Player Matchup

Hera
Hera
Diamond IV
Doní
Hera
Diamond IV
Level 165
God Stats
10W - 5L
1,788 SR
Queue Stats
135W - 88L
2,128 MMR
Party 3
Fenrir
Fenrir
Diamond IV
Míkëy
Fenrir
Diamond IV
Level 148
God Stats
3W - 2L
1,285 SR
Queue Stats
148W - 110L
2,082 MMR
Party 3
Rama
Rama
Diamond IV
Octeii
Rama
Diamond IV
Level 170
God Stats
4W - 2L
1,441 SR
Queue Stats
85W - 69L
2,107 MMR
Solo
Bacchus
Bacchus
Diamond V
PieTrain
Bacchus
Diamond V
Level 156
God Stats
1W - 2L
1,705 SR
Queue Stats
167W - 135L
1,988 MMR
Party 4
Hercules
Hercules
Diamond IV
applesoccer
Hercules
Diamond IV
Level 190
God Stats
14W - 9L
1,635 SR
Queue Stats
201W - 159L
2,195 MMR
Party 4
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,571 SR
2,100 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,668 SR
2,056 MMR
Ratatoskr
Ratatoskr
Platinum I
BalerionAlmighty
Ratatoskr
Platinum I
Level 149
God Stats
2W - 3L
1,597 SR
Queue Stats
78W - 60L
2,074 MMR
Solo
Athena
Athena
Platinum I
HurdIeowski
Athena
Platinum I
Level 148
God Stats
10W - 7L
1,787 SR
Queue Stats
86W - 72L
2,087 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
Norj
Sun Wukong
Diamond V
Level 154
God Stats
3W - 3L
1,877 SR
Queue Stats
62W - 54L
2,087 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
RemarkableWolf
Xbalanque
Diamond V
Level 141
God Stats
7W - 4L
1,572 SR
Queue Stats
297W - 290L
1,907 MMR
Party 2
Ra
Ra
Masters
Tenebrises
Ra
Masters
Level 179
God Stats
3W - 4L
1,509 SR
Queue Stats
250W - 236L
2,127 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Doní
Hera
14
7 / 0 / 3
8,249
635
9,149
4,236
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Míkëy
Fenrir
12
3 / 2 / 7
7,231
556
7,673
9,650
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
Octeii
Rama
13
1 / 1 / 1
7,386
568
4,899
8,890
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
PieTrain
Bacchus
10
1 / 0 / 8
6,790
522
5,670
7,451
7,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
applesoccer
Hercules
12
0 / 1 / 2
6,817
524
5,891
10,813
9,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
He BoSusanoCliodhnaLoki

VS

Bans
OlorunThorKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
11
3 / 3 / 1
6,867
528
5,232
9,739
3,578
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
0 / 3 / 3
5,728
441
2,554
12,199
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Norj
Sun Wukong
11
0 / 2 / 1
6,692
515
5,258
11,545
7,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
RemarkableWolf
Xbalanque
12
0 / 0 / 1
6,816
524
4,625
8,104
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 0
7,420
571
4,531
7,843
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
4
4
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
3
3
1
1.17
W
Hera
Doní
Hera
7
0
3
8.5
L
Athena
0
3
3
0.5
W
Fenrir
Míkëy
Fenrir
3
2
7
3.25
L
Sun Wukong
Norj
Sun Wukong
0
2
1
0.25
W
Rama
Octeii
Rama
1
1
1
1.5
W
Bacchus
PieTrain
Bacchus
1
0
8
5
L
Xbalanque
RemarkableWolf
Xbalanque
0
0
1
0.5
L
1
4
0
0.25
W
Hercules
applesoccer
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
22,200
41,040
Taken
49,430
26,293
Mitigated
26,722
16,565
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
5,232
2,307
0
562
9,739
3,578
0
2,180
7,559
0
44,486
W
Hera
Doní
Hera
9,149
2,981
0
951
4,236
1,505
66
824
3,284
73,842
0
L
Athena
2,554
906
1,072
1,730
12,199
8,785
0
5,613
6,586
14,087
0
W
Fenrir
Míkëy
Fenrir
7,673
2,890
0
2,639
9,650
4,144
0
1,927
7,595
0
51,711
L
Sun Wukong
Norj
Sun Wukong
5,258
1,126
0
4,133
11,545
7,708
0
2,132
9,413
0
54,112
W
Rama
Octeii
Rama
4,899
4,042
0
5,648
8,890
3,459
0
980
7,910
0
64,877
W
Bacchus
PieTrain
Bacchus
5,670
983
0
2,827
7,451
7,440
0
3,268
4,050
18,409
0
L
Xbalanque
RemarkableWolf
Xbalanque
4,625
2,710
0
3,188
8,104
3,105
0
1,501
6,603
0
56,962
L
4,531
451
1,114
2,719
7,843
3,546
0
4,609
3,234
74,406
0
W
Hercules
applesoccer
Hercules
5,891
2,252
0
4,500
10,813
9,745
0
152
10,661
8,118
45,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
33,523
427
Minions Killed
414
0
Camps Cleared
0
1,339,041
Distance Traveled
1,341,727
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,867
528
71
5
0
283,312
0
W
Hera
8,249
635
123
9
0
273,299
4
L
Athena
5,728
441
17
1
0
283,559
5
W
Fenrir
7,231
556
71
5
0
294,037
2
L
Sun Wukong
6,692
515
93
7
0
263,498
2
W
Rama
7,386
568
124
10
0
239,960
2
W
Bacchus
6,790
522
21
2
0
275,651
1
L
Xbalanque
6,816
524
109
8
0
243,181
3
L
Ra
7,420
571
124
10
0
268,177
3
W
Hercules
6,817
524
88
7
0
256,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role