Player Matchup

Scylla
Scylla
Gold II
Jampiko
Scylla
Gold II
Level 130
God Stats
113W - 107L
1,563 SR
Queue Stats
213W - 222L
1,516 MMR
Party 1
Bacchus
Bacchus
Gold I
SquadBear69
Bacchus
Gold I
Level 153
God Stats
34W - 41L
1,402 SR
Queue Stats
424W - 436L
1,405 MMR
Party 1
Chernobog
Chernobog
Gold IV
el_patron-esp
Chernobog
Gold IV
Level 148
God Stats
3W - 0L
1,848 SR
Queue Stats
573W - 602L
1,245 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,604 SR
1,389 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,429 SR
1,296 MMR
Ullr
Ullr
Silver I
ReiPirataBR
Ullr
Silver I
Level 159
God Stats
0W - 2L
1,287 SR
Queue Stats
216W - 254L
1,255 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
XxTruenoxX95
Baron Samedi
Gold V
Level 145
God Stats
1W - 7L
1,500 SR
Queue Stats
181W - 208L
1,314 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
mastropro
Kumbhakarna
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jampiko
Scylla
12
2 / 1 / 3
7,558
756
8,389
7,279
2,972
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
SquadBear69
Bacchus
12
2 / 2 / 3
7,276
728
4,832
10,661
13,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
el_patron-esp
Chernobog
13
2 / 0 / 3
7,912
791
7,741
8,245
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaAgniAchillesCupidAo Kuang

VS

Bans
ChronosChironSusanoNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,312
631
2,746
8,080
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
XxTruenoxX95
Baron Samedi
11
1 / 2 / 2
7,341
734
8,476
6,968
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
mastropro
Kumbhakarna
12
2 / 2 / 1
7,708
771
5,370
11,342
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
3
3
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Jampiko
Scylla
2
1
3
3.5
L
0
2
0
0
W
Bacchus
SquadBear69
Bacchus
2
2
3
1.75
L
Baron Samedi
XxTruenoxX95
Baron Samedi
1
2
2
1
W
Chernobog
el_patron-esp
Chernobog
2
0
3
3.5
L
Kumbhakarna
mastropro
Kumbhakarna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
16,592
26,185
Taken
26,390
20,654
Mitigated
17,123
10,899
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Jampiko
Scylla
8,389
792
0
995
7,279
2,972
0
5,169
2,110
29,677
0
L
2,746
719
0
662
8,080
3,039
0
3,944
4,136
0
17,005
W
Bacchus
SquadBear69
Bacchus
4,832
356
366
4,203
10,661
13,776
0
4,536
6,125
12,805
0
L
Baron Samedi
XxTruenoxX95
Baron Samedi
8,476
317
1,807
1,960
6,968
2,966
0
3,947
3,021
25,957
0
W
Chernobog
el_patron-esp
Chernobog
7,741
4,339
0
5,335
8,245
3,906
660
4,217
4,028
0
40,250
L
Kumbhakarna
mastropro
Kumbhakarna
5,370
645
0
1,252
11,342
11,118
0
5,338
6,004
14,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
21,361
126
Minions Killed
96
0
Camps Cleared
0
557,853
Distance Traveled
552,242
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,558
756
48
5
0
189,605
1
L
Ullr
6,312
631
29
3
0
188,957
0
W
Bacchus
7,276
728
12
1
0
193,212
0
L
Baron Samedi
7,341
734
53
5
0
166,038
0
W
Chernobog
7,912
791
66
7
0
175,036
0
L
Kumbhakarna
7,708
771
14
1
0
197,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role