Player Matchup

Danzaburou
Danzaburou
Ivadd
Danzaburou
Level 74
God Stats
5W - 9L
1,321 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhilippeDeNevers
Tsukuyomi
Level 82
God Stats
9W - 11L
1,300 SR
Queue Stats
120W - 106L
1,474 Elo+
Party 1
Ares
Ares
Samson0815
Ares
Level 64
God Stats
46W - 43L
1,547 SR
Queue Stats
61W - 54L
1,516 Elo+
Party 3
The Morrigan
The Morrigan
Shiro177
The Morrigan
Level 68
God Stats
2W - 3L
1,276 SR
Queue Stats
71W - 62L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
chicov
Cthulhu
Level 73
God Stats
4W - 1L
1,777 SR
Queue Stats
116W - 99L
1,469 Elo+
Party 1
Team Averages
Level 72
1,444 SR
1,478 Elo+

VS

Team Averages
Level 83
1,333 SR
1,250 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GabbTWH
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Lancelot
Lancelot
JeyRoo
Lancelot
Level 106
God Stats
5W - 3L
1,272 SR
Queue Stats
408W - 390L
1,452 Elo+
Solo
Yu Huang
Yu Huang
Rastion
Yu Huang
Level 117
God Stats
2W - 4L
1,335 SR
Queue Stats
88W - 75L
1,031 Elo+
Party 2
Jing Wei
Jing Wei
Zeidus
Jing Wei
Level 26
God Stats
1W - 4L
1,060 SR
Queue Stats
68W - 69L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivadd
Danzaburou
14
5 / 4 / 10
9,355
550
13,152
15,004
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
16
11 / 3 / 9
10,296
606
15,867
11,903
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 17
10,026
590
8,227
15,003
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Shiro177
The Morrigan
15
6 / 3 / 13
9,255
544
16,795
11,451
4,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
chicov
Cthulhu
14
2 / 5 / 0
8,294
488
10,281
13,906
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 6 / 3
9,609
565
8,777
17,481
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
GabbTWH
Athena
11
0 / 10 / 3
7,226
425
5,414
22,528
16,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
JeyRoo
Lancelot
16
4 / 3 / 1
9,948
585
7,860
16,902
13,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
Rastion
Yu Huang
13
2 / 6 / 5
8,697
512
13,159
15,827
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Zeidus
Jing Wei
12
2 / 5 / 3
7,355
433
8,509
15,222
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
30
Kills
15
16
Deaths
30
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
6
3
1.42
L
Athena
GabbTWH
Athena
0
10
3
0.15
W
Danzaburou
Ivadd
Danzaburou
5
4
10
2.5
L
Lancelot
JeyRoo
Lancelot
4
3
1
1.5
W
Tsukuyomi
11
3
9
5.17
L
Yu Huang
Rastion
Yu Huang
2
6
5
0.75
W
6
1
17
14.5
W
The Morrigan
Shiro177
The Morrigan
6
3
13
4.17
L
Jing Wei
Zeidus
Jing Wei
2
5
3
0.7
W
Cthulhu
chicov
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,322
Damage
43,719
67,267
Taken
87,960
44,354
Mitigated
49,355
20,999
Healing
27,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,777
2,740
0
11,486
17,481
8,235
0
4,735
12,746
0
61,209
L
Athena
GabbTWH
Athena
5,414
1,671
1,686
2,201
22,528
16,761
0
7,152
15,376
23,064
0
W
Danzaburou
Ivadd
Danzaburou
13,152
6,882
0
7,043
15,004
6,337
1,307
4,722
10,282
0
72,203
L
Lancelot
JeyRoo
Lancelot
7,860
2,344
0
4,561
16,902
13,275
0
7,614
6,855
0
70,856
W
Tsukuyomi
15,867
2,819
0
3,738
11,903
5,042
133
2,432
9,471
0
68,666
L
Yu Huang
Rastion
Yu Huang
13,159
814
78
3,612
15,827
5,842
0
6,110
9,717
72,620
0
W
8,227
1,307
91
4,611
15,003
17,743
352
3,562
11,441
27,136
0
W
The Morrigan
Shiro177
The Morrigan
16,795
2,032
697
2,719
11,451
4,696
575
7,256
4,195
66,208
2,704
L
Jing Wei
Zeidus
Jing Wei
8,509
7,481
0
4,132
15,222
5,242
0
4,655
10,567
0
40,907
W
Cthulhu
chicov
Cthulhu
10,281
1,274
0
2,100
13,906
10,536
0
601
13,305
52,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
42,835
422
Minions Killed
403
0
Camps Cleared
0
1,665,325
Distance Traveled
1,675,381
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,609
565
72
4
0
370,243
0
L
Athena
7,226
425
22
1
0
338,482
3
W
Danzaburou
9,355
550
100
6
0
317,480
0
L
Lancelot
9,948
585
139
8
0
338,305
0
W
Tsukuyomi
10,296
606
98
6
0
418,057
0
L
Yu Huang
8,697
512
115
7
0
314,569
0
W
Ares
10,026
590
37
2
0
334,441
0
W
The Morrigan
9,255
544
100
6
0
301,837
0
L
Jing Wei
7,355
433
55
3
0
313,782
0
W
Cthulhu
8,294
488
87
5
0
293,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role