Player Matchup

Agni
Agni
AznSights
Agni
Level 117
God Stats
3W - 5L
1,500 SR
Queue Stats
414W - 394L
1,423 Elo+
Party 1
Janus
Janus
WhiteyDuvall89
Janus
Level 139
God Stats
10W - 13L
1,500 SR
Queue Stats
620W - 610L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
doritofeet
Xbalanque
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 95L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
fritofeet
Zhong Kui
Level 147
God Stats
3W - 4L
1,141 SR
Queue Stats
140W - 142L
1,528 Elo+
Party 2
Chaac
Chaac
sdmfdurt
Chaac
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
265W - 273L
1,569 Elo+
Party 1
Team Averages
Level 120
1,428 SR
1,508 Elo+

VS

Team Averages
Level 57
1,493 SR
1,398 Elo+
Thoth
Thoth
BDE420
Thoth
Level 49
God Stats
0W - 3L
1,151 SR
Queue Stats
68W - 55L
1,498 Elo+
Solo
Sobek
Sobek
EDMxJunkiePC
Sobek
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
315W - 339L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Hammy82
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,099 Elo+
Solo
Tyr
Tyr
YuengsNdings
Tyr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 211L
1,445 Elo+
Solo
Eset
Eset
mama_bear0502
Eset
Level 27
God Stats
2W - 1L
1,812 SR
Queue Stats
64W - 85L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 2 / 15
8,384
838
10,906
8,148
3,518
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 10
9,008
901
12,289
5,426
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
doritofeet
Xbalanque
16
5 / 2 / 18
9,082
908
9,662
10,727
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
fritofeet
Zhong Kui
16
8 / 2 / 15
9,373
937
19,415
14,304
10,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
sdmfdurt
Chaac
15
4 / 1 / 19
8,682
868
8,016
12,768
12,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BDE420
Thoth
15
1 / 3 / 2
8,076
808
11,994
8,511
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
7,103
710
3,326
14,852
15,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Hammy82
Sun Wukong
13
3 / 4 / 3
7,522
752
13,887
15,364
11,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 8 / 2
6,880
688
7,628
18,637
17,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 2
7,581
758
6,349
8,896
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
24
Kills
8
8
Deaths
24
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
1
2
15
4.25
L
Thoth
BDE420
Thoth
1
3
2
0.67
L
1
4
4
0.75
L
Sun Wukong
Hammy82
Sun Wukong
3
4
3
1.13
W
6
1
10
11
L
1
8
2
0.25
W
Xbalanque
doritofeet
Xbalanque
5
2
18
7
W
Zhong Kui
fritofeet
Zhong Kui
8
2
15
7.75
L
2
5
2
0.6
W
Chaac
sdmfdurt
Chaac
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,288
Damage
43,184
51,373
Taken
66,260
33,103
Mitigated
53,758
30,551
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
10,906
664
2,994
2,146
8,148
3,518
1,175
2,863
5,285
23,215
0
L
Thoth
BDE420
Thoth
11,994
487
694
1,072
8,511
4,204
0
5,354
3,157
24,734
0
L
3,326
197
191
3,047
14,852
15,569
0
9,845
5,007
4,961
0
L
Sun Wukong
Hammy82
Sun Wukong
13,887
2,005
599
3,656
15,364
11,547
0
9,342
6,022
0
22,820
W
12,289
589
777
1,726
5,426
2,417
349
3,015
2,411
23,274
0
L
7,628
107
399
1,792
18,637
17,905
0
11,623
7,014
0
13,129
W
Xbalanque
doritofeet
Xbalanque
9,662
4,361
1,118
3,968
10,727
4,819
2,809
4,838
5,889
0
21,189
W
Zhong Kui
fritofeet
Zhong Kui
19,415
3,372
5,442
6,896
14,304
10,085
2,647
5,638
8,666
26,297
0
L
6,349
390
1,796
1,078
8,896
4,533
0
6,446
2,450
13,804
0
W
Chaac
sdmfdurt
Chaac
8,016
1,046
1,200
4,284
12,768
12,264
450
5,315
7,453
0
14,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
37,162
117
Minions Killed
77
0
Camps Cleared
0
897,451
Distance Traveled
847,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,384
838
21
2
0
169,299
0
L
Thoth
8,076
808
38
4
0
175,295
0
L
Sobek
7,103
710
7
1
0
150,433
0
L
Sun Wukong
7,522
752
11
1
0
207,179
0
W
Janus
9,008
901
35
4
0
191,061
0
L
Tyr
6,880
688
9
1
0
164,137
0
W
Xbalanque
9,082
908
28
3
0
165,522
0
W
Zhong Kui
9,373
937
21
2
0
167,692
0
L
Eset
7,581
758
12
1
0
150,423
3
W
Chaac
8,682
868
12
1
0
203,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role