Player Matchup

Fenrir
Fenrir
FFreaX
Fenrir
Level 156
God Stats
3W - 0L
1,651 SR
Queue Stats
70W - 67L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
FeralSheev
Guan Yu
Level 143
God Stats
7W - 1L
1,899 SR
Queue Stats
15W - 8L
1,610 Elo+
Party 1
Poseidon
Poseidon
indeegunner
Poseidon
Level 135
God Stats
1W - 0L
1,239 SR
Queue Stats
4W - 2L
1,312 Elo+
Party 1
Team Averages
Level 145
1,596 SR
1,464 Elo+

VS

Team Averages
Level 94
1,660 SR
1,491 Elo+
Cupid
Cupid
EmmieSam
Cupid
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 106L
1,392 Elo+
Party 2
Hercules
Hercules
King0fF00ls
Hercules
Level 144
God Stats
2W - 2L
1,760 SR
Queue Stats
20W - 22L
1,592 Elo+
Solo
Aphrodite
Aphrodite
SuganaaGaming
Aphrodite
Level 37
God Stats
7W - 3L
1,718 SR
Queue Stats
368W - 352L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FFreaX
Fenrir
16
5 / 0 / 6
11,089
853
7,937
14,081
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
FeralSheev
Guan Yu
14
1 / 2 / 10
9,331
718
8,380
16,388
18,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
indeegunner
Poseidon
17
5 / 0 / 6
10,784
830
15,961
5,289
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EmmieSam
Cupid
14
0 / 4 / 1
8,091
622
6,420
11,595
4,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
King0fF00ls
Hercules
12
0 / 4 / 1
7,772
598
5,909
17,134
13,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
SuganaaGaming
Aphrodite
14
2 / 3 / 0
8,675
667
7,180
10,137
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
EmmieSam
Cupid
0
4
1
0.13
W
Fenrir
FFreaX
Fenrir
5
0
6
8
W
Guan Yu
FeralSheev
Guan Yu
1
2
10
3
L
Hercules
King0fF00ls
Hercules
0
4
1
0.13
L
Aphrodite
SuganaaGaming
Aphrodite
2
3
0
0.67
W
Poseidon
indeegunner
Poseidon
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
19,509
35,758
Taken
38,866
37,346
Mitigated
21,227
12,580
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
EmmieSam
Cupid
6,420
2,989
1,304
1,905
11,595
4,155
24
4,338
7,009
0
32,474
W
Fenrir
FFreaX
Fenrir
7,937
1,999
0
5,701
14,081
16,494
0
3,196
9,805
1,484
28,524
W
Guan Yu
FeralSheev
Guan Yu
8,380
450
2,741
3,550
16,388
18,257
251
2,394
13,751
0
30,063
L
Hercules
King0fF00ls
Hercules
5,909
1,440
0
2,114
17,134
13,215
0
7,454
9,287
0
15,937
L
Aphrodite
SuganaaGaming
Aphrodite
7,180
374
3,073
4,292
10,137
3,857
0
4,534
5,400
43,267
0
W
Poseidon
indeegunner
Poseidon
15,961
1,631
0
588
5,289
2,595
2,728
1,655
3,554
65,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
24,538
183
Minions Killed
144
0
Camps Cleared
0
860,719
Distance Traveled
737,916
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,091
622
45
3
0
252,540
0
W
Fenrir
11,089
853
27
2
0
302,125
0
W
Guan Yu
9,331
718
37
3
0
277,827
0
L
Hercules
7,772
598
21
2
0
250,537
2
L
Aphrodite
8,675
667
78
6
0
234,839
8
W
Poseidon
10,784
830
119
9
0
280,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role