Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HazedSloth
Morgan Le Fay
Level 143
God Stats
6W - 8L
1,423 SR
Queue Stats
377W - 342L
1,543 Elo+
Solo
Cliodhna
Cliodhna
NaJeZ
Cliodhna
Level 78
God Stats
10W - 12L
1,679 SR
Queue Stats
848W - 778L
1,526 Elo+
Solo
Thor
Thor
rimurutudiosa
Thor
Level 87
God Stats
11W - 9L
1,730 SR
Queue Stats
107W - 93L
1,555 Elo+
Solo
Surtr
Surtr
sc1ph3r
Surtr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,224 Elo+
Party 2
Team Averages
Level 75
1,566 SR
1,470 Elo+

VS

Team Averages
Level 71
1,558 SR
1,443 Elo+
Surtr
Surtr
BladeBlue
Surtr
Level 139
God Stats
6W - 2L
1,525 SR
Queue Stats
135W - 145L
1,505 Elo+
Solo
Charybdis
Charybdis
Bucciahotti
Charybdis
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 19L
1,361 Elo+
Party 1
Thoth
Thoth
DmvCampLockdown
Thoth
Level 25
God Stats
3W - 5L
1,419 SR
Queue Stats
84W - 65L
1,426 Elo+
Party 3
Ares
Ares
Ira Neat
Ares
Level 108
God Stats
2W - 2L
1,825 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 1
Da Ji
Da Ji
dmv_tyy
Da Ji
Level 63
God Stats
1W - 2L
1,523 SR
Queue Stats
183W - 155L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 0
7,076
505
2,879
6,794
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HazedSloth
Morgan Le Fay
14
3 / 1 / 5
8,673
620
10,010
8,112
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
NaJeZ
Cliodhna
14
2 / 1 / 7
8,138
581
6,578
12,553
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 3
6,972
498
3,223
11,429
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
sc1ph3r
Surtr
14
9 / 1 / 2
8,936
638
14,593
14,511
12,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BladeBlue
Surtr
11
2 / 4 / 1
7,268
519
8,015
15,095
11,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Bucciahotti
Charybdis
12
4 / 3 / 0
7,401
529
7,315
9,720
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
6,671
477
4,411
7,443
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 3 / 4
7,078
506
4,332
12,797
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
dmv_tyy
Da Ji
10
0 / 6 / 1
6,546
468
2,203
11,518
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
3
0
0
L
Surtr
BladeBlue
Surtr
2
4
1
0.63
L
Charybdis
Bucciahotti
Charybdis
4
3
0
1.33
L
1
2
1
0.75
W
Morgan Le Fay
HazedSloth
Morgan Le Fay
3
1
5
5.5
L
Ares
0
3
4
0.67
W
Cliodhna
NaJeZ
Cliodhna
2
1
7
5.5
L
Da Ji
dmv_tyy
Da Ji
0
6
1
0.08
W
2
1
3
3.5
W
Surtr
sc1ph3r
Surtr
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
26,276
53,399
Taken
56,573
31,813
Mitigated
37,951
14,909
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,879
1,684
0
2,408
6,794
2,386
230
567
6,227
0
44,976
L
Surtr
BladeBlue
Surtr
8,015
3,626
0
4,788
15,095
11,927
0
1,511
13,522
332
47,948
L
Charybdis
Bucciahotti
Charybdis
7,315
3,877
0
3,077
9,720
4,585
672
1,834
7,700
0
47,710
L
4,411
232
0
690
7,443
2,733
0
2,996
4,354
38,475
0
W
Morgan Le Fay
HazedSloth
Morgan Le Fay
10,010
564
0
804
8,112
3,413
734
2,535
5,577
72,728
0
L
Ares
4,332
542
0
1,786
12,797
14,144
0
2,977
9,641
36,323
0
W
Cliodhna
NaJeZ
Cliodhna
6,578
494
0
1,653
12,553
5,063
0
1,916
10,637
0
69,597
L
Da Ji
dmv_tyy
Da Ji
2,203
662
0
250
11,518
4,562
0
1,442
10,051
0
44,131
W
3,223
544
403
3,452
11,429
8,387
120
2,450
8,979
0
30,041
W
Surtr
sc1ph3r
Surtr
14,593
6,490
0
6,189
14,511
12,564
434
1,439
13,072
3,142
51,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
34,964
388
Minions Killed
341
0
Camps Cleared
0
1,440,830
Distance Traveled
1,267,562
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,076
505
70
5
0
250,310
0
L
Surtr
7,268
519
88
6
0
230,559
0
L
Charybdis
7,401
529
83
6
0
254,494
0
L
Thoth
6,671
477
55
4
0
276,616
0
W
Morgan Le Fay
8,673
620
125
9
0
286,935
0
L
Ares
7,078
506
44
3
0
272,383
3
W
Cliodhna
8,138
581
87
6
0
331,889
0
L
Da Ji
6,546
468
71
5
0
233,510
0
W
Thor
6,972
498
29
2
0
290,191
0
W
Surtr
8,936
638
77
6
0
281,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role