Player Matchup

Hun Batz
Hun Batz
Bronze IV
BAZOOKA M0UTH
Hun Batz
Bronze IV
Level 148
God Stats
5W - 4L
1,766 SR
Queue Stats
439W - 430L
1,561 MMR
Party 3
Athena
Athena
Gold V
Dontsleeponymir
Athena
Gold V
Level 91
God Stats
2W - 4L
1,511 SR
Queue Stats
23W - 30L
1,541 MMR
Solo
Cthulhu
Cthulhu
Bronze III
MAYO
Cthulhu
Bronze III
Level 157
God Stats
1W - 1L
1,279 SR
Queue Stats
308W - 293L
1,500 MMR
Party 3
Discordia
Discordia
Gold III
MiddOrTroll
Discordia
Gold III
Level 155
God Stats
18W - 11L
1,923 SR
Queue Stats
673W - 700L
1,530 MMR
Solo
Chernobog
Chernobog
Gold III
xBrownBrownx499
Chernobog
Gold III
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
179W - 169L
1,512 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,596 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,491 SR
1,530 MMR
Apollo
Apollo
Silver III
DefaultDan
Apollo
Silver III
Level 158
God Stats
1W - 0L
1,748 SR
Queue Stats
24W - 20L
1,545 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
S7ICKYxl
Sun Wukong
Silver I
Level 122
God Stats
13W - 7L
1,586 SR
Queue Stats
50W - 67L
1,308 MMR
Party 2
Ra
Ra
Silver II
TheHornedMelon
Ra
Silver II
Level 66
God Stats
1W - 0L
1,198 SR
Queue Stats
23W - 19L
1,545 MMR
Party 1
Awilix
Awilix
Gold II
leahbamxo
Awilix
Gold II
Level 171
God Stats
7W - 6L
1,423 SR
Queue Stats
556W - 546L
1,511 MMR
Solo
Ymir
Ymir
Gold III
yoimagamer14
Ymir
Gold III
Level 81
God Stats
6W - 10L
1,500 SR
Queue Stats
41W - 48L
1,740 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BAZOOKA M0UTH
Hun Batz
12
2 / 6 / 1
7,039
503
5,609
14,544
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 2
6,157
440
3,442
16,085
10,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
MAYO
Cthulhu
13
3 / 0 / 1
7,633
545
13,373
12,615
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
MiddOrTroll
Discordia
12
0 / 3 / 2
6,538
467
7,945
8,219
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
xBrownBrownx499
Chernobog
12
2 / 4 / 1
7,010
501
6,920
12,202
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChronosCliodhnaAtlasMerlin

VS

Bans
FreyaCu ChulainnCerberusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DefaultDan
Apollo
14
7 / 1 / 2
8,444
603
14,195
10,366
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
S7ICKYxl
Sun Wukong
12
0 / 4 / 1
7,171
512
7,883
15,298
10,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

14
1 / 2 / 7
8,392
599
7,630
11,379
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
leahbamxo
Awilix
14
8 / 0 / 2
8,575
613
11,617
8,678
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 9
7,622
544
5,172
11,672
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
17
17
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BAZOOKA M0UTH
Hun Batz
2
6
1
0.42
W
Apollo
DefaultDan
Apollo
7
1
2
8
L
0
4
2
0.25
L
Cthulhu
MAYO
Cthulhu
3
0
1
3.5
L
Discordia
MiddOrTroll
Discordia
0
3
2
0.33
W
Sun Wukong
S7ICKYxl
Sun Wukong
0
4
1
0.13
W
1
2
7
2.25
W
Awilix
leahbamxo
Awilix
8
0
2
9
L
Chernobog
xBrownBrownx499
Chernobog
2
4
1
0.63
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,289
Damage
46,497
63,665
Taken
57,393
34,088
Mitigated
33,447
16,771
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BAZOOKA M0UTH
Hun Batz
5,609
1,779
0
3,255
14,544
5,660
0
1,941
12,455
0
46,363
W
Apollo
DefaultDan
Apollo
14,195
10,902
0
7,122
10,366
4,338
739
1,049
9,159
0
80,026
L
3,442
824
1,854
2,414
16,085
10,880
0
4,718
11,299
14,921
0
L
Cthulhu
MAYO
Cthulhu
13,373
1,931
541
4,465
12,615
10,135
0
1,141
11,466
56,515
0
L
Discordia
MiddOrTroll
Discordia
7,945
468
0
1,633
8,219
2,614
0
3,805
4,198
52,759
0
W
Sun Wukong
S7ICKYxl
Sun Wukong
7,883
2,547
0
4,634
15,298
10,679
0
8,398
5,473
0
56,217
W
7,630
1,352
412
4,189
11,379
4,961
116
5,461
5,918
70,658
0
W
Awilix
leahbamxo
Awilix
11,617
4,225
0
534
8,678
3,950
0
3,396
5,095
0
68,226
L
Chernobog
xBrownBrownx499
Chernobog
6,920
4,838
0
2,609
12,202
4,799
0
757
11,445
0
49,508
W
5,172
1,070
0
4,462
11,672
9,519
29
4,795
6,452
29,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
40,204
358
Minions Killed
461
0
Camps Cleared
0
1,462,145
Distance Traveled
1,421,645
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,039
503
66
5
0
305,687
4
W
Apollo
8,444
603
113
8
0
253,618
0
L
Athena
6,157
440
25
2
0
291,286
2
L
Cthulhu
7,633
545
96
7
0
297,646
2
L
Discordia
6,538
467
90
6
0
272,634
4
W
Sun Wukong
7,171
512
94
7
0
249,538
0
W
Ra
8,392
599
118
8
0
281,584
0
W
Awilix
8,575
613
87
6
0
362,321
4
L
Chernobog
7,010
501
81
6
0
294,892
1
W
Ymir
7,622
544
49
4
0
274,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role