Player Matchup

Ymir
Ymir
 
Ymir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
MannyKun2
Ratatoskr
Level 118
God Stats
2W - 2L
1,189 SR
Queue Stats
323W - 308L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpicyWeinerXxX
Morgan Le Fay
Level 144
God Stats
10W - 13L
1,373 SR
Queue Stats
382W - 388L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VivaCloud
Ah Muzen Cab
Level 58
God Stats
11W - 13L
1,591 SR
Queue Stats
212W - 192L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
jellymanryan
Sun Wukong
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 92L
1,470 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,513 Elo+

VS

Team Averages
Level 103
1,478 SR
1,497 Elo+
Sol
Sol
AmericanGrizzly4
Sol
Level 116
God Stats
5W - 4L
1,706 SR
Queue Stats
126W - 113L
1,524 Elo+
Party 2
Achilles
Achilles
Astafar
Achilles
Level 104
God Stats
3W - 8L
1,281 SR
Queue Stats
537W - 485L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
NikitisKnows
Cu Chulainn
Level 106
God Stats
2W - 11L
1,329 SR
Queue Stats
41W - 47L
1,438 Elo+
Party 2
Janus
Janus
moth227
Janus
Level 68
God Stats
12W - 15L
1,500 SR
Queue Stats
542W - 528L
1,541 Elo+
Solo
Bakasura
Bakasura
zero56
Bakasura
Level 122
God Stats
6W - 3L
1,572 SR
Queue Stats
308W - 294L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 3 / 3
6,430
495
2,928
13,079
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
MannyKun2
Ratatoskr
13
6 / 3 / 3
8,053
619
9,442
10,771
3,766
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
SpicyWeinerXxX
Morgan Le Fay
13
2 / 1 / 5
8,025
617
8,352
5,780
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
VivaCloud
Ah Muzen Cab
12
2 / 2 / 2
7,581
583
6,269
8,863
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
jellymanryan
Sun Wukong
12
3 / 2 / 0
7,707
593
6,065
10,077
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,535
580
10,951
8,614
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Astafar
Achilles
13
2 / 3 / 0
6,858
528
6,912
12,985
11,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
NikitisKnows
Cu Chulainn
9
1 / 3 / 5
6,293
484
2,901
10,999
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
moth227
Janus
9
1 / 4 / 0
5,579
429
1,397
6,508
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
zero56
Bakasura
13
3 / 2 / 4
7,387
568
6,449
11,641
4,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
11
11
Deaths
14
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
3
0.83
L
4
2
4
3
L
Achilles
Astafar
Achilles
2
3
0
0.67
W
Ratatoskr
MannyKun2
Ratatoskr
6
3
3
2.5
L
Cu Chulainn
NikitisKnows
Cu Chulainn
1
3
5
1.17
W
Morgan Le Fay
SpicyWeinerXxX
Morgan Le Fay
2
1
5
4.5
W
Ah Muzen Cab
VivaCloud
Ah Muzen Cab
2
2
2
1.5
W
Sun Wukong
jellymanryan
Sun Wukong
3
2
0
1.5
L
Janus
moth227
Janus
1
4
0
0.25
L
Bakasura
zero56
Bakasura
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
28,610
48,570
Taken
50,747
24,128
Mitigated
27,486
11,859
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,928
1,294
221
2,756
13,079
8,909
0
6,607
6,281
15,946
0
L
10,951
5,046
0
3,256
8,614
3,279
635
2,157
6,445
66,304
0
L
Achilles
Astafar
Achilles
6,912
1,190
0
4,598
12,985
11,001
0
850
12,087
0
46,910
W
Ratatoskr
MannyKun2
Ratatoskr
9,442
3,354
123
552
10,771
3,766
492
1,200
9,309
0
54,196
L
Cu Chulainn
NikitisKnows
Cu Chulainn
2,901
800
295
2,338
10,999
6,596
34
3,254
7,621
0
19,275
W
Morgan Le Fay
SpicyWeinerXxX
Morgan Le Fay
8,352
1,186
0
1,336
5,780
2,316
450
1,676
3,894
50,903
0
W
Ah Muzen Cab
VivaCloud
Ah Muzen Cab
6,269
3,523
0
3,302
8,863
3,209
0
3,790
5,073
0
48,855
W
Sun Wukong
jellymanryan
Sun Wukong
6,065
1,374
0
3,569
10,077
5,928
0
0
9,252
70
49,412
L
Janus
moth227
Janus
1,397
0
0
1,320
6,508
2,050
0
3,122
3,096
30,000
0
L
Bakasura
zero56
Bakasura
6,449
4,968
0
2,706
11,641
4,560
0
1,377
10,148
0
43,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
33,652
321
Minions Killed
356
0
Camps Cleared
0
1,285,903
Distance Traveled
1,274,074
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,430
495
19
1
0
230,215
6
L
Sol
7,535
580
127
10
0
254,815
4
L
Achilles
6,858
528
75
6
0
234,554
0
W
Ratatoskr
8,053
619
64
5
0
305,890
0
L
Cu Chulainn
6,293
484
28
2
0
290,950
0
W
Morgan Le Fay
8,025
617
83
6
0
244,885
0
W
Ah Muzen Cab
7,581
583
79
6
0
245,252
1
W
Sun Wukong
7,707
593
76
6
0
259,661
1
L
Janus
5,579
429
46
4
0
198,835
0
L
Bakasura
7,387
568
80
6
0
294,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role