Player Matchup

Ne Zha
Ne Zha
Ghoatfury
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,483 Elo+
Party 1
Anubis
Anubis
shrimpy48
Anubis
Level 11
God Stats
9W - 15L
1,500 SR
Queue Stats
17W - 32L
938 Elo+
Party 1
Ares
Ares
vanillaozzilla7
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,196 Elo+

VS

Team Averages
Level 35
1,460 SR
1,331 Elo+
Thanatos
Thanatos
SpringColt49555
Thanatos
Level 28
God Stats
8W - 4L
1,214 SR
Queue Stats
67W - 76L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
xXonichanXx231
Cthulhu
Level 41
God Stats
17W - 5L
1,869 SR
Queue Stats
28W - 25L
1,353 Elo+
Solo
Horus
Horus
zxaify
Horus
Level 36
God Stats
4W - 8L
1,298 SR
Queue Stats
46W - 55L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ghoatfury
Ne Zha
15
3 / 2 / 1
10,812
676
9,744
12,493
6,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
shrimpy48
Anubis
16
2 / 8 / 3
10,912
682
17,954
20,821
10,591
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 5 / 4
10,548
659
8,753
19,509
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
6 / 1 / 7
12,034
752
13,017
13,820
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 6
12,107
757
9,653
20,185
20,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
zxaify
Horus
18
6 / 1 / 7
12,010
751
16,683
15,762
15,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
15
15
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Ghoatfury
Ne Zha
3
2
1
1.75
W
Thanatos
6
1
7
9.5
L
Anubis
shrimpy48
Anubis
2
8
3
0.44
L
0
5
4
0.4
W
3
3
6
2
W
Horus
zxaify
Horus
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
39,353
52,823
Taken
49,767
41,851
Mitigated
42,542
10,557
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Ghoatfury
Ne Zha
9,744
2,424
0
1,275
12,493
6,045
0
2,232
9,957
0
42,406
W
Thanatos
13,017
4,340
141
10,875
13,820
5,668
1,838
5,861
7,959
0
57,157
L
Anubis
shrimpy48
Anubis
17,954
939
0
7,528
20,821
10,591
0
3,106
17,073
55,817
0
L
8,753
547
0
1,754
19,509
25,215
633
4,315
14,771
14,871
0
W
9,653
531
3,484
4,717
20,185
20,954
171
11,287
8,898
40,265
0
W
Horus
zxaify
Horus
16,683
7,048
1,661
5,350
15,762
15,920
374
9,640
6,122
0
53,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
36,151
130
Minions Killed
184
0
Camps Cleared
0
745,355
Distance Traveled
967,491
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,812
676
49
3
0
268,424
0
W
Thanatos
12,034
752
91
6
0
324,127
0
L
Anubis
10,912
682
73
5
0
208,827
0
L
Ares
10,548
659
8
1
0
268,104
0
W
Cthulhu
12,107
757
40
3
0
317,386
4
W
Horus
12,010
751
53
3
0
325,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role