Player Matchup

Bacchus
Bacchus
Gold IV
BatteredHosepipe
Bacchus
Gold IV
Level 108
God Stats
3W - 2L
1,903 SR
Queue Stats
300W - 298L
1,454 MMR
Solo
Sol
Sol
Gold III
Clownsss
Sol
Gold III
Level 90
God Stats
6W - 4L
1,637 SR
Queue Stats
91W - 88L
1,519 MMR
Party 1
Ra
Ra
Silver I
DragonClawSpec
Ra
Silver I
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 20L
1,410 MMR
Party 1
Fenrir
Fenrir
Gold II
Nestinas
Fenrir
Gold II
Level 178
God Stats
112W - 99L
1,584 SR
Queue Stats
434W - 422L
1,440 MMR
Solo
Pele
Pele
Silver II
vibypojke
Pele
Silver II
Level 85
God Stats
18W - 4L
1,875 SR
Queue Stats
58W - 56L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,700 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,626 SR
1,486 MMR
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
 
Olorun
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
 
Terra
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Kristo-king21
Thanatos
Gold IV
Level 91
God Stats
3W - 2L
1,693 SR
Queue Stats
171W - 180L
1,466 MMR
Solo
Chronos
Chronos
Gold III
deanmcmillan02
Chronos
Gold III
Level 165
God Stats
3W - 1L
1,938 SR
Queue Stats
520W - 534L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,130
557
4,490
7,846
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 0 / 1
6,535
594
7,530
6,025
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
5 / 0 / 7
7,609
692
6,945
5,236
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nestinas
Fenrir
12
6 / 3 / 0
7,034
639
7,943
8,585
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
12
6 / 0 / 7
7,160
651
7,333
9,089
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
He BoSurtrKaliSusano

VS

Bans
Ao KuangMercuryFreyaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
3 / 6 / 0
5,781
526
4,065
10,482
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
 
Olorun
9
0 / 2 / 0
5,377
489
6,016
7,874
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
 
Terra
6
0 / 4 / 0
4,502
409
1,502
10,663
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Kristo-king21
Thanatos
9
0 / 3 / 1
5,066
461
2,581
8,537
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
4,840
440
4,231
10,212
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
21
Kills
3
3
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
6
0
0.5
L
Olorun
 
Olorun
0
2
0
0
L
Terra
 
Terra
0
4
0
0
W
2
0
5
4.5
W
2
0
1
2.5
W
5
0
7
8.5
L
Thanatos
Kristo-king21
Thanatos
0
3
1
0.17
W
Fenrir
Nestinas
Fenrir
6
3
0
2
L
0
6
0
0
W
Pele
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
18,395
36,781
Taken
47,768
17,528
Mitigated
17,270
14,623
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,065
2,155
0
809
10,482
2,914
0
947
9,535
0
29,530
L
Olorun
 
Olorun
6,016
3,026
232
4,261
7,874
3,049
0
5,986
1,888
41,566
0
L
Terra
 
Terra
1,502
125
161
2,398
10,663
5,281
0
6,808
3,855
9,216
0
W
4,490
725
251
2,462
7,846
6,394
0
3,205
4,641
17,625
0
W
7,530
4,419
0
3,794
6,025
2,464
0
3,878
2,147
62,552
0
W
6,945
622
1,085
2,106
5,236
2,057
240
2,174
3,062
65,160
0
L
Thanatos
Kristo-king21
Thanatos
2,581
811
0
6,405
8,537
2,815
0
1,592
6,945
0
25,795
W
Fenrir
Nestinas
Fenrir
7,943
2,243
0
2,785
8,585
3,437
0
257
8,328
0
44,718
L
4,231
733
0
980
10,212
3,211
0
3,632
6,580
32,208
0
W
Pele
7,333
1,666
0
2,140
9,089
3,176
0
2,235
6,854
0
43,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
25,566
377
Minions Killed
244
0
Camps Cleared
0
1,146,371
Distance Traveled
1,050,463
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,781
526
50
5
0
188,191
2
L
Olorun
5,377
489
80
7
0
203,078
0
L
Terra
4,502
409
6
1
0
218,070
4
W
Bacchus
6,130
557
15
1
0
235,096
1
W
Sol
6,535
594
110
10
0
203,296
1
W
Ra
7,609
692
106
10
0
241,572
0
L
Thanatos
5,066
461
50
5
0
235,539
0
W
Fenrir
7,034
639
78
7
0
224,116
2
L
Chronos
4,840
440
58
5
0
205,585
2
W
Pele
7,160
651
68
6
0
242,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role