Player Matchup

Atlas
Atlas
Eucha Senpai
Atlas
Level 125
God Stats
3W - 8L
1,621 SR
Queue Stats
569W - 566L
1,431 Elo+
Party 2
Susano
Susano
Kencredible
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,530 Elo+
Solo
Loki
Loki
TwilightyNick
Loki
Level 46
God Stats
1W - 1L
1,789 SR
Queue Stats
107W - 86L
1,500 Elo+
Solo
Olorun
Olorun
Waya1
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,574 Elo+
Solo
Sol
Sol
br0wn5auce
Sol
Level 159
God Stats
1W - 2L
1,330 SR
Queue Stats
123W - 109L
1,295 Elo+
Party 2
Team Averages
Level 106
1,548 SR
1,466 Elo+

VS

Team Averages
Level 134
1,471 SR
1,546 Elo+
Olorun
Olorun
Derp8652
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,510 Elo+
Solo
Zeus
Zeus
NotEnoughSpoons
Zeus
Level 121
God Stats
12W - 12L
1,616 SR
Queue Stats
755W - 756L
1,467 Elo+
Solo
Ullr
Ullr
TheDenbot
Ullr
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 121L
1,626 Elo+
Party 1
Ymir
Ymir
epsilon857
Ymir
Level 121
God Stats
1W - 3L
1,239 SR
Queue Stats
395W - 378L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
iceagelimit
Ao Kuang
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
8,650
786
10,597
15,773
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
14
2 / 7 / 3
7,467
679
6,644
12,513
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 5
7,429
675
11,849
11,860
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Waya1
Olorun
5
0 / 0 / 0
5,692
517
0
0
0
18
4 / 2 / 3
9,200
836
16,118
12,258
6,797
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Derp8652
Olorun
15
1 / 3 / 12
8,822
802
8,013
10,964
6,216
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 11
8,748
795
11,100
6,396
3,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
3 / 2 / 13
8,690
790
12,456
10,530
5,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 15
9,081
826
3,568
12,875
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
iceagelimit
Ao Kuang
17
10 / 0 / 7
10,034
912
13,239
12,219
6,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
8
Kills
19
19
Deaths
8
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
Derp8652
Olorun
1
3
12
2.33
L
2
4
3
0.88
L
Susano
2
7
3
0.5
W
4
1
11
9.5
W
Ullr
3
2
13
4.75
L
0
6
5
0.42
L
Olorun
Waya1
Olorun
0
0
0
0
L
4
2
3
2.75
W
1
2
15
4.25
W
Ao Kuang
iceagelimit
Ao Kuang
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
48,376
52,404
Taken
52,984
35,868
Mitigated
37,166
15,503
Healing
27,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Derp8652
Olorun
8,013
3,874
4,765
3,642
10,964
6,216
144
6,122
4,842
31,336
0
L
10,597
3,656
458
3,299
15,773
17,491
0
12,287
3,486
24,689
0
L
Susano
6,644
428
421
1,509
12,513
5,963
0
7,625
4,888
0
9,857
W
11,100
764
1,966
1,022
6,396
3,107
184
3,159
3,237
20,431
0
W
Ullr
12,456
3,998
2,161
2,338
10,530
5,430
921
4,489
6,041
0
22,410
L
11,849
1,172
838
2,414
11,860
5,617
0
7,270
4,590
0
24,933
L
Olorun
Waya1
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
16,118
5,867
548
6,016
12,258
6,797
0
8,738
3,520
32,792
0
W
3,568
1,161
1,948
3,479
12,875
15,577
0
6,855
6,020
8,021
0
W
Ao Kuang
iceagelimit
Ao Kuang
13,239
2,475
1,006
5,085
12,219
6,836
295
6,090
6,129
18,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
45,375
108
Minions Killed
128
0
Camps Cleared
0
785,713
Distance Traveled
1,037,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,822
802
62
6
0
199,611
0
L
Atlas
8,650
786
31
3
0
194,446
0
L
Susano
7,467
679
3
0
0
185,963
0
W
Zeus
8,748
795
20
2
0
212,068
0
W
Ullr
8,690
790
28
3
0
202,717
0
L
Loki
7,429
675
16
1
0
201,324
0
L
Olorun
5,692
517
0
0
0
0
0
L
Sol
9,200
836
58
5
0
203,980
0
W
Ymir
9,081
826
9
1
0
181,857
0
W
Ao Kuang
10,034
912
9
1
0
241,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role