Player Matchup

Persephone
Persephone
Chiefkeat
Persephone
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 136L
1,509 Elo+
Solo
Heimdallr
Heimdallr
VenomMstress
Heimdallr
Level 122
God Stats
6W - 5L
1,751 SR
Queue Stats
197W - 197L
1,446 Elo+
Party 1
Athena
Athena
deweyskeletor
Athena
Level 123
God Stats
7W - 9L
1,719 SR
Queue Stats
131W - 143L
1,476 Elo+
Party 1
Ishtar
Ishtar
energyo40
Ishtar
Level 156
God Stats
12W - 8L
1,601 SR
Queue Stats
680W - 662L
1,604 Elo+
Solo
Raijin
Raijin
shadow432154
Raijin
Level 162
God Stats
1W - 2L
1,112 SR
Queue Stats
186W - 193L
1,536 Elo+
Solo
Team Averages
Level 129
1,537 SR
1,514 Elo+

VS

Team Averages
Level 155
1,631 SR
1,505 Elo+
Thoth
Thoth
 
Thoth
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brodariing
Cernunnos
Level 175
God Stats
7W - 10L
1,746 SR
Queue Stats
650W - 670L
1,470 Elo+
Solo
King Arthur
King Arthur
Cojelon1026
King Arthur
Level 144
God Stats
1W - 2L
1,526 SR
Queue Stats
100W - 99L
1,503 Elo+
Solo
Artio
Artio
Jennytulls
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 179L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
nef007
Tsukuyomi
Level 155
God Stats
8W - 3L
1,885 SR
Queue Stats
443W - 426L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chiefkeat
Persephone
15
5 / 3 / 9
9,706
882
8,104
10,703
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
VenomMstress
Heimdallr
16
4 / 3 / 15
9,693
881
10,723
10,022
5,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 15
10,608
964
6,605
18,875
21,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
energyo40
Ishtar
16
3 / 4 / 13
9,649
877
14,604
10,776
5,348
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
16
8 / 4 / 8
10,599
964
16,656
14,094
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 7 / 6
10,218
929
18,727
13,314
6,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Brodariing
Cernunnos
15
3 / 6 / 5
7,994
727
9,390
15,948
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Cojelon1026
King Arthur
17
3 / 4 / 6
8,942
813
10,036
19,705
24,982
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
5
0 / 0 / 0
5,700
518
0
0
0
Tsukuyomi
nef007
Tsukuyomi
13
3 / 8 / 6
8,588
781
9,565
12,412
5,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
25
Kills
17
18
Deaths
25
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
7
6
1.57
L
Cernunnos
Brodariing
Cernunnos
3
6
5
0.92
W
Persephone
Chiefkeat
Persephone
5
3
9
3.17
L
King Arthur
Cojelon1026
King Arthur
3
4
6
1.5
L
Artio
0
0
0
0
W
Heimdallr
VenomMstress
Heimdallr
4
3
15
3.83
W
5
4
15
3.13
W
Ishtar
energyo40
Ishtar
3
4
13
2.38
L
Tsukuyomi
nef007
Tsukuyomi
3
8
6
0.75
W
Raijin
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,692
Damage
47,718
64,470
Taken
61,379
43,952
Mitigated
44,263
17,504
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
18,727
849
832
2,419
13,314
6,341
0
5,123
8,191
31,836
0
L
Cernunnos
Brodariing
Cernunnos
9,390
3,037
259
3,718
15,948
7,754
0
10,966
4,982
0
24,811
W
Persephone
Chiefkeat
Persephone
8,104
440
515
2,217
10,703
4,284
1,081
4,009
6,691
15,972
0
L
King Arthur
Cojelon1026
King Arthur
10,036
875
804
4,536
19,705
24,982
0
8,069
11,636
0
21,625
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
VenomMstress
Heimdallr
10,723
4,583
985
1,925
10,022
5,599
2,897
4,264
5,758
0
23,265
W
6,605
995
1,694
3,044
18,875
21,700
234
5,146
13,729
9,748
0
W
Ishtar
energyo40
Ishtar
14,604
10,447
830
1,757
10,776
5,348
2,783
3,091
7,685
0
27,899
L
Tsukuyomi
nef007
Tsukuyomi
9,565
1,666
0
272
12,412
5,186
0
7,207
5,205
0
15,428
W
Raijin
16,656
1,644
1,396
3,141
14,094
7,021
1,000
2,217
11,877
27,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
41,442
118
Minions Killed
91
0
Camps Cleared
0
999,403
Distance Traveled
735,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,218
929
29
3
0
170,838
0
L
Cernunnos
7,994
727
33
3
0
174,033
0
W
Persephone
9,706
882
21
2
0
228,334
0
L
King Arthur
8,942
813
22
2
0
227,869
0
L
Artio
5,700
518
0
0
0
0
0
W
Heimdallr
9,693
881
26
2
0
204,124
0
W
Athena
10,608
964
7
1
0
224,949
0
W
Ishtar
9,649
877
32
3
0
174,936
0
L
Tsukuyomi
8,588
781
7
1
0
162,487
0
W
Raijin
10,599
964
32
3
0
167,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role