Player Matchup

Bacchus
Bacchus
GreySonSMITE
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
Novemium
Guan Yu
Level 21
God Stats
3W - 1L
1,537 SR
Queue Stats
23W - 26L
1,559 Elo+
Party 2
Zeus
Zeus
PoroSan
Zeus
Level 18
God Stats
2W - 3L
1,276 SR
Queue Stats
20W - 21L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
ResuceFerret
Danzaburou
Level 15
God Stats
11W - 9L
1,546 SR
Queue Stats
11W - 10L
1,559 Elo+
Party 2
Fenrir
Fenrir
christian2510
Fenrir
Level 123
God Stats
2W - 2L
1,510 SR
Queue Stats
90W - 85L
1,522 Elo+
Party 2
Team Averages
Level 41
1,473 SR
1,537 Elo+

VS

Team Averages
Level 111
1,450 SR
1,442 Elo+
Mulan
Mulan
Boo_Roberts-02
Mulan
Level 101
God Stats
1W - 2L
1,491 SR
Queue Stats
50W - 48L
1,480 Elo+
Party 1
Anhur
Anhur
ThelordTexasRed
Anhur
Level 85
God Stats
12W - 15L
1,525 SR
Queue Stats
266W - 248L
1,500 Elo+
Party 1
Mercury
Mercury
YaBoiAutumn64
Mercury
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 215L
1,385 Elo+
Solo
Hades
Hades
kittypritty
Hades
Level 148
God Stats
15W - 20L
1,576 SR
Queue Stats
17W - 27L
1,448 Elo+
Solo
Yu Huang
Yu Huang
superwicked
Yu Huang
Level 110
God Stats
12W - 13L
1,158 SR
Queue Stats
169W - 170L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GreySonSMITE
Bacchus
5
1 / 0 / 2
3,702
740
1,959
2,836
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Novemium
Guan Yu
6
1 / 1 / 0
3,669
734
2,794
5,011
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
PoroSan
Zeus
6
0 / 0 / 0
3,884
777
96
599
143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
ResuceFerret
Danzaburou
5
0 / 0 / 1
2,991
598
1,724
2,505
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 0 / 1
3,995
799
1,606
3,090
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,709
742
2,158
4,546
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 0
3,073
615
1,093
3,542
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
5
0 / 0 / 0
3,185
637
151
2,413
606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 2 / 0
2,998
600
1,237
3,758
1,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
superwicked
Yu Huang
4
0 / 0 / 0
3,019
604
447
1,260
284
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bacchus
GreySonSMITE
Bacchus
1
0
2
2
W
Guan Yu
Novemium
Guan Yu
1
1
0
1
W
Zeus
PoroSan
Zeus
0
0
0
0
W
Danzaburou
ResuceFerret
Danzaburou
0
0
1
0.5
L
0
1
0
0
L
Mercury
0
0
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Yu Huang
superwicked
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,179
Damage
5,086
14,041
Taken
15,519
7,303
Mitigated
5,610
5,690
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
646
0
2,131
4,546
1,892
0
0
4,546
0
17,929
W
Bacchus
GreySonSMITE
Bacchus
1,959
516
176
1,605
2,836
2,083
0
546
2,290
7,783
0
W
Guan Yu
Novemium
Guan Yu
2,794
977
0
1,612
5,011
3,444
0
0
4,690
0
16,987
W
Zeus
PoroSan
Zeus
96
39
0
250
599
143
0
289
310
22,218
0
W
Danzaburou
ResuceFerret
Danzaburou
1,724
707
0
954
2,505
607
0
662
1,843
0
11,767
L
1,093
332
124
975
3,542
1,027
0
995
2,547
0
10,946
L
Mercury
151
0
0
125
2,413
606
0
75
2,338
0
11,127
W
1,606
692
0
1,093
3,090
1,026
0
187
2,903
0
14,461
L
1,237
179
16
1,219
3,758
1,801
0
928
2,830
6,129
0
L
Yu Huang
superwicked
Yu Huang
447
0
0
342
1,260
284
0
57
1,203
8,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,241
Gold Earned
15,984
135
Minions Killed
104
0
Camps Cleared
0
565,116
Distance Traveled
493,028
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,709
742
29
6
0
116,131
0
W
Bacchus
3,702
740
6
1
0
116,153
1
W
Guan Yu
3,669
734
27
5
0
121,538
0
W
Zeus
3,884
777
56
11
0
98,821
0
W
Danzaburou
2,991
598
18
4
0
107,667
0
L
Anhur
3,073
615
16
3
0
110,975
0
L
Mercury
3,185
637
28
6
0
133,413
2
W
Fenrir
3,995
799
28
6
0
120,937
0
L
Hades
2,998
600
15
3
0
65,656
2
L
Yu Huang
3,019
604
16
3
0
66,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role