracker1615
Ah Muzen Cab
9,006
2,961
0
1,936
12,886
5,108
478
8,417
4,469
0
25,402
W
4,533
252
1,037
5,196
16,015
19,406
0
8,706
7,193
14,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
33,896
160
Minions Killed
226
0
Camps Cleared
0
807,166
Distance Traveled
861,856
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,973
732
85
6
0
285,851
0
W
Thoth
11,541
769
123
8
0
290,350
0
L
Chang'e
10,469
698
69
5
0
269,279
4
L
Cthulhu
10,706
714
61
4
0
279,535
0
L
Ah Muzen Cab
9,219
615
30
2
0
258,352
0
W
Artio
11,382
759
18
1
0
285,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role