Player Matchup

Thanatos
Thanatos
MegaMatchu
Thanatos
Level 35
God Stats
5W - 2L
1,719 SR
Queue Stats
12W - 12L
1,416 Elo+
Solo
Merlin
Merlin
Mightyskyler
Merlin
Level 49
God Stats
2W - 1L
1,266 SR
Queue Stats
65W - 61L
1,417 Elo+
Solo
Izanami
Izanami
MrNigman
Izanami
Level 158
God Stats
2W - 3L
1,307 SR
Queue Stats
128W - 144L
1,470 Elo+
Solo
Bacchus
Bacchus
ValeriaVerão
Bacchus
Level 123
God Stats
5W - 0L
1,924 SR
Queue Stats
299W - 280L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
awkward01
Sun Wukong
Level 61
God Stats
6W - 5L
1,782 SR
Queue Stats
134W - 103L
1,672 Elo+
Solo
Team Averages
Level 85
1,600 SR
1,497 Elo+

VS

Team Averages
Level 80
1,547 SR
1,469 Elo+
Athena
Athena
KareemMaPants
Athena
Level 40
God Stats
8W - 6L
1,753 SR
Queue Stats
278W - 237L
1,469 Elo+
Party 1
Mulan
Mulan
SOZUN
Mulan
Level 70
God Stats
16W - 16L
1,604 SR
Queue Stats
88W - 94L
1,498 Elo+
Solo
Chronos
Chronos
Sloth Cilantro
Chronos
Level 92
God Stats
7W - 10L
1,428 SR
Queue Stats
324W - 287L
1,436 Elo+
Party 1
Neith
Neith
TheIroXD
Neith
Level 113
God Stats
1W - 4L
1,313 SR
Queue Stats
329W - 320L
1,488 Elo+
Solo
Thor
Thor
Uyze
Thor
Level 83
God Stats
8W - 6L
1,635 SR
Queue Stats
339W - 299L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MegaMatchu
Thanatos
13
3 / 0 / 1
8,223
514
4,924
11,458
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
0 / 4 / 0
7,129
446
5,803
8,287
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MrNigman
Izanami
17
2 / 1 / 1
10,263
641
10,660
11,427
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
12
1 / 1 / 3
8,037
502
6,455
13,749
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
awkward01
Sun Wukong
17
4 / 0 / 0
10,441
653
11,678
16,541
14,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,818
426
3,229
12,035
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
SOZUN
Mulan
15
6 / 3 / 0
8,672
542
11,364
11,832
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
7,731
483
6,090
11,375
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TheIroXD
Neith
7
0 / 2 / 0
5,553
347
2,658
5,354
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Uyze
Thor
14
0 / 2 / 0
7,897
494
7,638
14,040
8,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
10
Kills
6
6
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Thanatos
MegaMatchu
Thanatos
3
0
1
3.5
W
Merlin
0
4
0
0
W
Izanami
MrNigman
Izanami
2
1
1
2.5
L
Mulan
SOZUN
Mulan
6
3
0
2
L
0
1
5
2.5
L
Neith
TheIroXD
Neith
0
2
0
0
L
Thor
Uyze
Thor
0
2
0
0
W
Bacchus
1
1
3
2.5
W
Sun Wukong
awkward01
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
30,979
61,462
Taken
54,636
45,262
Mitigated
31,400
35,176
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,229
1,265
0
1,315
12,035
9,779
0
3,187
8,848
21,110
0
W
Thanatos
MegaMatchu
Thanatos
4,924
587
0
14,587
11,458
4,818
0
1,177
10,281
0
51,249
W
Merlin
5,803
172
0
405
8,287
3,494
730
2,389
5,898
46,864
0
W
Izanami
MrNigman
Izanami
10,660
8,487
0
6,632
11,427
5,109
5,549
2,192
9,235
0
113,360
L
Mulan
SOZUN
Mulan
11,364
1,340
0
2,534
11,832
6,589
0
2,937
8,895
0
64,525
L
6,090
151
0
1,969
11,375
4,444
0
4,746
6,629
56,517
0
L
Neith
TheIroXD
Neith
2,658
821
0
1,244
5,354
1,621
0
1,388
3,966
0
26,046
L
Thor
Uyze
Thor
7,638
685
0
2,657
14,040
8,967
0
0
14,040
0
72,543
W
Bacchus
6,455
916
0
5,430
13,749
17,723
29
3,561
10,188
23,823
0
W
Sun Wukong
awkward01
Sun Wukong
11,678
2,306
0
8,122
16,541
14,118
397
0
16,541
0
95,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
36,671
544
Minions Killed
404
0
Camps Cleared
0
1,481,799
Distance Traveled
1,425,234
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,818
426
32
2
0
330,056
3
W
Thanatos
8,223
514
73
5
0
333,436
0
W
Merlin
7,129
446
76
5
0
243,366
0
W
Izanami
10,263
641
201
13
0
276,965
2
L
Mulan
8,672
542
81
5
0
376,080
2
L
Chronos
7,731
483
108
7
0
308,578
1
L
Neith
5,553
347
54
3
0
133,428
0
L
Thor
7,897
494
129
8
0
277,092
5
W
Bacchus
8,037
502
27
2
0
340,056
1
W
Sun Wukong
10,441
653
167
10
0
287,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role