Player Matchup

Apollo
Apollo
Blue4DeLady
Apollo
Level 149
God Stats
5W - 3L
1,777 SR
Queue Stats
175W - 169L
1,537 Elo+
Party 2
Scylla
Scylla
BolaDeQueijo
Scylla
Level 149
God Stats
3W - 5L
1,273 SR
Queue Stats
89W - 87L
1,543 Elo+
Party 2
Yemoja
Yemoja
Ookatsumi
Yemoja
Level 164
God Stats
5W - 3L
1,260 SR
Queue Stats
17W - 19L
1,382 Elo+
Party 2
Thor
Thor
harryfernandes
Thor
Level 151
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 69L
1,528 Elo+
Party 2
Hercules
Hercules
xNexos
Hercules
Level 154
God Stats
3W - 4L
1,558 SR
Queue Stats
62W - 55L
1,555 Elo+
Party 2
Team Averages
Level 153
1,474 SR
1,509 Elo+

VS

Team Averages
Level 96
1,508 SR
1,529 Elo+
Sylvanus
Sylvanus
Bluedagoo
Sylvanus
Level 115
God Stats
1W - 6L
1,257 SR
Queue Stats
64W - 62L
1,475 Elo+
Party 1
Cerberus
Cerberus
Drezzul
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,786 Elo+
Solo
Sol
Sol
Quiensi
Sol
Level 56
God Stats
15W - 14L
1,547 SR
Queue Stats
34W - 33L
1,462 Elo+
Party 3
Izanami
Izanami
Totillia
Izanami
Level 88
God Stats
19W - 16L
1,450 SR
Queue Stats
84W - 86L
1,462 Elo+
Party 1
Kali
Kali
elfraile
Kali
Level 86
God Stats
2W - 1L
1,787 SR
Queue Stats
48W - 44L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
4 / 1 / 8
7,912
565
11,600
7,833
3,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
1 / 0 / 3
8,694
621
2,012
3,675
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ookatsumi
Yemoja
12
4 / 0 / 8
8,250
589
3,349
6,030
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 0 / 5
7,553
540
5,586
10,681
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
xNexos
Hercules
14
8 / 0 / 1
9,364
669
9,962
10,283
9,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bluedagoo
Sylvanus
10
0 / 6 / 1
5,622
402
5,015
13,263
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
Drezzul
Cerberus
11
0 / 7 / 0
6,415
458
2,359
12,085
7,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
13
0 / 1 / 0
7,095
507
3,478
6,019
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Totillia
Izanami
10
1 / 6 / 0
6,373
455
3,848
9,350
3,322
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
13
0 / 3 / 0
7,176
513
3,564
12,467
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
22
Kills
1
1
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
8
8
L
Sylvanus
Bluedagoo
Sylvanus
0
6
1
0.08
W
Scylla
1
0
3
2.5
L
Cerberus
Drezzul
Cerberus
0
7
0
0
W
Yemoja
Ookatsumi
Yemoja
4
0
8
8
L
Sol
0
1
0
0
L
Izanami
Totillia
Izanami
1
6
0
0.17
L
Kali
0
3
0
0
W
5
0
5
7.5
W
Hercules
xNexos
Hercules
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
18,264
38,502
Taken
53,184
24,781
Mitigated
28,844
12,976
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,600
8,527
0
3,246
7,833
3,321
847
3,151
4,682
0
66,482
L
Sylvanus
Bluedagoo
Sylvanus
5,015
1,085
562
2,614
13,263
10,673
0
1,971
11,292
19,720
6,123
W
Scylla
2,012
279
0
380
3,675
1,419
123
1,138
2,537
76,312
0
L
Cerberus
Drezzul
Cerberus
2,359
997
0
2,432
12,085
7,506
0
0
12,085
35,399
0
W
Yemoja
Ookatsumi
Yemoja
3,349
1,530
2,130
2,037
6,030
5,932
190
1,936
4,094
17,304
0
L
Sol
3,478
295
0
2,727
6,019
2,196
0
708
5,311
55,338
0
L
Izanami
Totillia
Izanami
3,848
2,274
176
837
9,350
3,322
684
1,537
7,813
0
43,015
L
Kali
3,564
1,600
0
1,951
12,467
5,147
0
1,145
11,322
0
67,296
W
5,586
1,926
0
500
10,681
4,503
0
1,663
9,018
0
59,943
W
Hercules
xNexos
Hercules
9,962
4,031
0
4,683
10,283
9,606
567
2,718
7,562
0
64,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
32,681
464
Minions Killed
396
0
Camps Cleared
0
1,356,219
Distance Traveled
1,258,539
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,912
565
111
8
0
268,360
2
L
Sylvanus
5,622
402
34
2
0
256,352
3
W
Scylla
8,694
621
153
11
0
279,603
0
L
Cerberus
6,415
458
82
6
0
219,703
0
W
Yemoja
8,250
589
24
2
0
259,042
2
L
Sol
7,095
507
100
7
0
207,388
1
L
Izanami
6,373
455
79
6
0
251,119
1
L
Kali
7,176
513
101
7
0
323,977
0
W
Thor
7,553
540
69
5
0
308,423
0
W
Hercules
9,364
669
107
8
0
240,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role