Player Matchup

Agni
Agni
K3ViN1315
Agni
Level 48
God Stats
22W - 11L
1,567 SR
Queue Stats
104W - 113L
1,489 Elo+
Solo
Arachne
Arachne
RoDeXt
Arachne
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 76L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XavifdzzZ
Danzaburou
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 57L
1,416 Elo+
Party 1
Ares
Ares
YeOleFetus
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Odin
Odin
bigstinkyfarts
Odin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Team Averages
Level 30
1,513 SR
1,481 Elo+

VS

Team Averages
Level 71
1,545 SR
1,476 Elo+
Surtr
Surtr
BIueskull
Surtr
Level 8
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 14L
1,376 Elo+
Party 3
Jing Wei
Jing Wei
Brodingandr
Jing Wei
Level 88
God Stats
9W - 6L
1,762 SR
Queue Stats
652W - 609L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
Food4Life
Gilgamesh
Level 109
God Stats
27W - 22L
1,519 SR
Queue Stats
526W - 521L
1,522 Elo+
Party 2
Hercules
Hercules
HoRezSocksMzNuzz
Hercules
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
152W - 154L
1,495 Elo+
Party 2
Olorun
Olorun
LordFacundo
Olorun
Level 129
God Stats
19W - 15L
1,445 SR
Queue Stats
233W - 253L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 0 / 2
8,903
556
9,129
4,319
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
RoDeXt
Arachne
16
4 / 0 / 4
9,413
588
6,471
11,796
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
XavifdzzZ
Danzaburou
15
2 / 0 / 0
8,484
530
5,446
8,675
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 3
6,277
392
2,655
7,638
7,693
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
6,575
411
3,579
9,516
9,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BIueskull
Surtr
11
1 / 2 / 1
7,120
445
4,720
8,936
6,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Brodingandr
Jing Wei
13
1 / 2 / 0
7,773
486
4,907
10,691
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Food4Life
Gilgamesh
7
0 / 2 / 1
5,653
353
2,522
8,724
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 0
7,670
479
3,226
11,259
7,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
11
0 / 2 / 0
6,807
425
5,545
7,127
4,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
BIueskull
Surtr
1
2
1
0.75
L
Jing Wei
Brodingandr
Jing Wei
1
2
0
0.5
L
Gilgamesh
Food4Life
Gilgamesh
0
2
1
0.25
L
2
2
0
1
W
Agni
3
0
2
4
L
Olorun
0
2
0
0
W
Arachne
RoDeXt
Arachne
4
0
4
6
W
Danzaburou
XavifdzzZ
Danzaburou
2
0
0
2
W
0
2
3
0.75
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
20,920
41,944
Taken
46,737
28,397
Mitigated
29,014
9,884
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BIueskull
Surtr
4,720
2,567
0
2,429
8,936
6,481
0
3,439
5,497
476
38,524
L
Jing Wei
Brodingandr
Jing Wei
4,907
3,069
0
4,056
10,691
4,189
10
757
9,934
0
61,454
L
Gilgamesh
Food4Life
Gilgamesh
2,522
782
0
775
8,724
6,141
0
2,276
6,448
0
21,507
L
3,226
1,707
0
3,881
11,259
7,696
0
5,932
5,327
0
50,949
W
Agni
9,129
1,082
0
806
4,319
1,967
31
0
4,319
59,396
0
L
Olorun
5,545
1,709
164
2,721
7,127
4,507
750
14
7,113
50,879
0
W
Arachne
RoDeXt
Arachne
6,471
5,354
0
3,150
11,796
5,428
0
962
10,834
0
80,944
W
Danzaburou
XavifdzzZ
Danzaburou
5,446
2,557
0
5,608
8,675
3,740
1,121
3,688
4,987
0
68,544
W
2,655
695
0
70
7,638
7,693
179
121
7,517
20,058
0
W
3,579
949
0
250
9,516
9,569
571
895
8,621
1,065
29,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
35,023
402
Minions Killed
381
0
Camps Cleared
0
1,566,707
Distance Traveled
1,282,564
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,120
445
57
4
0
213,389
0
L
Jing Wei
7,773
486
109
7
0
304,854
0
L
Gilgamesh
5,653
353
30
2
0
214,604
0
L
Hercules
7,670
479
94
6
0
256,558
1
W
Agni
8,903
556
117
7
0
281,468
3
L
Olorun
6,807
425
91
6
0
293,159
0
W
Arachne
9,413
588
116
7
0
392,414
0
W
Danzaburou
8,484
530
103
6
0
307,487
0
W
Ares
6,277
392
28
2
0
271,291
0
W
Odin
6,575
411
38
2
0
314,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role