Player Matchup

Discordia
Discordia
B33R_Wh1sperer
Discordia
Level 169
God Stats
4W - 6L
1,280 SR
Queue Stats
176W - 166L
1,462 Elo+
Party 1
Chaac
Chaac
PlumberPat
Chaac
Level 140
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 21L
1,376 Elo+
Party 1
Bacchus
Bacchus
Samuru_Dee
Bacchus
Level 125
God Stats
30W - 33L
1,559 SR
Queue Stats
267W - 269L
1,455 Elo+
Solo
Neith
Neith
Spartanlord3000
Neith
Level 157
God Stats
11W - 8L
1,564 SR
Queue Stats
32W - 30L
1,376 Elo+
Party 1
Fenrir
Fenrir
WoodyWitless
Fenrir
Level 156
God Stats
19W - 14L
1,574 SR
Queue Stats
134W - 130L
1,442 Elo+
Party 1
Team Averages
Level 149
1,536 SR
1,422 Elo+

VS

Team Averages
Level 111
1,566 SR
1,467 Elo+
Thanatos
Thanatos
Crisz_Colicab
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
DivineSolace248
Zhong Kui
Level 65
God Stats
7W - 4L
1,797 SR
Queue Stats
143W - 109L
1,347 Elo+
Solo
Hachiman
Hachiman
KingBurgerfest
Hachiman
Level 127
God Stats
11W - 16L
1,217 SR
Queue Stats
795W - 785L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The-Shadows_Edge
Morgan Le Fay
Level 127
God Stats
12W - 7L
1,815 SR
Queue Stats
144W - 130L
1,563 Elo+
Party 2
Hades
Hades
Tooterxx
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B33R_Wh1sperer
Discordia
16
1 / 0 / 4
10,002
526
8,045
8,597
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
16
0 / 1 / 2
10,016
527
9,124
16,855
15,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Samuru_Dee
Bacchus
14
3 / 1 / 6
8,719
459
5,696
14,435
17,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 4
10,644
560
11,879
11,171
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
6 / 2 / 2
9,889
520
7,663
17,980
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crisz_Colicab
Thanatos
13
2 / 1 / 1
8,247
434
4,064
8,507
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
DivineSolace248
Zhong Kui
14
1 / 6 / 1
8,660
456
7,435
16,096
10,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
13
1 / 1 / 2
8,132
428
4,077
10,776
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
The-Shadows_Edge
Morgan Le Fay
15
0 / 5 / 0
8,673
456
7,341
12,644
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Tooterxx
Hades
14
1 / 1 / 0
8,913
469
7,034
13,801
8,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
B33R_Wh1sperer
Discordia
1
0
4
3
L
Thanatos
Crisz_Colicab
Thanatos
2
1
1
2.5
L
Zhong Kui
DivineSolace248
Zhong Kui
1
6
1
0.25
L
Hachiman
1
1
2
2
W
Chaac
0
1
2
1
W
Bacchus
Samuru_Dee
Bacchus
3
1
6
6
W
4
1
4
6
L
Morgan Le Fay
The-Shadows_Edge
Morgan Le Fay
0
5
0
0
L
Hades
Tooterxx
Hades
1
1
0
1
W
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
29,951
69,038
Taken
61,824
49,733
Mitigated
33,111
20,634
Healing
27,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B33R_Wh1sperer
Discordia
8,045
283
60
3,315
8,597
3,524
675
4,305
4,028
84,777
0
L
Thanatos
Crisz_Colicab
Thanatos
4,064
407
0
10,288
8,507
4,633
0
414
8,018
0
58,870
L
Zhong Kui
DivineSolace248
Zhong Kui
7,435
606
73
5,529
16,096
10,337
0
4,350
11,202
66,650
0
L
Hachiman
4,077
1,695
0
1,903
10,776
3,556
0
1,317
9,284
0
42,502
W
Chaac
9,124
927
0
5,963
16,855
15,242
1,325
6,020
10,835
0
81,983
W
Bacchus
Samuru_Dee
Bacchus
5,696
304
376
4,781
14,435
17,463
226
4,099
10,296
19,702
0
W
11,879
3,409
0
3,137
11,171
4,687
6,486
4,793
6,334
0
95,205
L
Morgan Le Fay
The-Shadows_Edge
Morgan Le Fay
7,341
658
113
2,194
12,644
5,650
0
6,770
5,778
66,633
0
L
Hades
Tooterxx
Hades
7,034
1,516
71
7,545
13,801
8,935
0
0
13,801
64,510
0
W
Fenrir
7,663
1,759
0
3,002
17,980
8,817
841
6,484
11,312
0
69,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,270
Gold Earned
42,625
538
Minions Killed
510
0
Camps Cleared
0
1,823,031
Distance Traveled
1,523,124
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,002
526
148
8
0
354,655
0
L
Thanatos
8,247
434
76
4
0
292,488
0
L
Zhong Kui
8,660
456
110
6
0
334,471
0
L
Hachiman
8,132
428
65
3
0
308,305
0
W
Chaac
10,016
527
138
7
0
334,646
0
W
Bacchus
8,719
459
10
1
0
369,232
6
W
Neith
10,644
560
153
8
0
375,342
0
L
Morgan Le Fay
8,673
456
140
7
0
324,037
0
L
Hades
8,913
469
119
6
0
263,823
0
W
Fenrir
9,889
520
89
5
0
389,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role